Player Matchup

Arachne
Arachne
BIGGRAVYBUNS
Arachne
Level 108
God Stats
2W - 1L
1,717 SR
Queue Stats
146W - 132L
1,478 Elo+
Solo
Zeus
Zeus
MalÉlevé
Zeus
Level 69
God Stats
3W - 10L
1,393 SR
Queue Stats
214W - 242L
1,470 Elo+
Solo
Geb
Geb
Mxrtem-
Geb
Level 139
God Stats
37W - 17L
1,700 SR
Queue Stats
289W - 294L
1,431 Elo+
Party 3
Jing Wei
Jing Wei
Renbroku
Jing Wei
Level 145
God Stats
5W - 4L
1,608 SR
Queue Stats
413W - 402L
1,489 Elo+
Party 3
Apollo
Apollo
Roughly9Fish
Apollo
Level 109
God Stats
3W - 8L
1,345 SR
Queue Stats
477W - 498L
1,510 Elo+
Solo
Team Averages
Level 114
1,553 SR
1,475 Elo+

VS

Team Averages
Level 122
1,550 SR
1,439 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BastyNastard420
Ao Kuang
Level 160
God Stats
19W - 14L
1,496 SR
Queue Stats
918W - 996L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
DrBeardlong
Guan Yu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 23L
1,385 Elo+
Party 1
Chang'e
Chang'e
SmokeyRC 21
Chang'e
Level 140
God Stats
3W - 0L
1,723 SR
Queue Stats
157W - 178L
1,478 Elo+
Party 2
Neith
Neith
musiqrocks
Neith
Level 115
God Stats
37W - 37L
1,529 SR
Queue Stats
323W - 364L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIGGRAVYBUNS
Arachne
12
5 / 4 / 4
7,542
539
6,710
9,859
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 3
7,944
567
7,221
7,787
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
9
0 / 2 / 1
6,249
446
2,746
10,347
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Renbroku
Jing Wei
8
1 / 2 / 0
5,962
426
4,277
5,823
1,404
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
13
1 / 2 / 4
8,109
579
7,305
7,464
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 2 / 1
7,246
518
3,898
9,603
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
15
6 / 5 / 2
9,160
654
5,945
11,224
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
DrBeardlong
Guan Yu
13
1 / 4 / 3
7,455
533
4,707
13,078
9,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
SmokeyRC 21
Chang'e
13
1 / 0 / 3
8,029
574
4,795
8,886
3,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
14
3 / 0 / 2
8,045
575
7,769
7,788
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
13
13
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
1
1.25
L
Arachne
BIGGRAVYBUNS
Arachne
5
4
4
1.75
W
Ao Kuang
6
5
2
1.4
W
Guan Yu
DrBeardlong
Guan Yu
1
4
3
0.63
L
4
3
3
1.83
L
Geb
0
2
1
0.25
L
Jing Wei
Renbroku
Jing Wei
1
2
0
0.5
L
Apollo
1
2
4
1.5
W
Chang'e
SmokeyRC 21
Chang'e
1
0
3
2.5
W
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
27,114
41,280
Taken
50,579
15,205
Mitigated
26,797
11,170
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,898
632
0
1,494
9,603
6,728
527
2,529
7,074
25,237
0
L
Arachne
BIGGRAVYBUNS
Arachne
6,710
5,282
0
3,191
9,859
3,017
0
4,865
4,952
0
29,022
W
Ao Kuang
5,945
1,341
0
4,901
11,224
4,578
485
1,377
9,847
37,757
7,692
W
Guan Yu
DrBeardlong
Guan Yu
4,707
608
92
3,885
13,078
9,849
191
1,879
11,199
0
33,204
L
7,221
1,651
0
2,952
7,787
2,647
0
2,838
4,857
50,360
0
L
Geb
2,746
466
263
2,908
10,347
5,954
0
2,529
7,818
20,768
0
L
Jing Wei
Renbroku
Jing Wei
4,277
3,257
205
1,651
5,823
1,404
87
1,466
4,357
0
29,015
L
Apollo
7,305
4,625
0
0
7,464
2,183
0
2,320
4,677
0
51,373
W
Chang'e
SmokeyRC 21
Chang'e
4,795
250
380
7,041
8,886
3,247
1,244
2,786
6,100
48,271
0
W
Neith
7,769
2,294
0
3,482
7,788
2,395
2,096
1,604
6,184
0
58,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
39,935
346
Minions Killed
419
0
Camps Cleared
0
1,204,917
Distance Traveled
1,424,282
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,246
518
44
3
0
308,405
8
L
Arachne
7,542
539
57
4
0
315,466
2
W
Ao Kuang
9,160
654
97
7
0
276,260
1
W
Guan Yu
7,455
533
74
5
0
276,527
2
L
Zeus
7,944
567
93
7
0
235,727
10
L
Geb
6,249
446
38
3
0
229,322
0
L
Jing Wei
5,962
426
60
4
0
173,077
0
L
Apollo
8,109
579
98
7
0
251,325
3
W
Chang'e
8,029
574
97
7
0
288,668
3
W
Neith
8,045
575
107
8
0
274,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role