Player Matchup

Ra
Ra
Draven925
Ra
Level 61
God Stats
3W - 5L
1,363 SR
Queue Stats
5W - 15L
1,238 Elo+
Solo
Kuzenbo
Kuzenbo
Jus2GroZ-Eille-_
Kuzenbo
Level 118
God Stats
5W - 4L
1,634 SR
Queue Stats
534W - 505L
1,571 Elo+
Solo
Ne Zha
Ne Zha
albertosancezmac
Ne Zha
Level 67
God Stats
3W - 0L
1,767 SR
Queue Stats
15W - 19L
1,384 Elo+
Solo
Team Averages
Level 82
1,588 SR
1,398 Elo+

VS

Team Averages
Level 84
1,439 SR
1,413 Elo+
Fenrir
Fenrir
KDM_000555
Fenrir
Level 26
God Stats
0W - 3L
1,287 SR
Queue Stats
19W - 52L
1,197 Elo+
Solo
Horus
Horus
adrikillersantos
Horus
Level 155
God Stats
43W - 18L
1,707 SR
Queue Stats
421W - 280L
1,612 Elo+
Solo
Sol
Sol
esik9801
Sol
Level 72
God Stats
1W - 1L
1,322 SR
Queue Stats
110W - 134L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 18
14,906
621
17,479
22,219
12,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 1 / 12
17,450
727
33,805
36,149
78,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 9 / 12
14,710
613
21,111
21,723
11,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KDM_000555
Fenrir
14
2 / 19 / 6
12,756
532
5,596
34,154
13,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
13 / 3 / 6
16,030
668
29,396
29,476
45,767
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 5 / 11
15,106
629
35,361
27,530
11,209
Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
26
Kills
20
20
Deaths
27
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
10
18
1.3
W
14
1
12
20
L
Fenrir
KDM_000555
Fenrir
2
19
6
0.26
L
13
3
6
5.33
W
8
9
12
1.56
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,395
Damage
70,353
80,091
Taken
91,160
101,732
Mitigated
70,088
18,832
Healing
29,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,479
2,150
5,910
5,207
22,219
12,139
777
7,848
13,886
68,951
0
W
33,805
9,073
0
5,479
36,149
78,151
153
17,503
17,747
61,502
0
L
Fenrir
KDM_000555
Fenrir
5,596
1,047
0
3,538
34,154
13,112
513
18,094
16,060
0
17,340
L
29,396
12,413
1,860
8,410
29,476
45,767
784
15,991
13,485
0
74,587
W
21,111
6,753
0
2,236
21,723
11,442
602
8,395
12,852
64
56,497
L
35,361
12,212
658
15,289
27,530
11,209
778
18,657
8,873
113,880
8,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
43,892
241
Minions Killed
286
9
Camps Cleared
8
1,206,051
Distance Traveled
1,088,332
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,906
621
112
5
2
379,515
10
W
Kuzenbo
17,450
727
59
2
0
453,337
1
L
Fenrir
12,756
532
22
1
1
334,022
0
L
Horus
16,030
668
91
4
3
384,678
1
W
Ne Zha
14,710
613
70
3
7
373,199
4
L
Sol
15,106
629
173
7
4
369,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role