Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kyoci
Medusa
Level 29
God Stats
36W - 40L
1,561 SR
Queue Stats
142W - 151L
1,541 Elo+
Solo
Set
Set
Landlos18
Set
Level 27
God Stats
2W - 7L
1,329 SR
Queue Stats
148W - 142L
1,495 Elo+
Solo
Jormungandr
Jormungandr
VkSp
Jormungandr
Level 6
God Stats
4W - 6L
1,214 SR
Queue Stats
5W - 7L
1,513 Elo+
Solo
Ah Puch
Ah Puch
semolo
Ah Puch
Level 25
God Stats
14W - 9L
1,560 SR
Queue Stats
18W - 13L
1,554 Elo+
Solo
Team Averages
Level 23
1,433 SR
1,521 Elo+

VS

Team Averages
Level 17
1,600 SR
1,543 Elo+
King Arthur
King Arthur
CrossX2345
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,286 Elo+
Solo
Geb
Geb
DawidV221
Geb
Level 23
God Stats
1W - 1L
1,813 SR
Queue Stats
34W - 38L
1,460 Elo+
Solo
Awilix
Awilix
WinsmokeWanji
Awilix
Level 28
God Stats
7W - 5L
1,685 SR
Queue Stats
79W - 52L
1,584 Elo+
Solo
Kukulkan
Kukulkan
landminesurvivor
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,641 Elo+
Solo
Neith
Neith
renfork23
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 4 / 9
8,251
485
5,953
15,245
17,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Kyoci
Medusa
15
9 / 4 / 5
9,323
548
16,494
13,861
5,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
7 / 4 / 4
9,369
551
8,956
15,715
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
VkSp
Jormungandr
13
5 / 1 / 3
8,839
520
8,929
12,976
14,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
semolo
Ah Puch
16
1 / 3 / 2
9,215
542
4,501
6,679
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrossX2345
King Arthur
11
1 / 7 / 0
7,309
430
9,104
12,970
7,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 5 / 7
7,335
431
6,897
15,479
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 1 / 2
10,984
646
15,298
12,566
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 5 / 4
8,882
522
6,843
9,094
2,867
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
renfork23
Neith
11
1 / 7 / 6
7,305
430
6,069
10,908
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
25
Kills
16
16
Deaths
25
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
4
9
1.88
L
King Arthur
CrossX2345
King Arthur
1
7
0
0.14
L
0
5
7
0.7
W
Medusa
Kyoci
Medusa
9
4
5
2.88
W
7
4
4
2.25
W
Jormungandr
VkSp
Jormungandr
5
1
3
6.5
L
10
1
2
11
L
4
5
4
1.2
L
Neith
renfork23
Neith
1
7
6
0.57
W
Ah Puch
semolo
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,833
Damage
44,211
64,476
Taken
61,017
45,804
Mitigated
26,512
10,294
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,953
2,266
465
1,589
15,245
17,415
440
4,067
11,178
18,262
0
L
King Arthur
CrossX2345
King Arthur
9,104
726
0
0
12,970
7,067
0
7,814
5,156
7,807
30,798
L
6,897
586
0
1,790
15,479
8,602
769
2,143
13,318
24,336
0
W
Medusa
Kyoci
Medusa
16,494
8,982
0
5,126
13,861
5,351
1,292
4,570
9,291
0
68,288
W
8,956
5,037
0
1,095
15,715
6,071
0
3,453
12,262
0
55,594
W
Jormungandr
VkSp
Jormungandr
8,929
3,392
0
750
12,976
14,747
170
2,372
10,604
40,098
0
L
15,298
6,547
0
4,638
12,566
4,331
0
3,955
8,493
0
85,185
L
6,843
1,453
0
1,406
9,094
2,867
50
2,973
5,997
53,293
0
L
Neith
renfork23
Neith
6,069
2,476
0
526
10,908
3,645
1,099
2,218
8,670
0
28,918
W
Ah Puch
semolo
Ah Puch
4,501
155
0
1,269
6,679
2,220
1,190
1,813
4,866
61,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
41,815
439
Minions Killed
412
0
Camps Cleared
0
1,477,643
Distance Traveled
1,629,638
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,251
485
35
2
0
275,360
7
L
King Arthur
7,309
430
70
4
0
282,375
0
L
Geb
7,335
431
21
1
0
353,123
1
W
Medusa
9,323
548
104
6
0
260,267
3
W
Set
9,369
551
87
5
0
330,359
1
W
Jormungandr
8,839
520
77
5
0
310,440
2
L
Awilix
10,984
646
139
8
0
388,023
3
L
Kukulkan
8,882
522
116
7
0
312,424
3
L
Neith
7,305
430
66
4
0
293,693
5
W
Ah Puch
9,215
542
136
8
0
301,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role