Player Matchup

Neith
Neith
Grimwhat3856
Neith
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
7W - 24L
1,210 Elo+
Solo
Thoth
Thoth
Kamalledin
Thoth
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 77L
1,391 Elo+
Solo
Odin
Odin
joaoveloso
Odin
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
184W - 207L
1,350 Elo+
Solo
Bellona
Bellona
jornal-ligeira
Bellona
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 57L
1,399 Elo+
Solo
Medusa
Medusa
viReptileE-
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,513 Elo+
Solo
Team Averages
Level 18
1,456 SR
1,373 Elo+

VS

Team Averages
Level 19
1,514 SR
1,481 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CocoSpot19
Neith
Level 25
God Stats
12W - 14L
1,522 SR
Queue Stats
41W - 48L
1,450 Elo+
Solo
Fenrir
Fenrir
javalin91
Fenrir
Level 15
God Stats
6W - 1L
1,723 SR
Queue Stats
18W - 8L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
saleable-rake1
Gilgamesh
Level 28
God Stats
14W - 20L
1,325 SR
Queue Stats
421W - 450L
1,360 Elo+
Solo
Izanami
Izanami
xxxERICSONxxx
Izanami
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 2
8,143
905
2,126
16,906
7,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
15
6 / 10 / 3
9,606
1,067
8,316
17,236
6,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 7 / 7
9,135
1,015
3,951
16,558
13,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 5 / 8
12,705
1,412
10,461
23,153
17,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
16
4 / 10 / 6
10,924
1,214
10,666
17,737
7,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
11 / 3 / 19
11,879
1,320
20,059
5,471
2,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
5 / 1 / 33
11,422
1,269
24,575
8,025
2,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
javalin91
Fenrir
19
21 / 4 / 12
13,990
1,554
26,695
13,593
5,859
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
saleable-rake1
Gilgamesh
18
8 / 3 / 19
10,991
1,221
5,760
8,639
3,619
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Izanami
16
0 / 6 / 16
8,911
990
4,536
7,964
2,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
144
17
Kills
45
46
Deaths
17
26
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
3
19
6.83
W
Neith
5
1
33
21.5
L
0
14
2
0.07
L
Thoth
6
10
3
0.75
W
Fenrir
javalin91
Fenrir
21
4
12
6.75
L
0
7
7
0.5
L
7
5
8
2.2
W
Gilgamesh
saleable-rake1
Gilgamesh
8
3
19
5.83
L
Medusa
4
10
6
0.7
W
Izanami
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,520
Damage
81,625
91,590
Taken
43,692
52,304
Mitigated
16,655
6,306
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,059
2,149
202
998
5,471
2,046
0
707
4,630
47,327
0
W
Neith
24,575
10,362
0
1,660
8,025
2,800
0
1,795
6,188
0
43,308
L
2,126
1,760
0
142
16,906
7,820
0
5,079
11,827
0
7,929
L
Thoth
8,316
1,876
0
631
17,236
6,858
0
2,547
14,689
23,115
0
W
Fenrir
javalin91
Fenrir
26,695
12,779
0
3,472
13,593
5,859
0
1,447
11,642
0
39,632
L
3,951
1,118
0
1,268
16,558
13,019
0
5,330
11,228
0
15,478
L
10,461
1,407
1,430
1,400
23,153
17,532
0
3,936
19,217
716
18,159
W
Gilgamesh
saleable-rake1
Gilgamesh
5,760
1,394
0
54
8,639
3,619
0
1,975
6,614
0
15,730
L
Medusa
10,666
5,122
0
1,435
17,737
7,075
0
3,167
14,570
0
24,634
W
Izanami
4,536
2,974
0
9
7,964
2,331
0
2,817
4,970
0
9,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,513
Gold Earned
57,193
104
Minions Killed
179
5
Camps Cleared
6
758,255
Distance Traveled
819,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,879
1,320
82
9
0
154,872
0
W
Neith
11,422
1,269
41
5
3
184,573
0
L
Neith
8,143
905
10
1
0
121,842
1
L
Thoth
9,606
1,067
27
3
0
130,789
0
W
Fenrir
13,990
1,554
28
3
3
183,795
0
L
Odin
9,135
1,015
31
3
1
161,788
0
L
Bellona
12,705
1,412
14
2
1
192,866
0
W
Gilgamesh
10,991
1,221
17
2
0
177,831
0
L
Medusa
10,924
1,214
22
2
3
150,970
0
W
Izanami
8,911
990
11
1
0
117,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role