Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MyIQis200
Thanatos
Level 28
God Stats
11W - 5L
1,635 SR
Queue Stats
75W - 58L
1,510 Elo+
Party 1
Geb
Geb
PekoKing
Geb
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 16L
1,527 Elo+
Party 1
Bellona
Bellona
iStormely
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo
Scylla
Scylla
iflingpoo69
Scylla
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 68L
1,505 Elo+
Party 1
Team Averages
Level 22
1,527 SR
1,461 Elo+

VS

Team Averages
Level 21
1,436 SR
1,413 Elo+
Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IrosM
King Arthur
Level 5
God Stats
1W - 3L
1,284 SR
Queue Stats
16W - 16L
1,204 Elo+
Solo
Jormungandr
Jormungandr
JayJaytheamaz
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,370 Elo+
Solo
Janus
Janus
RiotExcision
Janus
Level 28
God Stats
1W - 2L
1,393 SR
Queue Stats
119W - 130L
1,567 Elo+
Solo
Artemis
Artemis
colahorn
Artemis
Level 28
God Stats
1W - 5L
1,501 SR
Queue Stats
21W - 23L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
4 / 2 / 2
6,687
514
7,147
8,623
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
MyIQis200
Thanatos
14
9 / 1 / 1
8,352
642
8,714
8,611
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 8
6,058
466
2,625
9,001
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
iStormely
Bellona
14
5 / 0 / 1
7,994
615
6,778
7,706
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
10
2 / 3 / 5
6,575
506
4,189
4,893
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 5 / 0
6,404
493
5,168
10,797
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
IrosM
King Arthur
10
0 / 4 / 0
5,808
447
2,479
9,424
3,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
JayJaytheamaz
Jormungandr
10
2 / 3 / 3
6,701
515
5,240
9,278
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
4 / 4 / 1
6,625
510
3,743
6,348
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
colahorn
Artemis
9
1 / 5 / 2
5,469
421
7,139
7,958
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
20
Kills
8
8
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
2
2.5
L
Loki
 
Loki
1
5
0
0.2
L
King Arthur
IrosM
King Arthur
0
4
0
0
L
Jormungandr
JayJaytheamaz
Jormungandr
2
3
3
1.17
W
Thanatos
MyIQis200
Thanatos
9
1
1
9.5
W
0
2
8
2
L
4
4
1
1.13
L
Artemis
colahorn
Artemis
1
5
2
0.4
W
Bellona
iStormely
Bellona
5
0
1
5.5
W
Scylla
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
23,769
38,834
Taken
43,805
18,124
Mitigated
14,600
16,152
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,147
4,072
0
2,495
8,623
2,276
0
2,327
6,296
0
41,266
L
Loki
 
Loki
5,168
2,083
0
3,280
10,797
3,260
548
1,883
8,914
0
32,813
L
King Arthur
IrosM
King Arthur
2,479
406
0
2,492
9,424
3,550
168
1,284
8,140
0
23,021
L
Jormungandr
JayJaytheamaz
Jormungandr
5,240
2,196
1,437
1,432
9,278
4,397
0
1,569
7,709
17,493
0
W
Thanatos
MyIQis200
Thanatos
8,714
2,928
0
8,933
8,611
3,485
0
806
7,805
0
52,465
W
2,625
866
0
725
9,001
4,513
0
3,861
5,140
8,029
0
L
3,743
297
0
260
6,348
1,445
0
1,794
4,554
36,563
0
L
Artemis
colahorn
Artemis
7,139
4,389
0
765
7,958
1,948
0
1,988
5,970
0
25,102
W
Bellona
iStormely
Bellona
6,778
2,432
0
3,331
7,706
6,532
356
0
7,706
9,828
37,798
W
Scylla
4,189
527
0
668
4,893
1,318
0
1,989
2,904
29,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,666
Gold Earned
31,007
352
Minions Killed
247
0
Camps Cleared
0
1,186,950
Distance Traveled
1,212,323
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,687
514
78
6
0
227,434
0
L
Loki
6,404
493
75
6
0
244,312
0
L
King Arthur
5,808
447
47
4
0
238,786
0
L
Jormungandr
6,701
515
18
1
0
247,000
0
W
Thanatos
8,352
642
92
7
0
289,573
2
W
Geb
6,058
466
11
1
0
226,407
2
L
Janus
6,625
510
71
5
0
256,980
3
L
Artemis
5,469
421
36
3
0
225,245
4
W
Bellona
7,994
615
114
9
0
217,098
3
W
Scylla
6,575
506
57
4
0
226,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role