Player Matchup

Da Ji
Da Ji
Joe_New
Da Ji
Level 160
God Stats
2W - 0L
1,527 SR
Queue Stats
56W - 35L
1,725 Elo+
Party 2
Odin
Odin
OmniTempo
Odin
Level 103
God Stats
11W - 3L
1,635 SR
Queue Stats
11W - 4L
1,596 Elo+
Party 2
Tiamat
Tiamat
TopWardsPlaced
Tiamat
Level 29
God Stats
1W - 2L
1,574 SR
Queue Stats
51W - 29L
1,719 Elo+
Party 2
Team Averages
Level 97
1,578 SR
1,680 Elo+

VS

Team Averages
Level 79
1,531 SR
1,400 Elo+
Cliodhna
Cliodhna
Alpha male3241
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
RARE TAHA
Baron Samedi
Level 109
God Stats
0W - 1L
1,419 SR
Queue Stats
27W - 35L
1,435 Elo+
Party 1
Ymir
Ymir
ebi9477
Ymir
Level 23
God Stats
1W - 1L
1,674 SR
Queue Stats
10W - 13L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Joe_New
Da Ji
14
12 / 0 / 3
9,193
919
12,906
6,856
3,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
1 / 2 / 8
7,224
722
3,799
5,247
2,328
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 10
7,674
767
6,987
4,546
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
2 / 6 / 1
6,440
644
4,278
8,785
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
RARE TAHA
Baron Samedi
10
1 / 5 / 2
6,642
664
3,540
8,085
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
ebi9477
Ymir
9
0 / 4 / 3
6,673
667
1,880
10,510
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
3
3
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
6
1
0.42
W
Da Ji
Joe_New
Da Ji
12
0
3
13.5
W
Odin
1
2
8
2.5
L
Baron Samedi
RARE TAHA
Baron Samedi
1
5
2
0.4
W
2
1
10
7
L
Ymir
ebi9477
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
9,698
16,649
Taken
27,380
9,635
Mitigated
12,719
6,130
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,278
263
0
802
8,785
2,448
486
2,281
6,504
0
9,664
W
Da Ji
Joe_New
Da Ji
12,906
3,460
0
3,217
6,856
3,761
408
2,300
4,556
0
28,383
W
Odin
3,799
937
472
477
5,247
2,328
724
1,562
3,685
0
15,825
L
Baron Samedi
RARE TAHA
Baron Samedi
3,540
325
527
1,159
8,085
3,677
252
2,848
5,237
23,340
0
W
6,987
678
0
1,964
4,546
3,546
525
1,915
2,631
28,084
0
L
Ymir
ebi9477
Ymir
1,880
612
114
1,005
10,510
6,594
175
2,350
8,160
3,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,091
Gold Earned
19,755
97
Minions Killed
69
5
Camps Cleared
3
588,484
Distance Traveled
470,271
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,440
644
15
2
2
157,497
1
W
Da Ji
9,193
919
18
2
2
206,761
3
W
Odin
7,224
722
23
2
0
172,757
0
L
Baron Samedi
6,642
664
50
5
1
152,605
1
W
Tiamat
7,674
767
56
6
3
208,966
2
L
Ymir
6,673
667
4
0
0
160,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role