Player Matchup

Hades
Hades
bears4life075
Hades
Level 95
God Stats
13W - 4L
1,922 SR
Queue Stats
150W - 124L
1,513 Elo+
Party 2
Hercules
Hercules
cornflake115
Hercules
Level 85
God Stats
5W - 1L
1,842 SR
Queue Stats
76W - 67L
1,466 Elo+
Party 2
Da Ji
Da Ji
elqueesqchajudas
Da Ji
Level 155
God Stats
59W - 64L
1,460 SR
Queue Stats
565W - 616L
1,387 Elo+
Solo
Izanami
Izanami
noggy boi
Izanami
Level 40
God Stats
27W - 20L
1,465 SR
Queue Stats
169W - 215L
1,264 Elo+
Solo
Mulan
Mulan
xTITT3S-N-B33Rx
Mulan
Level 128
God Stats
32W - 36L
1,449 SR
Queue Stats
320W - 408L
1,400 Elo+
Solo
Team Averages
Level 101
1,628 SR
1,406 Elo+

VS

Team Averages
Level 94
1,481 SR
1,364 Elo+
Thanatos
Thanatos
A smal1 0rphan
Thanatos
Level 107
God Stats
10W - 8L
1,583 SR
Queue Stats
86W - 100L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
AConard3
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 133L
1,361 Elo+
Solo
Yemoja
Yemoja
EmeporEggRoll
Yemoja
Level 89
God Stats
0W - 2L
1,329 SR
Queue Stats
39W - 45L
1,393 Elo+
Party 1
Neith
Neith
Level 6 Door
Neith
Level 108
God Stats
0W - 2L
1,298 SR
Queue Stats
45W - 62L
1,309 Elo+
Party 1
Geb
Geb
Ryaaa_ox
Geb
Level 128
God Stats
4W - 2L
1,695 SR
Queue Stats
892W - 979L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 3
10,953
644
14,387
11,176
5,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
cornflake115
Hercules
12
2 / 2 / 6
8,002
471
5,304
12,352
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 3 / 2
8,487
499
6,375
13,735
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
noggy boi
Izanami
14
3 / 3 / 1
8,557
503
11,216
11,053
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 2
9,726
572
7,450
11,756
7,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 5 / 1
7,286
429
6,315
14,636
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
AConard3
Kukulkan
12
0 / 6 / 0
7,180
422
2,331
10,417
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 4
7,743
455
8,927
16,563
10,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 5 / 3
7,498
441
11,169
11,886
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 0
6,566
386
4,986
9,326
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
21
Kills
9
9
Deaths
21
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
5
1
0.7
L
Kukulkan
AConard3
Kukulkan
0
6
0
0
L
2
1
4
4
L
3
5
3
0.9
L
1
4
0
0.25
W
8
0
3
9.5
W
Hercules
cornflake115
Hercules
2
2
6
2.5
W
4
3
2
1.67
W
Izanami
noggy boi
Izanami
3
3
1
1.17
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,732
Damage
33,728
60,072
Taken
62,828
32,796
Mitigated
25,827
26,390
Healing
23,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,315
2,120
37
6,989
14,636
4,829
340
4,952
9,684
0
34,707
L
Kukulkan
AConard3
Kukulkan
2,331
324
0
2,123
10,417
3,868
0
5,939
4,478
44,173
0
L
8,927
2,285
938
6,916
16,563
10,054
0
3,189
13,374
31,521
0
L
11,169
4,327
0
3,522
11,886
3,463
0
307
11,579
0
47,000
L
4,986
1,020
0
2,815
9,326
3,613
0
0
9,326
24,549
0
W
14,387
2,157
274
9,205
11,176
5,498
1,098
2,880
8,296
87,025
0
W
Hercules
cornflake115
Hercules
5,304
685
434
4,295
12,352
9,864
331
3,017
9,335
0
13,074
W
6,375
893
0
2,392
13,735
5,603
0
3,711
10,024
0
55,573
W
Izanami
noggy boi
Izanami
11,216
7,953
39
3,755
11,053
3,854
274
1,998
9,055
0
60,090
W
7,450
1,873
84
5,912
11,756
7,977
2,046
4,638
7,118
0
60,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
36,273
509
Minions Killed
337
0
Camps Cleared
0
1,578,874
Distance Traveled
1,387,804
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,286
429
71
4
0
294,501
1
L
Kukulkan
7,180
422
92
5
0
299,709
2
L
Yemoja
7,743
455
54
3
0
300,106
1
L
Neith
7,498
441
75
4
0
285,264
3
L
Geb
6,566
386
45
3
0
208,224
1
W
Hades
10,953
644
175
10
0
337,844
4
W
Hercules
8,002
471
12
1
0
355,882
0
W
Da Ji
8,487
499
89
5
0
354,221
4
W
Izanami
8,557
503
105
6
0
274,705
0
W
Mulan
9,726
572
128
8
0
256,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role