Player Matchup

Kukulkan
Kukulkan
MAFIFA01
Kukulkan
Level 15
God Stats
20W - 20L
1,571 SR
Queue Stats
52W - 36L
1,260 Elo+
Solo
Thor
Thor
Maukka92
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Newblet699
Odin
Level 15
God Stats
2W - 2L
1,533 SR
Queue Stats
10W - 5L
1,523 Elo+
Solo
Bellona
Bellona
SightOfJaro
Bellona
Level 3
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 1
Ares
Ares
rauski2013
Ares
Level 12
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1
Team Averages
Level 9
1,523 SR
1,363 Elo+

VS

Team Averages
Level 19
1,460 SR
1,393 Elo+
Bellona
Bellona
Afix
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Rice3
Charybdis
Level 27
God Stats
3W - 1L
1,453 SR
Queue Stats
37W - 27L
1,483 Elo+
Solo
Ra
Ra
Rubberduck2
Ra
Level 11
God Stats
3W - 8L
1,133 SR
Queue Stats
33W - 45L
1,370 Elo+
Solo
Ravana
Ravana
SiLVERFOXiE
Ravana
Level 28
God Stats
4W - 1L
1,649 SR
Queue Stats
20W - 15L
1,221 Elo+
Solo
Anubis
Anubis
xXxXxAngelxXxXx
Anubis
Level 27
God Stats
64W - 73L
1,564 SR
Queue Stats
247W - 267L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MAFIFA01
Kukulkan
20
13 / 4 / 3
13,209
600
28,831
22,100
7,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
12
2 / 12 / 3
8,010
364
3,200
15,014
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 4 / 5
9,558
434
10,056
16,869
13,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
SightOfJaro
Bellona
11
0 / 10 / 5
7,453
339
2,848
19,300
9,664
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 11 / 4
7,672
349
2,318
21,044
18,767
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Afix
Bellona
17
6 / 5 / 12
11,573
526
10,849
16,896
14,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Rice3
Charybdis
17
9 / 7 / 8
11,629
529
14,238
14,341
5,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 3 / 8
11,686
531
9,833
12,713
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
18
9 / 1 / 13
12,405
564
14,831
10,428
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
16 / 4 / 4
12,946
588
29,983
24,988
10,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
20
Kills
41
41
Deaths
20
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
Afix
Bellona
6
5
12
2.4
L
Kukulkan
MAFIFA01
Kukulkan
13
4
3
3.63
L
Thor
2
12
3
0.29
L
5
4
5
1.88
W
Charybdis
Rice3
Charybdis
9
7
8
1.86
W
1
3
8
1.67
W
Ravana
9
1
13
15.5
L
Bellona
SightOfJaro
Bellona
0
10
5
0.25
L
0
11
4
0.18
W
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,253
Damage
79,734
94,327
Taken
79,366
53,779
Mitigated
39,728
7,144
Healing
30,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Afix
Bellona
10,849
2,578
0
2,001
16,896
14,070
725
6,537
10,187
15,138
39,750
L
Kukulkan
MAFIFA01
Kukulkan
28,831
2,042
0
2,124
22,100
7,484
0
12,545
9,435
86,697
0
L
Thor
3,200
460
0
606
15,014
4,069
0
3,830
11,178
0
25,648
L
10,056
1,832
0
1,385
16,869
13,795
409
7,823
8,620
12,952
29,308
W
Charybdis
Rice3
Charybdis
14,238
7,039
0
2,310
14,341
5,113
4,895
4,385
9,841
0
79,840
W
9,833
975
702
5,711
12,713
5,324
665
3,545
9,066
79,963
0
W
Ravana
14,831
4,465
0
4,864
10,428
4,759
4,311
3,616
6,699
0
76,195
L
Bellona
SightOfJaro
Bellona
2,848
676
0
3,029
19,300
9,664
187
8,350
10,932
0
18,755
L
2,318
580
0
0
21,044
18,767
0
9,039
11,847
17,953
0
W
29,983
1,828
0
14,912
24,988
10,462
1,799
14,570
9,799
88,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
60,239
305
Minions Killed
610
0
Camps Cleared
0
1,708,827
Distance Traveled
1,990,777
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,573
526
114
5
0
402,889
3
L
Kukulkan
13,209
600
150
7
0
379,649
2
L
Thor
8,010
364
38
2
0
319,506
2
L
Odin
9,558
434
48
2
0
381,381
2
W
Charybdis
11,629
529
120
5
0
401,340
4
W
Ra
11,686
531
128
6
0
388,868
3
W
Ravana
12,405
564
126
6
0
436,064
3
L
Bellona
7,453
339
37
2
0
311,643
0
L
Ares
7,672
349
32
1
0
316,648
0
W
Anubis
12,946
588
122
6
0
361,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role