Player Matchup

Jormungandr
Jormungandr
EePeace490
Jormungandr
Level 6
God Stats
5W - 5L
1,560 SR
Queue Stats
7W - 10L
1,393 Elo+
Party 1
Nemesis
Nemesis
Hybrid 9 759543
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 1
Izanami
Izanami
JoeCac9
Izanami
Level 22
God Stats
0W - 1L
1,829 SR
Queue Stats
31W - 30L
1,525 Elo+
Solo
Olorun
Olorun
TheEvilSoul3875
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,224 Elo+
Solo
Achilles
Achilles
ZZEMMYY
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 61L
1,515 Elo+
Solo
Team Averages
Level 12
1,578 SR
1,425 Elo+

VS

Team Averages
Level 14
1,422 SR
1,479 Elo+
Thanatos
Thanatos
AceOfAllAces100
Thanatos
Level 8
God Stats
4W - 3L
1,421 SR
Queue Stats
6W - 10L
1,204 Elo+
Party 2
Da Ji
Da Ji
Akumanoshojo512
Da Ji
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Kezerain
Sun Wukong
Level 17
God Stats
4W - 2L
1,412 SR
Queue Stats
84W - 99L
1,323 Elo+
Solo
Thoth
Thoth
augusto9737
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,821 Elo+
Solo
Olorun
Olorun
jadisandjalen
Olorun
Level 26
God Stats
3W - 1L
1,276 SR
Queue Stats
117W - 90L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EePeace490
Jormungandr
9
0 / 3 / 0
4,934
987
2,077
2,846
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
4,877
975
1,212
2,473
869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
JoeCac9
Izanami
10
0 / 2 / 0
5,371
1,074
4,418
5,410
1,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
4,946
989
3,454
4,176
1,248
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
ZZEMMYY
Achilles
10
0 / 0 / 0
5,397
1,079
3,224
6,258
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

282

VS

Team 2 Tickets

442

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
5 / 0 / 3
6,579
1,316
2,698
2,495
844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 7
5,439
1,088
3,881
2,974
1,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Kezerain
Sun Wukong
11
1 / 0 / 8
5,928
1,186
2,705
4,781
2,813
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 7
5,936
1,187
3,645
2,896
801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 7
6,461
1,292
4,627
4,444
1,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
10
10
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
0
3
6.5
W
0
0
7
3.5
L
Jormungandr
EePeace490
Jormungandr
0
3
0
0
L
0
2
0
0
L
Izanami
JoeCac9
Izanami
0
2
0
0
W
Sun Wukong
Kezerain
Sun Wukong
1
0
8
5
L
0
3
0
0
L
Achilles
ZZEMMYY
Achilles
0
0
0
0
W
2
0
7
5.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,385
Damage
17,556
21,163
Taken
17,590
9,754
Mitigated
6,974
1,491
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,698
448
0
1,812
2,495
844
0
872
1,498
0
6,702
W
3,881
596
0
250
2,974
1,044
0
776
2,116
0
7,864
L
Jormungandr
EePeace490
Jormungandr
2,077
739
0
60
2,846
860
0
1,063
1,783
4,623
0
L
1,212
516
0
182
2,473
869
0
733
1,740
0
2,026
L
Izanami
JoeCac9
Izanami
4,418
2,313
0
0
5,410
1,662
0
2,825
2,585
0
12,737
W
Sun Wukong
Kezerain
Sun Wukong
2,705
746
166
756
4,781
2,813
0
1,633
2,978
0
12,676
L
3,454
1,626
156
306
4,176
1,248
0
1,191
2,985
5,736
0
L
Achilles
ZZEMMYY
Achilles
3,224
819
109
678
6,258
5,115
0
2,460
3,798
0
14,282
W
3,645
231
0
179
2,896
801
0
977
1,796
9,788
0
W
4,627
2,934
303
1,709
4,444
1,472
0
1,273
3,126
20,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,525
Gold Earned
30,343
46
Minions Killed
96
1
Camps Cleared
1
356,014
Distance Traveled
584,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,579
1,316
12
2
0
122,357
0
W
Da Ji
5,439
1,088
9
2
0
115,417
0
L
Jormungandr
4,934
987
2
0
0
42,575
0
L
Nemesis
4,877
975
0
0
0
39,142
0
L
Izanami
5,371
1,074
22
4
0
93,992
0
W
Sun Wukong
5,928
1,186
25
5
0
118,535
0
L
Olorun
4,946
989
5
1
0
73,326
0
L
Achilles
5,397
1,079
17
3
1
106,979
0
W
Thoth
5,936
1,187
11
2
0
122,597
0
W
Olorun
6,461
1,292
39
8
1
105,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role