Player Matchup

Xing Tian
Xing Tian
CannedParsnips
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,732 Elo+
Party 3
Sol
Sol
Devgru1168
Sol
Level 126
God Stats
6W - 3L
1,611 SR
Queue Stats
120W - 84L
1,636 Elo+
Party 3
Ao Kuang
Ao Kuang
KingoftheOnions
Ao Kuang
Level 67
God Stats
5W - 6L
1,553 SR
Queue Stats
21W - 27L
1,501 Elo+
Solo
Geb
Geb
bobadine
Geb
Level 141
God Stats
27W - 10L
1,746 SR
Queue Stats
150W - 117L
1,624 Elo+
Party 3
Loki
Loki
stïcky
Loki
Level 98
God Stats
2W - 1L
1,790 SR
Queue Stats
63W - 50L
1,606 Elo+
Party 3
Team Averages
Level 91
1,640 SR
1,620 Elo+

VS

Team Averages
Level 81
1,657 SR
1,498 Elo+
Ganesha
Ganesha
Cemendemon24
Ganesha
Level 28
God Stats
1W - 1L
1,834 SR
Queue Stats
9W - 22L
1,263 Elo+
Party 1
Awilix
Awilix
Melonsquuezer09
Awilix
Level 80
God Stats
3W - 5L
1,190 SR
Queue Stats
230W - 254L
1,454 Elo+
Party 1
Chaac
Chaac
Mr__Typical
Chaac
Level 95
God Stats
2W - 3L
1,740 SR
Queue Stats
14W - 24L
1,823 Elo+
Party 2
Jing Wei
Jing Wei
THAG3N3RAL
Jing Wei
Level 82
God Stats
1W - 1L
1,775 SR
Queue Stats
62W - 73L
1,420 Elo+
Party 1
Tiamat
Tiamat
tastegoodbye
Tiamat
Level 122
God Stats
10W - 10L
1,747 SR
Queue Stats
126W - 133L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CannedParsnips
Xing Tian
13
0 / 2 / 15
8,772
731
3,458
10,432
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 11
10,030
836
15,696
7,679
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
16
6 / 1 / 7
9,730
811
8,548
12,645
12,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 0 / 18
9,727
811
6,469
7,285
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
stïcky
Loki
17
12 / 2 / 5
11,360
947
10,755
8,622
3,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cemendemon24
Ganesha
13
0 / 5 / 3
6,939
578
2,316
11,270
12,952
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 7 / 2
8,023
669
7,104
10,868
3,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 5 / 1
8,515
710
6,051
13,018
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
THAG3N3RAL
Jing Wei
14
3 / 2 / 1
8,209
684
6,198
8,564
2,991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
0 / 4 / 5
7,759
647
7,643
7,303
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
23
Kills
6
6
Deaths
23
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CannedParsnips
Xing Tian
0
2
15
3.75
L
Ganesha
Cemendemon24
Ganesha
0
5
3
0.3
W
4
1
11
9.5
W
Ao Kuang
6
1
7
9.5
L
2
7
2
0.43
L
1
5
1
0.3
L
Jing Wei
THAG3N3RAL
Jing Wei
3
2
1
1.75
W
1
0
18
10
W
Loki
stïcky
Loki
12
2
5
7.25
L
Tiamat
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,926
Damage
29,312
46,663
Taken
51,023
35,433
Mitigated
37,870
10,040
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CannedParsnips
Xing Tian
3,458
446
0
906
10,432
9,098
150
2,463
7,744
9,940
0
L
Ganesha
Cemendemon24
Ganesha
2,316
82
0
0
11,270
12,952
0
8,838
2,342
6,326
0
W
15,696
7,363
0
2,841
7,679
2,767
5,286
1,534
6,058
51,459
0
W
Ao Kuang
8,548
1,551
0
4,151
12,645
12,263
44
3,706
8,636
28,534
0
L
7,104
2,153
0
485
10,868
3,759
0
6,739
3,929
0
17,290
L
6,051
108
0
4,096
13,018
13,257
1
8,012
4,822
0
30,846
L
Jing Wei
THAG3N3RAL
Jing Wei
6,198
5,959
0
2,459
8,564
2,991
0
5,477
2,859
0
21,038
W
6,469
330
0
1,321
7,285
7,787
48
1,551
5,496
17,215
0
W
Loki
stïcky
Loki
10,755
2,496
0
821
8,622
3,518
0
506
7,634
0
39,026
L
Tiamat
7,643
212
0
1,122
7,303
4,911
0
4,289
2,900
24,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
39,445
277
Minions Killed
209
10
Camps Cleared
4
1,231,177
Distance Traveled
1,063,258
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,772
731
6
1
0
213,491
0
L
Ganesha
6,939
578
1
0
0
191,334
0
W
Sol
10,030
836
118
10
4
216,485
1
W
Ao Kuang
9,730
811
52
4
4
247,360
2
L
Awilix
8,023
669
24
2
1
200,604
0
L
Chaac
8,515
710
75
6
1
242,768
4
L
Jing Wei
8,209
684
47
4
0
216,566
2
W
Geb
9,727
811
26
2
0
283,312
3
W
Loki
11,360
947
75
6
2
270,529
2
L
Tiamat
7,759
647
62
5
2
211,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role