Player Matchup

Cerberus
Cerberus
DBMC GER
Cerberus
Level 3
God Stats
1W - 2L
1,501 SR
Queue Stats
2W - 2L
1,709 Elo+
Solo
Cernunnos
Cernunnos
Draeyx1015
Cernunnos
Level 26
God Stats
2W - 2L
1,661 SR
Queue Stats
86W - 75L
1,543 Elo+
Solo
Ra
Ra
Eribel2
Ra
Level 28
God Stats
11W - 18L
1,722 SR
Queue Stats
225W - 228L
1,555 Elo+
Solo
Zeus
Zeus
Proda__VIP
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,580 Elo+
Party 1
Medusa
Medusa
Spin_Dat_Block
Medusa
Level 46
God Stats
4W - 6L
1,362 SR
Queue Stats
60W - 72L
1,523 Elo+
Party 1
Team Averages
Level 23
1,549 SR
1,582 Elo+

VS

Team Averages
Level 18
1,507 SR
1,590 Elo+
Guan Yu
Guan Yu
Ensarozckr
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
Geb
Geb
FELTYSAQUARIA
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 122L
1,544 Elo+
Solo
Camazotz
Camazotz
GankSZN
Camazotz
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,703 Elo+
Solo
Zeus
Zeus
Smerfasaurus
Zeus
Level 29
God Stats
41W - 30L
1,539 SR
Queue Stats
115W - 102L
1,511 Elo+
Solo
Anhur
Anhur
lospollos020
Anhur
Level 14
God Stats
15W - 15L
1,498 SR
Queue Stats
20W - 18L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DBMC GER
Cerberus
7
1 / 6 / 0
5,057
460
2,492
8,377
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Draeyx1015
Cernunnos
11
2 / 2 / 1
6,619
602
5,300
5,399
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 2
6,449
586
3,778
5,985
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
5,551
505
1,872
5,374
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 0
5,203
473
2,868
5,836
561
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ensarozckr
Guan Yu
6
0 / 3 / 0
4,516
411
951
4,918
2,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 6
6,720
611
3,240
8,915
5,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
GankSZN
Camazotz
14
5 / 0 / 0
7,500
682
4,847
7,910
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 2
6,990
635
4,904
4,867
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 2 / 2
6,762
615
7,114
6,756
1,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
17
17
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DBMC GER
Cerberus
1
6
0
0.17
L
Cernunnos
Draeyx1015
Cernunnos
2
2
1
1.25
W
Guan Yu
Ensarozckr
Guan Yu
0
3
0
0
L
2
2
2
1.5
W
2
0
6
5
W
Camazotz
GankSZN
Camazotz
5
0
0
5
L
0
4
1
0.13
W
4
1
2
5
L
1
3
0
0.33
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
21,056
30,971
Taken
33,366
10,670
Mitigated
14,285
5,578
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DBMC GER
Cerberus
2,492
544
0
1,241
8,377
5,311
0
1,763
6,614
14,716
0
L
Cernunnos
Draeyx1015
Cernunnos
5,300
2,825
0
596
5,399
1,596
266
1,628
3,771
0
35,483
W
Guan Yu
Ensarozckr
Guan Yu
951
142
0
442
4,918
2,520
46
64
4,854
0
10,851
L
3,778
667
115
1,886
5,985
1,748
0
2,178
3,807
32,442
0
W
3,240
693
1,460
3,174
8,915
5,852
366
3,153
5,662
12,701
0
W
Camazotz
GankSZN
Camazotz
4,847
2,104
0
6,493
7,910
2,503
0
589
7,321
0
49,829
L
1,872
714
0
816
5,374
1,454
204
2,018
3,356
22,734
0
W
4,904
403
0
1,511
4,867
1,586
841
2,286
2,473
45,240
0
L
2,868
1,851
0
924
5,836
561
0
620
5,216
0
17,206
W
7,114
4,269
0
2,501
6,756
1,824
576
1,842
4,914
0
42,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
32,488
281
Minions Killed
318
0
Camps Cleared
0
971,207
Distance Traveled
1,096,733
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,057
460
44
4
0
205,773
1
L
Cernunnos
6,619
602
81
7
0
200,052
2
W
Guan Yu
4,516
411
17
2
0
212,140
0
L
Ra
6,449
586
75
7
0
212,440
0
W
Geb
6,720
611
14
1
0
227,968
1
W
Camazotz
7,500
682
113
10
0
244,050
1
L
Zeus
5,551
505
49
4
0
169,467
0
W
Zeus
6,990
635
93
8
0
216,002
4
L
Medusa
5,203
473
32
3
0
183,475
1
W
Anhur
6,762
615
81
7
0
196,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role