Player Matchup

Susano
Susano
ApollosParadox
Susano
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 3L
1,543 Elo+
Solo
Thoth
Thoth
Ellеоn
Thoth
Level 14
God Stats
0W - 1L
1,879 SR
Queue Stats
24W - 15L
1,671 Elo+
Solo
Ares
Ares
MushrumeFunguy
Ares
Level 15
God Stats
8W - 6L
1,819 SR
Queue Stats
40W - 37L
1,554 Elo+
Solo
Mulan
Mulan
XXIoMeGaIXX
Mulan
Level 28
God Stats
11W - 14L
1,449 SR
Queue Stats
43W - 44L
1,394 Elo+
Solo
Neith
Neith
emil69jegosu
Neith
Level 11
God Stats
6W - 13L
1,346 SR
Queue Stats
12W - 19L
1,311 Elo+
Solo
Team Averages
Level 15
1,639 SR
1,495 Elo+

VS

Team Averages
Level 30
1,533 SR
1,556 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BetterThanIsobel
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,657 Elo+
Party 1
Sol
Sol
ISOBEL
Sol
Level 101
God Stats
227W - 249L
1,533 SR
Queue Stats
450W - 500L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hfhusdfhjbc
Cu Chulainn
Level 12
God Stats
2W - 1L
1,632 SR
Queue Stats
18W - 12L
1,591 Elo+
Solo
Yemoja
Yemoja
ma1koo
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,980
453
2,839
8,343
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Ellеоn
Thoth
12
6 / 6 / 0
7,031
639
8,819
7,635
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 2
5,697
518
3,404
6,805
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,099
464
2,295
9,733
5,267
Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 2
5,405
491
4,311
6,227
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 2 / 1
7,101
646
4,912
8,657
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
4 / 0 / 3
7,237
658
6,972
4,828
1,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
ISOBEL
Sol
10
2 / 5 / 2
6,470
588
2,877
7,944
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
hfhusdfhjbc
Cu Chulainn
13
5 / 0 / 0
7,552
687
8,741
6,117
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
ma1koo
Yemoja
5
0 / 3 / 1
4,620
420
1,144
6,477
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
10
Kills
18
18
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
1
3.75
L
0
5
0
0
W
4
0
3
5.5
L
Thoth
Ellеоn
Thoth
6
6
0
1
W
Sol
ISOBEL
Sol
2
5
2
0.6
L
2
1
2
3
L
0
3
0
0
L
2
3
2
1
W
Cu Chulainn
hfhusdfhjbc
Cu Chulainn
5
0
0
5
W
Yemoja
ma1koo
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,668
Damage
24,646
38,743
Taken
34,023
15,497
Mitigated
14,893
9,737
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,912
1,634
0
4,490
8,657
2,209
0
1,745
6,812
0
33,002
L
2,839
1,063
0
2,389
8,343
2,058
0
362
7,843
0
24,032
W
6,972
2,193
0
1,639
4,828
1,547
0
1,295
3,533
0
46,863
L
Thoth
Ellеоn
Thoth
8,819
39
0
999
7,635
2,315
695
2,620
5,015
40,913
0
W
Sol
ISOBEL
Sol
2,877
995
0
2,372
7,944
2,527
819
5,538
2,128
30,586
3,629
L
3,404
395
241
1,278
6,805
3,660
0
519
6,286
15,594
0
L
2,295
95
0
3,120
9,733
5,267
0
700
8,227
0
20,348
L
4,311
1,310
0
1,710
6,227
2,197
300
448
5,779
0
25,685
W
Cu Chulainn
hfhusdfhjbc
Cu Chulainn
8,741
1,504
0
1,910
6,117
5,525
0
0
6,117
8,966
39,830
W
Yemoja
ma1koo
Yemoja
1,144
588
172
602
6,477
3,085
0
3,199
3,210
5,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
32,980
233
Minions Killed
362
0
Camps Cleared
0
1,011,692
Distance Traveled
1,009,222
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,101
646
66
6
0
247,336
5
L
Susano
4,980
453
47
4
0
228,603
1
W
Neith
7,237
658
100
9
0
208,210
4
L
Thoth
7,031
639
78
7
0
189,154
3
W
Sol
6,470
588
73
7
0
200,790
0
L
Ares
5,697
518
20
2
0
213,953
4
L
Mulan
5,099
464
41
4
0
179,701
2
L
Neith
5,405
491
47
4
0
200,281
0
W
Cu Chulainn
7,552
687
114
10
0
222,393
1
W
Yemoja
4,620
420
9
1
0
130,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role