Player Matchup

Osiris
Osiris
Chungus Aim
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,565 Elo+
Party 2
Medusa
Medusa
DeDrizzie
Medusa
Level 117
God Stats
5W - 1L
1,747 SR
Queue Stats
48W - 34L
1,583 Elo+
Party 2
Ratatoskr
Ratatoskr
FOOTDIVEW9
Ratatoskr
Level 160
God Stats
5W - 7L
1,568 SR
Queue Stats
670W - 634L
1,516 Elo+
Solo
Olorun
Olorun
LethalBri
Olorun
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,536 Elo+
Solo
Loki
Loki
XT0XICxEMPIREX
Loki
Level 104
God Stats
1W - 1L
1,675 SR
Queue Stats
213W - 195L
1,602 Elo+
Party 2
Team Averages
Level 133
1,598 SR
1,560 Elo+

VS

Team Averages
Level 145
1,557 SR
1,550 Elo+
Izanami
Izanami
Bigj0hn66
Izanami
Level 149
God Stats
4W - 1L
1,762 SR
Queue Stats
225W - 213L
1,585 Elo+
Solo
Cerberus
Cerberus
DMoney1476
Cerberus
Level 157
God Stats
6W - 4L
1,755 SR
Queue Stats
167W - 155L
1,549 Elo+
Solo
Scylla
Scylla
NotaRealBoy
Scylla
Level 127
God Stats
1W - 5L
1,498 SR
Queue Stats
229W - 217L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TyLaBeau
Tsukuyomi
Level 148
God Stats
6W - 8L
1,604 SR
Queue Stats
240W - 230L
1,523 Elo+
Party 1
Vulcan
Vulcan
UniversalBrain
Vulcan
Level 146
God Stats
1W - 3L
1,167 SR
Queue Stats
598W - 557L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 3 / 3
9,391
391
7,131
13,558
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
DeDrizzie
Medusa
11
2 / 7 / 0
9,033
376
7,144
15,087
4,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
FOOTDIVEW9
Ratatoskr
20
2 / 3 / 3
11,296
471
14,384
20,482
20,331
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
LethalBri
Olorun
20
6 / 4 / 2
13,230
551
14,101
21,684
9,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
2 / 8 / 4
9,343
389
5,675
15,033
4,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigj0hn66
Izanami
20
1 / 2 / 5
14,573
607
6,125
14,599
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
DMoney1476
Cerberus
18
1 / 1 / 11
12,569
524
9,147
23,386
26,124
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
19
6 / 3 / 2
12,856
536
12,242
11,343
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
TyLaBeau
Tsukuyomi
20
13 / 4 / 4
14,872
620
18,577
17,455
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 4 / 2
13,312
555
19,201
14,945
15,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
14
Kills
25
25
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bigj0hn66
Izanami
1
2
5
1.75
L
Osiris
2
3
3
1.17
W
Cerberus
DMoney1476
Cerberus
1
1
11
6.5
L
Medusa
DeDrizzie
Medusa
2
7
0
0.29
L
Ratatoskr
FOOTDIVEW9
Ratatoskr
2
3
3
1.17
L
Olorun
LethalBri
Olorun
6
4
2
1.75
W
Scylla
6
3
2
2.33
W
Tsukuyomi
TyLaBeau
Tsukuyomi
13
4
4
3.75
W
4
4
2
1.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,435
Damage
65,292
85,844
Taken
81,728
48,755
Mitigated
61,162
25,638
Healing
28,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bigj0hn66
Izanami
6,125
3,234
0
4,759
14,599
6,840
8,339
4,262
10,337
0
152,868
L
Osiris
7,131
1,486
338
3,321
13,558
10,579
6
6,079
7,479
8,956
22,474
W
Cerberus
DMoney1476
Cerberus
9,147
413
1,059
7,891
23,386
26,124
1,672
4,988
18,398
56,735
0
L
Medusa
DeDrizzie
Medusa
7,144
2,958
0
1,563
15,087
4,555
1,031
10,395
4,692
0
44,177
L
Ratatoskr
FOOTDIVEW9
Ratatoskr
14,384
3,324
0
6,723
20,482
20,331
0
9,470
11,012
7,150
76,583
L
Olorun
LethalBri
Olorun
14,101
9,667
1,103
10,546
21,684
9,013
900
7,181
14,503
105,613
0
W
Scylla
12,242
751
0
2,496
11,343
3,879
2,019
1,621
9,722
71,709
0
W
Tsukuyomi
TyLaBeau
Tsukuyomi
18,577
5,928
0
6,097
17,455
8,733
2,003
4,426
13,029
0
99,032
W
19,201
2,080
0
5,969
14,945
15,586
1,020
2,661
12,284
90,060
0
L
5,675
1,588
0
2,044
15,033
4,277
0
7,465
7,568
0
38,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,293
Gold Earned
68,182
554
Minions Killed
749
0
Camps Cleared
0
1,682,669
Distance Traveled
2,291,866
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,573
607
230
10
0
436,539
2
L
Osiris
9,391
391
50
2
0
273,905
5
W
Cerberus
12,569
524
105
4
0
431,058
2
L
Medusa
9,033
376
96
4
0
252,046
1
L
Ratatoskr
11,296
471
148
6
0
500,436
4
L
Olorun
13,230
551
195
8
0
419,638
3
W
Scylla
12,856
536
127
5
0
458,764
8
W
Tsukuyomi
14,872
620
137
6
0
503,855
0
W
Vulcan
13,312
555
150
6
0
461,650
2
L
Loki
9,343
389
65
3
0
236,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role