Player Matchup

Ymir
Ymir
Hames999
Ymir
Level 26
God Stats
13W - 12L
1,500 SR
Queue Stats
158W - 196L
1,316 Elo+
Solo
Pele
Pele
IndigoProselyte
Pele
Level 27
God Stats
18W - 13L
1,402 SR
Queue Stats
71W - 77L
1,429 Elo+
Solo
Achilles
Achilles
KC_zRayzenn
Achilles
Level 24
God Stats
3W - 0L
1,941 SR
Queue Stats
62W - 42L
1,577 Elo+
Party 1
Sol
Sol
Non-Toi-Tais-Toi
Sol
Level 25
God Stats
37W - 22L
1,617 SR
Queue Stats
42W - 36L
1,528 Elo+
Solo
Hades
Hades
Young-Geselle
Hades
Level 28
God Stats
67W - 29L
1,699 SR
Queue Stats
102W - 69L
1,602 Elo+
Party 1
Team Averages
Level 26
1,632 SR
1,490 Elo+

VS

Team Averages
Level 27
1,488 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hexylresorcinol
Janus
Level 29
God Stats
0W - 3L
1,254 SR
Queue Stats
118W - 103L
1,577 Elo+
Solo
Cliodhna
Cliodhna
PDC_4SI3R_777
Cliodhna
Level 25
God Stats
14W - 6L
1,703 SR
Queue Stats
66W - 88L
1,366 Elo+
Solo
Bellona
Bellona
RuSS1An_SaV4gE-X
Bellona
Level 27
God Stats
17W - 13L
1,488 SR
Queue Stats
54W - 47L
1,423 Elo+
Solo
Chaac
Chaac
Ruflox09
Chaac
Level 28
God Stats
1W - 3L
1,497 SR
Queue Stats
103W - 90L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 12
8,161
628
3,348
7,378
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 0 / 3
8,017
617
4,197
7,645
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
KC_zRayzenn
Achilles
12
1 / 2 / 0
6,883
529
5,146
9,884
8,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
14 / 0 / 4
9,097
700
13,392
7,360
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
8 / 2 / 3
8,756
674
10,096
8,568
3,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 8 / 0
4,809
370
2,752
8,015
4,302
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 7 / 2
6,790
522
4,076
7,993
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
PDC_4SI3R_777
Cliodhna
9
3 / 7 / 1
6,201
477
8,392
10,880
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 8 / 1
5,302
408
2,438
11,387
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Ruflox09
Chaac
14
2 / 1 / 0
7,850
604
4,316
8,348
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
31
Kills
5
5
Deaths
31
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
8
0
0
W
Ymir
3
1
12
9
L
0
7
2
0.14
W
5
0
3
6.5
W
Achilles
KC_zRayzenn
Achilles
1
2
0
0.5
W
14
0
4
16
L
Cliodhna
PDC_4SI3R_777
Cliodhna
3
7
1
0.5
L
0
8
1
0.06
L
Chaac
Ruflox09
Chaac
2
1
0
2
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,179
Damage
21,974
40,835
Taken
46,623
23,239
Mitigated
19,587
20,712
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,752
826
0
430
8,015
4,302
0
6,376
1,639
9,835
0
W
Ymir
3,348
1,256
0
2,732
7,378
5,810
145
1,316
6,062
19,966
0
L
4,076
332
0
1,050
7,993
2,410
0
5,439
2,554
39,156
0
W
4,197
1,122
0
5,464
7,645
2,379
0
760
6,835
0
53,427
W
Achilles
KC_zRayzenn
Achilles
5,146
388
0
458
9,884
8,849
210
180
9,704
7,591
28,058
W
13,392
5,694
0
5,691
7,360
2,543
2,911
1,209
6,151
53,144
8,906
L
Cliodhna
PDC_4SI3R_777
Cliodhna
8,392
1,053
0
1,532
10,880
3,232
0
5,950
4,930
0
27,019
L
2,438
839
0
2,241
11,387
5,366
0
7,171
4,216
0
20,205
L
Chaac
Ruflox09
Chaac
4,316
827
0
5,648
8,348
4,277
0
1,784
6,564
1,716
46,904
W
10,096
1,553
210
6,157
8,568
3,658
141
3,178
5,075
46,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,914
Gold Earned
30,952
401
Minions Killed
295
0
Camps Cleared
0
1,211,915
Distance Traveled
1,186,007
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,809
370
13
1
0
188,963
2
W
Ymir
8,161
628
40
3
0
240,249
1
L
Janus
6,790
522
93
7
0
226,337
5
W
Pele
8,017
617
96
7
0
272,454
2
W
Achilles
6,883
529
71
5
0
253,949
2
W
Sol
9,097
700
100
8
0
205,310
3
L
Cliodhna
6,201
477
51
4
0
273,538
0
L
Bellona
5,302
408
27
2
0
248,975
0
L
Chaac
7,850
604
111
9
0
248,194
3
W
Hades
8,756
674
94
7
0
239,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role