Player Matchup

Morgan Le Fay
Morgan Le Fay
FALCONQ8
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,830 SR
Queue Stats
39W - 62L
1,372 Elo+
Solo
Ravana
Ravana
Narauko
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Nomyszz123456123
Bellona
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 2
Nox
Nox
Rice3
Nox
Level 27
God Stats
0W - 1L
1,350 SR
Queue Stats
37W - 27L
1,498 Elo+
Solo
Izanami
Izanami
SiwyXXXX
Izanami
Level 8
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Team Averages
Level 19
1,435 SR
1,335 Elo+

VS

Team Averages
Level 26
1,400 SR
1,435 Elo+
Merlin
Merlin
Becoolcorp
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KlitorSMoZg
Cerberus
Level 23
God Stats
5W - 10L
1,355 SR
Queue Stats
21W - 33L
1,264 Elo+
Party 1
Kali
Kali
Kostanyet
Kali
Level 35
God Stats
4W - 8L
1,038 SR
Queue Stats
25W - 41L
1,258 Elo+
Party 1
Odin
Odin
Newblet699
Odin
Level 15
God Stats
2W - 2L
1,442 SR
Queue Stats
10W - 5L
1,497 Elo+
Solo
Apollo
Apollo
TaxiAdi23
Apollo
Level 29
God Stats
3W - 6L
1,664 SR
Queue Stats
83W - 62L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FALCONQ8
Morgan Le Fay
14
2 / 6 / 4
9,084
454
7,933
10,009
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Narauko
Ravana
16
4 / 9 / 3
10,658
533
8,600
15,962
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 1
8,877
444
6,760
13,243
11,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
Rice3
Nox
12
1 / 6 / 4
8,574
429
5,479
13,680
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SiwyXXXX
Izanami
15
5 / 11 / 4
10,564
528
8,613
14,968
5,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Becoolcorp
Merlin
14
2 / 7 / 12
9,425
471
7,994
9,586
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
KlitorSMoZg
Cerberus
15
2 / 0 / 9
9,914
496
3,811
9,171
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
18
7 / 2 / 10
11,534
577
7,736
17,327
8,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 1 / 11
10,407
520
9,142
11,634
9,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
TaxiAdi23
Apollo
19
15 / 3 / 7
12,129
606
18,955
13,333
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
13
Kills
35
36
Deaths
13
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
Becoolcorp
Merlin
2
7
12
1.14
L
Morgan Le Fay
FALCONQ8
Morgan Le Fay
2
6
4
0.67
W
Cerberus
KlitorSMoZg
Cerberus
2
0
9
6.5
W
Kali
7
2
10
6
L
Ravana
Narauko
Ravana
4
9
3
0.61
W
9
1
11
14.5
L
1
4
1
0.38
L
Nox
Rice3
Nox
1
6
4
0.5
L
Izanami
SiwyXXXX
Izanami
5
11
4
0.64
W
Apollo
TaxiAdi23
Apollo
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,385
Damage
47,638
67,862
Taken
61,051
36,090
Mitigated
35,535
9,913
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Becoolcorp
Merlin
7,994
1,463
63
1,459
9,586
3,255
399
1,873
7,671
39,535
0
L
Morgan Le Fay
FALCONQ8
Morgan Le Fay
7,933
956
0
1,040
10,009
3,275
34
1,801
8,158
48,324
0
W
Cerberus
KlitorSMoZg
Cerberus
3,811
161
0
2,448
9,171
8,422
330
2,366
6,732
29,211
0
W
Kali
7,736
3,021
0
10,125
17,327
8,027
1,724
4,127
13,070
692
77,937
L
Ravana
Narauko
Ravana
8,600
2,550
0
4,282
15,962
6,535
961
2,828
12,946
0
60,063
W
9,142
1,552
0
1,479
11,634
9,021
440
4,058
7,370
10,861
24,587
L
6,760
687
0
346
13,243
11,144
1,130
4,360
8,619
14,430
26,709
L
Nox
Rice3
Nox
5,479
723
0
2,897
13,680
9,981
396
2,189
11,323
21,780
0
L
Izanami
SiwyXXXX
Izanami
8,613
5,723
0
1,348
14,968
5,155
1,993
2,832
11,896
0
56,177
W
Apollo
TaxiAdi23
Apollo
18,955
11,095
0
1,571
13,333
6,810
2,314
2,111
11,138
0
97,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,757
Gold Earned
53,409
396
Minions Killed
482
0
Camps Cleared
0
1,734,995
Distance Traveled
1,846,199
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,425
471
74
4
0
326,132
0
L
Morgan Le Fay
9,084
454
79
4
0
323,484
0
W
Cerberus
9,914
496
65
3
0
424,219
0
W
Kali
11,534
577
134
7
0
356,967
3
L
Ravana
10,658
533
88
4
0
367,696
3
W
Odin
10,407
520
60
3
0
377,242
0
L
Bellona
8,877
444
67
3
0
349,916
1
L
Nox
8,574
429
38
2
0
367,466
4
L
Izanami
10,564
528
124
6
0
326,433
0
W
Apollo
12,129
606
149
7
0
361,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role