Player Matchup

Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
CirAnToox
Yemoja
Gold II
Level 111
God Stats
5W - 3L
1,432 SR
Queue Stats
158W - 151L
1,721 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
Hazo97xz
Ah Puch
Gold IV
Level 107
God Stats
12W - 6L
1,492 SR
Queue Stats
219W - 218L
1,569 MMR
Solo
Izanami
Izanami
Gold I
im-a-trool-f6
Izanami
Gold I
Level 54
God Stats
21W - 12L
1,640 SR
Queue Stats
27W - 19L
1,820 MMR
Party 1
Thanatos
Thanatos
Gold II
poepkip-_-
Thanatos
Gold II
Level 132
God Stats
1W - 1L
1,566 SR
Queue Stats
37W - 29L
1,773 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,526 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,521 SR
1,654 MMR
Ao Kuang
Ao Kuang
Platinum I
I2eTurner
Ao Kuang
Platinum I
Level 129
God Stats
14W - 18L
1,451 SR
Queue Stats
156W - 152L
1,913 MMR
Party 2
Skadi
Skadi
Silver I
LSHOWE
Skadi
Silver I
Level 108
God Stats
0W - 3L
1,516 SR
Queue Stats
12W - 13L
1,565 MMR
Solo
Ganesha
Ganesha
Platinum V
UnknownC-razy
Ganesha
Platinum V
Level 148
God Stats
12W - 15L
1,551 SR
Queue Stats
229W - 230L
1,575 MMR
Party 2
Zeus
Zeus
Platinum IV
clytonxu167
Zeus
Platinum IV
Level 152
God Stats
6W - 8L
1,604 SR
Queue Stats
384W - 385L
1,615 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
king_kev29
Sun Wukong
Gold III
Level 108
God Stats
28W - 37L
1,485 SR
Queue Stats
259W - 258L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
5 / 4 / 4
10,526
585
12,975
15,197
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
CirAnToox
Yemoja
13
1 / 2 / 14
8,161
453
4,208
12,938
10,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Hazo97xz
Ah Puch
18
9 / 1 / 5
11,037
613
13,275
10,716
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
18
4 / 1 / 6
11,163
620
9,872
18,758
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
poepkip-_-
Thanatos
16
8 / 4 / 8
10,262
570
10,475
13,847
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GebScyllaSolChironLoki

VS

Bans
GilgameshSetArtioCliodhnaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
I2eTurner
Ao Kuang
15
4 / 7 / 3
9,204
511
11,107
15,581
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
LSHOWE
Skadi
14
1 / 7 / 0
8,951
497
10,832
12,275
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
12
1 / 3 / 5
7,996
444
4,200
13,557
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 6 / 1
8,634
480
7,500
9,236
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
king_kev29
Sun Wukong
15
4 / 4 / 2
9,671
537
11,873
16,759
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
27
Kills
12
12
Deaths
27
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
4
4
1.75
W
Yemoja
CirAnToox
Yemoja
1
2
14
4
W
Ah Puch
Hazo97xz
Ah Puch
9
1
5
11.5
L
Ao Kuang
I2eTurner
Ao Kuang
4
7
3
0.79
L
Skadi
LSHOWE
Skadi
1
7
0
0.14
L
Ganesha
1
3
5
1.17
L
2
6
1
0.42
W
Izanami
4
1
6
7
L
Sun Wukong
king_kev29
Sun Wukong
4
4
2
1.25
W
Thanatos
poepkip-_-
Thanatos
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,805
Damage
45,512
71,456
Taken
67,408
40,099
Mitigated
35,059
39,658
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,975
2,843
0
5,354
15,197
13,722
1,122
1,901
12,246
12,460
46,350
W
Yemoja
CirAnToox
Yemoja
4,208
1,338
3,020
2,045
12,938
10,515
469
5,623
7,140
16,889
0
W
Ah Puch
Hazo97xz
Ah Puch
13,275
735
150
4,939
10,716
3,983
798
6,298
4,120
76,272
0
L
Ao Kuang
I2eTurner
Ao Kuang
11,107
3,200
0
3,810
15,581
6,144
0
5,175
10,210
49,357
10,419
L
Skadi
LSHOWE
Skadi
10,832
5,198
0
1,630
12,275
3,207
1,340
1,652
10,572
0
69,586
L
Ganesha
4,200
489
0
1,558
13,557
11,015
0
5,350
8,158
23,435
0
L
7,500
664
0
1,631
9,236
2,682
0
3,891
5,294
45,301
0
W
Izanami
9,872
7,650
0
12,475
18,758
6,213
1,811
2,624
16,058
0
108,416
L
Sun Wukong
king_kev29
Sun Wukong
11,873
3,733
0
5,157
16,759
12,011
0
3,991
11,575
0
53,721
W
Thanatos
poepkip-_-
Thanatos
10,475
2,760
0
11,675
13,847
5,666
0
4,914
8,601
0
64,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,149
Gold Earned
44,456
565
Minions Killed
447
0
Camps Cleared
0
1,695,173
Distance Traveled
1,578,602
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,526
585
118
7
0
355,340
3
W
Yemoja
8,161
453
25
1
0
330,128
7
W
Ah Puch
11,037
613
131
7
0
333,023
5
L
Ao Kuang
9,204
511
101
6
0
333,014
4
L
Skadi
8,951
497
117
7
0
305,473
2
L
Ganesha
7,996
444
16
1
0
299,622
5
L
Zeus
8,634
480
111
6
0
311,773
7
W
Izanami
11,163
620
188
10
0
318,199
7
L
Sun Wukong
9,671
537
102
6
0
328,720
4
W
Thanatos
10,262
570
103
6
0
358,483
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role