Player Matchup

Discordia
Discordia
KaKa Kleric
Discordia
Level 107
God Stats
9W - 4L
1,584 SR
Queue Stats
48W - 33L
1,493 Elo+
Party 2
Geb
Geb
Poot Genie
Geb
Level 129
God Stats
5W - 0L
1,527 SR
Queue Stats
86W - 86L
1,427 Elo+
Party 2
Thor
Thor
nAnANo0dLe
Thor
Level 27
God Stats
6W - 3L
1,504 SR
Queue Stats
10W - 4L
1,558 Elo+
Party 2
Team Averages
Level 88
1,538 SR
1,493 Elo+

VS

Team Averages
Level 89
1,514 SR
1,459 Elo+
Anubis
Anubis
Ifcy
Anubis
Level 137
God Stats
5W - 1L
1,637 SR
Queue Stats
175W - 147L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
bcm 17
Kukulkan
Level 6
God Stats
0W - 2L
1,389 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 1
Mulan
Mulan
xzGxz
Mulan
Level 125
God Stats
3W - 3L
1,516 SR
Queue Stats
46W - 40L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KaKa Kleric
Discordia
19
10 / 0 / 18
14,268
713
26,678
8,068
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
13 / 3 / 15
14,073
704
15,410
17,734
14,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 5 / 19
13,141
657
11,388
17,674
8,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ifcy
Anubis
17
6 / 4 / 2
12,902
645
14,755
19,326
8,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
bcm 17
Kukulkan
14
0 / 9 / 3
10,231
512
5,156
14,996
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
xzGxz
Mulan
12
1 / 16 / 3
10,564
528
6,905
24,569
21,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
29
Kills
7
8
Deaths
29
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ifcy
Anubis
6
4
2
1.75
W
Discordia
KaKa Kleric
Discordia
10
0
18
19
W
13
3
15
6.83
L
Kukulkan
bcm 17
Kukulkan
0
9
3
0.17
W
6
5
19
3.1
L
Mulan
xzGxz
Mulan
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,476
Damage
26,816
43,476
Taken
58,891
25,780
Mitigated
34,391
3,826
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ifcy
Anubis
14,755
235
0
7,002
19,326
8,079
0
12,919
6,029
59,923
0
W
Discordia
KaKa Kleric
Discordia
26,678
858
0
3,826
8,068
2,822
1,972
2,384
5,684
74,036
0
W
15,410
823
0
0
17,734
14,192
252
10,242
7,492
47,841
0
L
Kukulkan
bcm 17
Kukulkan
5,156
917
0
143
14,996
4,340
44
10,960
3,776
28,488
0
W
11,388
463
0
0
17,674
8,766
420
7,827
9,847
0
32,333
L
Mulan
xzGxz
Mulan
6,905
1,124
391
1,921
24,569
21,972
0
17,474
6,419
146
28,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,482
Gold Earned
33,697
245
Minions Killed
197
8
Camps Cleared
8
1,069,148
Distance Traveled
832,720
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,902
645
97
5
2
316,953
2
W
Discordia
14,268
713
137
7
6
373,394
4
W
Geb
14,073
704
64
3
1
359,386
0
L
Kukulkan
10,231
512
54
3
1
261,529
0
W
Thor
13,141
657
44
2
1
336,368
0
L
Mulan
10,564
528
46
2
5
254,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role