Player Matchup

Khepri
Khepri
Baklak
Khepri
Level 81
God Stats
2W - 4L
1,436 SR
Queue Stats
97W - 83L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
DonneNacho
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,373 Elo+
Party 2
Artemis
Artemis
Faelorg
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Geb
Geb
Max200609
Geb
Level 31
God Stats
3W - 5L
1,492 SR
Queue Stats
59W - 56L
1,538 Elo+
Party 2
Thanatos
Thanatos
Анарексия
Thanatos
Level 14
God Stats
1W - 1L
1,744 SR
Queue Stats
5W - 6L
1,465 Elo+
Party 1
Team Averages
Level 31
1,534 SR
1,524 Elo+

VS

Team Averages
Level 19
1,707 SR
1,463 Elo+
King Arthur
King Arthur
Jotenfor
King Arthur
Level 28
God Stats
7W - 3L
1,749 SR
Queue Stats
127W - 123L
1,435 Elo+
Solo
Loki
Loki
LordDixi
Loki
Level 24
God Stats
5W - 2L
1,935 SR
Queue Stats
59W - 80L
1,375 Elo+
Solo
Xing Tian
Xing Tian
MJ0092
Xing Tian
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,245 Elo+
Solo
Thoth
Thoth
MassiveCóck
Thoth
Level 10
God Stats
22W - 7L
1,746 SR
Queue Stats
140W - 40L
1,816 Elo+
Solo
Cernunnos
Cernunnos
Maximys2003
Cernunnos
Level 24
God Stats
14W - 8L
1,605 SR
Queue Stats
67W - 64L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Baklak
Khepri
14
2 / 6 / 11
9,666
460
7,505
21,940
21,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
DonneNacho
Baron Samedi
15
1 / 9 / 1
9,141
435
7,826
15,530
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Faelorg
Artemis
14
6 / 10 / 7
9,382
447
15,199
14,789
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 5 / 1
9,070
432
7,790
14,235
16,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 8 / 3
10,520
501
9,375
19,732
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jotenfor
King Arthur
18
3 / 0 / 5
11,487
547
9,627
13,721
12,611
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
18
5 / 2 / 6
11,548
550
5,043
13,954
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
MJ0092
Xing Tian
14
0 / 6 / 10
9,355
445
5,379
22,017
22,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
23 / 2 / 5
13,910
662
30,483
12,874
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
Maximys2003
Cernunnos
15
6 / 9 / 10
10,659
508
10,379
15,271
5,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
19
Kills
37
38
Deaths
19
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Khepri
Baklak
Khepri
2
6
11
1.25
L
Baron Samedi
DonneNacho
Baron Samedi
1
9
1
0.17
L
Artemis
Faelorg
Artemis
6
10
7
0.95
W
King Arthur
Jotenfor
King Arthur
3
0
5
5.5
W
Loki
5
2
6
4
W
Xing Tian
MJ0092
Xing Tian
0
6
10
0.83
W
23
2
5
12.75
L
0
5
1
0.1
W
Cernunnos
Maximys2003
Cernunnos
6
9
10
1.22
L
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,695
Damage
60,911
86,226
Taken
77,837
56,581
Mitigated
50,055
24,567
Healing
15,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Baklak
Khepri
7,505
755
304
4,401
21,940
21,760
228
11,583
10,085
19,575
0
L
Baron Samedi
DonneNacho
Baron Samedi
7,826
375
73
3,335
15,530
7,416
0
7,521
7,648
64,105
0
L
Artemis
Faelorg
Artemis
15,199
8,513
0
1,469
14,789
4,727
811
7,955
6,520
0
48,288
W
King Arthur
Jotenfor
King Arthur
9,627
246
0
2,595
13,721
12,611
87
8,129
4,666
7,190
51,844
W
Loki
5,043
1,362
0
4,038
13,954
5,097
663
2,944
10,944
0
78,110
W
Xing Tian
MJ0092
Xing Tian
5,379
750
0
1,234
22,017
22,379
0
4,946
16,930
21,287
0
W
30,483
895
69
5,065
12,874
4,810
875
3,869
8,577
95,952
0
L
7,790
1,541
0
1,628
14,235
16,001
210
1,515
12,694
50,938
0
W
Cernunnos
Maximys2003
Cernunnos
10,379
5,269
416
1,939
15,271
5,158
200
3,695
11,524
0
60,076
L
9,375
3,072
0
13,357
19,732
6,677
0
7,605
11,929
0
62,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
56,959
373
Minions Killed
493
0
Camps Cleared
0
1,775,404
Distance Traveled
2,023,248
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,666
460
13
1
0
379,018
0
L
Baron Samedi
9,141
435
112
5
0
352,699
1
L
Artemis
9,382
447
77
4
0
314,908
0
W
King Arthur
11,487
547
131
6
0
336,646
1
W
Loki
11,548
550
127
6
0
481,939
2
W
Xing Tian
9,355
445
22
1
0
407,195
3
W
Thoth
13,910
662
132
6
0
438,737
2
L
Geb
9,070
432
86
4
0
353,079
5
W
Cernunnos
10,659
508
81
4
0
358,731
1
L
Thanatos
10,520
501
85
4
0
375,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role