Player Matchup

Chaac
Chaac
Alohaitspaka
Chaac
Level 108
God Stats
2W - 6L
1,340 SR
Queue Stats
29W - 69L
1,200 Elo+
Party 2
Gilgamesh
Gilgamesh
D___E__A___T__H
Gilgamesh
Level 24
God Stats
30W - 56L
1,396 SR
Queue Stats
39W - 87L
1,224 Elo+
Party 2
Kukulkan
Kukulkan
fking_irking
Kukulkan
Level 13
God Stats
1W - 2L
1,507 SR
Queue Stats
6W - 30L
1,084 Elo+
Party 2
Team Averages
Level 48
1,415 SR
1,169 Elo+

VS

Team Averages
Level 29
1,575 SR
1,360 Elo+
Chaac
Chaac
Marvick60
Chaac
Level 42
God Stats
2W - 2L
1,594 SR
Queue Stats
24W - 20L
1,435 Elo+
Party 1
Discordia
Discordia
Merk_Witz
Discordia
Level 18
God Stats
1W - 1L
1,279 SR
Queue Stats
60W - 60L
1,241 Elo+
Solo
Izanami
Izanami
unaichu46
Izanami
Level 28
God Stats
4W - 0L
1,853 SR
Queue Stats
44W - 35L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 3
12,728
670
22,788
27,650
31,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
D___E__A___T__H
Gilgamesh
13
3 / 3 / 7
11,686
615
13,246
18,486
15,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
fking_irking
Kukulkan
13
0 / 4 / 7
10,660
561
10,967
9,769
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Marvick60
Chaac
15
6 / 2 / 4
13,341
702
15,825
33,551
34,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Merk_Witz
Discordia
13
0 / 6 / 6
10,790
568
9,648
14,073
4,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
unaichu46
Izanami
17
4 / 4 / 5
13,075
688
21,016
18,744
7,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
12
Kills
10
10
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
3
3
3.5
L
Gilgamesh
D___E__A___T__H
Gilgamesh
3
3
7
2.17
W
Chaac
Marvick60
Chaac
6
2
4
4
W
Discordia
Merk_Witz
Discordia
0
6
6
0.5
L
Kukulkan
fking_irking
Kukulkan
0
4
7
0.88
W
Izanami
unaichu46
Izanami
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,001
Damage
46,489
55,905
Taken
66,368
50,024
Mitigated
46,255
13,010
Healing
30,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,788
6,368
0
10,968
27,650
31,036
918
5,175
22,475
0
45,707
L
Gilgamesh
D___E__A___T__H
Gilgamesh
13,246
3,234
0
737
18,486
15,274
1,140
4,593
13,893
0
35,411
W
Chaac
Marvick60
Chaac
15,825
3,089
0
18,796
33,551
34,151
277
6,276
27,275
0
38,123
W
Discordia
Merk_Witz
Discordia
9,648
1,389
440
3,067
14,073
4,469
540
2,243
11,830
25,306
0
L
Kukulkan
fking_irking
Kukulkan
10,967
48
124
1,181
9,769
3,714
323
660
9,109
33,237
0
W
Izanami
unaichu46
Izanami
21,016
11,937
0
8,400
18,744
7,635
1,214
3,500
15,244
0
92,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
37,206
143
Minions Killed
196
3
Camps Cleared
12
1,034,402
Distance Traveled
1,027,964
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,728
670
59
3
1
366,230
2
L
Gilgamesh
11,686
615
20
1
2
365,458
1
W
Chaac
13,341
702
36
2
1
352,478
2
W
Discordia
10,790
568
30
2
2
324,374
6
L
Kukulkan
10,660
561
64
3
0
302,714
0
W
Izanami
13,075
688
130
7
9
351,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role