Player Matchup

Chaac
Chaac
Izi Pizii
Chaac
Level 77
God Stats
186W - 88L
1,680 SR
Queue Stats
439W - 306L
1,584 Elo+
Solo
Kukulkan
Kukulkan
ListeKeks947919
Kukulkan
Level 132
God Stats
5W - 7L
1,542 SR
Queue Stats
112W - 119L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sephiroths_rage
Ah Muzen Cab
Level 87
God Stats
2W - 0L
1,703 SR
Queue Stats
9W - 8L
1,491 Elo+
Solo
Team Averages
Level 99
1,642 SR
1,535 Elo+

VS

Team Averages
Level 95
1,638 SR
1,455 Elo+
Odin
Odin
Bullish89
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,183 Elo+
Solo
Chiron
Chiron
Omiti569125
Chiron
Level 127
God Stats
3W - 8L
1,759 SR
Queue Stats
72W - 68L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
aidinasg
Baron Samedi
Level 135
God Stats
7W - 2L
1,655 SR
Queue Stats
190W - 121L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Izi Pizii
Chaac
13
2 / 1 / 10
8,604
717
8,477
11,783
11,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
14
6 / 2 / 5
9,358
780
12,697
5,934
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Sephiroths_rage
Ah Muzen Cab
13
4 / 2 / 8
8,905
742
6,861
7,310
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 3 / 4
7,354
613
1,127
10,244
8,219
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
11
0 / 6 / 3
7,379
615
4,330
9,918
2,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
aidinasg
Baron Samedi
14
5 / 3 / 0
9,286
774
9,923
10,818
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
5
5
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
4
0.67
W
Chaac
Izi Pizii
Chaac
2
1
10
7
W
Kukulkan
6
2
5
4.25
L
Chiron
0
6
3
0.25
W
Ah Muzen Cab
Sephiroths_rage
Ah Muzen Cab
4
2
8
4
L
Baron Samedi
aidinasg
Baron Samedi
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,035
Damage
15,380
25,027
Taken
30,980
16,589
Mitigated
15,923
7,614
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
1,127
461
178
252
10,244
8,219
0
5,206
5,038
0
3,005
W
Chaac
Izi Pizii
Chaac
8,477
437
0
4,120
11,783
11,399
411
3,412
8,371
0
29,102
W
Kukulkan
12,697
904
0
745
5,934
2,204
876
2,267
3,667
45,954
0
L
Chiron
4,330
1,508
403
1,375
9,918
2,939
0
4,083
5,835
0
31,450
W
Ah Muzen Cab
Sephiroths_rage
Ah Muzen Cab
6,861
3,129
0
2,749
7,310
2,986
1,557
4,550
2,760
0
32,315
L
Baron Samedi
aidinasg
Baron Samedi
9,923
365
650
2,893
10,818
4,765
0
3,735
7,083
29,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
24,019
155
Minions Killed
135
7
Camps Cleared
4
731,499
Distance Traveled
656,271
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,354
613
9
1
1
221,546
0
W
Chaac
8,604
717
45
4
4
280,874
8
W
Kukulkan
9,358
780
66
6
2
235,886
3
L
Chiron
7,379
615
79
7
2
206,892
4
W
Ah Muzen Cab
8,905
742
44
4
1
214,739
1
L
Baron Samedi
9,286
774
47
4
1
227,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role