Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Oriox562x
Nike
Level 87
God Stats
0W - 2L
1,293 SR
Queue Stats
36W - 44L
1,480 Elo+
Solo
Zeus
Zeus
SITHLACrossFire
Zeus
Level 151
God Stats
3W - 4L
1,433 SR
Queue Stats
310W - 312L
1,514 Elo+
Party 1
Thor
Thor
SapoNoble06
Thor
Level 47
God Stats
1W - 5L
1,638 SR
Queue Stats
56W - 61L
1,475 Elo+
Party 1
Yemoja
Yemoja
creedAltair17
Yemoja
Level 152
God Stats
3W - 3L
1,819 SR
Queue Stats
322W - 321L
1,475 Elo+
Party 1
Team Averages
Level 115
1,537 SR
1,489 Elo+

VS

Team Averages
Level 112
1,376 SR
1,474 Elo+
Chaac
Chaac
BrennaBear
Chaac
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,547 Elo+
Solo
Aphrodite
Aphrodite
El Don CG
Aphrodite
Level 123
God Stats
2W - 5L
1,165 SR
Queue Stats
171W - 229L
1,376 Elo+
Solo
Cthulhu
Cthulhu
GrigOwOri
Cthulhu
Level 47
God Stats
2W - 1L
1,547 SR
Queue Stats
46W - 50L
1,420 Elo+
Solo
Zeus
Zeus
gsaylord
Zeus
Level 127
God Stats
5W - 6L
1,393 SR
Queue Stats
223W - 272L
1,525 Elo+
Solo
Rama
Rama
yakumn
Rama
Level 122
God Stats
1W - 2L
1,276 SR
Queue Stats
64W - 67L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
8 / 4 / 4
10,391
866
13,328
14,696
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
14
1 / 6 / 7
8,685
724
4,980
15,823
11,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 4 / 5
10,314
860
30,332
11,615
5,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 9
8,426
702
3,101
11,280
7,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 3 / 8
8,947
746
3,605
14,852
16,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
6 / 4 / 13
10,829
902
15,038
18,896
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
El Don CG
Aphrodite
15
1 / 4 / 10
9,148
762
3,618
13,764
11,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
GrigOwOri
Cthulhu
17
3 / 3 / 13
10,786
899
10,999
16,075
15,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
16
8 / 3 / 8
10,274
856
21,507
7,280
2,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
yakumn
Rama
16
4 / 2 / 12
9,940
828
8,013
10,820
4,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
16
Kills
22
22
Deaths
16
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
8
4
4
2.5
W
Chaac
6
4
13
3.13
W
Aphrodite
El Don CG
Aphrodite
1
4
10
1.5
W
Cthulhu
GrigOwOri
Cthulhu
3
3
13
3.17
L
Nike
1
6
7
0.75
L
7
4
5
2.38
L
0
5
9
0.9
L
0
3
8
1.33
W
Zeus
8
3
8
4
W
Rama
yakumn
Rama
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,346
Damage
59,175
68,266
Taken
66,835
45,685
Mitigated
44,668
29,047
Healing
36,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,328
5,981
823
3,199
14,696
5,793
1,591
8,774
5,795
0
32,748
W
Chaac
15,038
2,231
2,036
8,150
18,896
10,515
1,515
9,508
9,388
1,748
27,202
W
Aphrodite
El Don CG
Aphrodite
3,618
399
7,160
6,727
13,764
11,683
84
6,553
7,211
12,333
0
W
Cthulhu
GrigOwOri
Cthulhu
10,999
483
1,734
3,730
16,075
15,272
336
8,224
7,851
22,550
0
L
Nike
4,980
488
396
1,263
15,823
11,238
544
10,197
5,418
0
15,191
L
30,332
1,240
1,708
1,803
11,615
5,112
484
3,832
7,584
49,104
0
L
3,101
0
1,160
729
11,280
7,190
712
6,439
4,611
0
8,165
L
3,605
1,535
11,802
6,164
14,852
16,352
380
7,825
6,708
7,001
0
W
Zeus
21,507
334
1,364
493
7,280
2,803
785
3,807
3,473
35,749
0
W
Rama
yakumn
Rama
8,013
4,036
1,904
2,708
10,820
4,395
1,963
5,845
4,975
0
21,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
50,977
116
Minions Killed
133
0
Camps Cleared
0
1,062,833
Distance Traveled
1,129,651
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,391
866
45
4
0
227,786
4
W
Chaac
10,829
902
30
3
0
228,700
0
W
Aphrodite
9,148
762
29
2
0
208,152
0
W
Cthulhu
10,786
899
29
2
0
228,806
0
L
Nike
8,685
724
12
1
0
191,565
0
L
Zeus
10,314
860
41
3
0
216,603
1
L
Thor
8,426
702
14
1
0
226,985
2
L
Yemoja
8,947
746
4
0
0
199,894
1
W
Zeus
10,274
856
17
1
0
224,787
1
W
Rama
9,940
828
28
2
0
239,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role