Player Matchup

Guan Yu
Guan Yu
Andrew-Hell
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,058 Elo+
Party 1
Nemesis
Nemesis
Draconis5658
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,058 Elo+
Party 1
Thor
Thor
J__Crl
Thor
Level 27
God Stats
3W - 10L
1,726 SR
Queue Stats
94W - 119L
1,447 Elo+
Solo
Ra
Ra
RicardoPL9223
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,409 Elo+
Solo
Ares
Ares
ShawnBarlow
Ares
Level 5
God Stats
1W - 6L
1,110 SR
Queue Stats
1W - 7L
1,058 Elo+
Party 1
Team Averages
Level 10
1,467 SR
1,206 Elo+

VS

Team Averages
Level 20
1,549 SR
1,357 Elo+
Neith
Neith
Barneybarnz96
Neith
Level 24
God Stats
21W - 27L
1,388 SR
Queue Stats
32W - 48L
1,274 Elo+
Solo
Izanami
Izanami
DNA_Hellsfire
Izanami
Level 27
God Stats
93W - 84L
1,449 SR
Queue Stats
212W - 253L
1,350 Elo+
Solo
Ymir
Ymir
Pogonazvyx
Ymir
Level 18
God Stats
48W - 46L
1,514 SR
Queue Stats
146W - 201L
1,363 Elo+
Solo
Anubis
Anubis
X_B3N_08_X
Anubis
Level 27
God Stats
7W - 4L
1,896 SR
Queue Stats
148W - 175L
1,301 Elo+
Solo
Ra
Ra
wild909team
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Andrew-Hell
Guan Yu
13
0 / 15 / 4
8,628
332
4,381
27,536
20,571
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Draconis5658
Nemesis
11
2 / 17 / 2
8,400
323
4,969
25,787
8,755
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
J__Crl
Thor
14
3 / 11 / 2
10,326
397
8,797
22,015
7,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 15 / 2
10,994
423
23,413
22,751
8,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 16 / 2
8,598
331
5,995
28,078
24,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 17
12,009
462
16,352
14,758
5,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
20
32 / 1 / 14
15,960
614
33,162
14,035
5,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
12 / 4 / 22
13,920
535
17,771
24,956
33,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
X_B3N_08_X
Anubis
18
25 / 4 / 11
13,936
536
34,472
23,589
12,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 7
9,316
358
409
6,620
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
144
14
Kills
73
74
Deaths
18
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Andrew-Hell
Guan Yu
0
15
4
0.13
W
4
2
17
6.25
W
Izanami
32
1
14
39
L
Nemesis
Draconis5658
Nemesis
2
17
2
0.18
L
Thor
J__Crl
Thor
3
11
2
0.36
W
12
4
22
5.75
L
8
15
2
0.6
L
1
16
2
0.13
W
Anubis
X_B3N_08_X
Anubis
25
4
11
7.63
W
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,555
Damage
102,166
126,167
Taken
83,958
69,134
Mitigated
59,736
8,983
Healing
31,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Andrew-Hell
Guan Yu
4,381
782
705
1,706
27,536
20,571
554
9,851
17,632
0
24,863
W
16,352
12,269
0
5,399
14,758
5,894
4,839
3,049
11,480
0
85,247
W
Izanami
33,162
28,012
0
4,539
14,035
5,894
4,199
5,555
7,963
0
140,257
L
Nemesis
Draconis5658
Nemesis
4,969
1,229
0
1,756
25,787
8,755
0
11,000
14,632
0
26,279
L
Thor
J__Crl
Thor
8,797
1,512
0
0
22,015
7,587
0
10,338
11,523
0
45,354
W
17,771
2,267
0
4,139
24,956
33,864
1,323
6,535
17,401
50,134
0
L
23,413
2,957
1,330
2,567
22,751
8,041
215
10,221
12,479
73,069
0
L
5,995
439
0
919
28,078
24,180
0
10,691
17,249
20,575
0
W
Anubis
X_B3N_08_X
Anubis
34,472
3,533
481
16,434
23,589
12,343
3,448
9,357
13,518
77,510
0
W
409
309
137
409
6,620
1,741
17
2,338
4,116
6,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
65,141
251
Minions Killed
479
0
Camps Cleared
0
1,902,645
Distance Traveled
1,826,835
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,628
332
40
2
0
432,533
6
W
Neith
12,009
462
107
4
0
421,760
0
W
Izanami
15,960
614
206
8
0
457,706
1
L
Nemesis
8,400
323
34
1
0
366,476
1
L
Thor
10,326
397
63
2
0
388,502
0
W
Ymir
13,920
535
59
2
0
358,039
0
L
Ra
10,994
423
97
4
0
352,898
1
L
Ares
8,598
331
17
1
0
362,236
2
W
Anubis
13,936
536
97
4
0
267,594
3
W
Ra
9,316
358
10
0
0
321,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role