Player Matchup

Merlin
Merlin
AktivAmFlicken88
Merlin
Level 26
God Stats
5W - 2L
1,348 SR
Queue Stats
64W - 68L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Dante--Knight
Gilgamesh
Level 10
God Stats
2W - 3L
1,423 SR
Queue Stats
64W - 82L
1,272 Elo+
Solo
Thanatos
Thanatos
KG_Infernal_GG
Thanatos
Level 16
God Stats
2W - 1L
1,534 SR
Queue Stats
19W - 9L
1,166 Elo+
Solo
Sylvanus
Sylvanus
nightwulf667
Sylvanus
Level 13
God Stats
1W - 1L
1,282 SR
Queue Stats
20W - 11L
1,542 Elo+
Solo
Anhur
Anhur
xLaMainDuDiablex
Anhur
Level 6
God Stats
4W - 2L
1,738 SR
Queue Stats
44W - 24L
1,522 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,383 Elo+

VS

Team Averages
Level 18
1,458 SR
1,445 Elo+
Vulcan
Vulcan
BritishTurfuApoc
Vulcan
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,560 Elo+
Solo
Zeus
Zeus
Mortal_DevilX98
Zeus
Level 28
God Stats
71W - 69L
1,404 SR
Queue Stats
81W - 88L
1,275 Elo+
Solo
Loki
Loki
Urxcalibur
Loki
Level 25
God Stats
6W - 12L
1,308 SR
Queue Stats
47W - 65L
1,313 Elo+
Solo
Heimdallr
Heimdallr
best_carry_hunte
Heimdallr
Level 18
God Stats
3W - 3L
1,580 SR
Queue Stats
33W - 23L
1,510 Elo+
Solo
Khepri
Khepri
ilovemytm8
Khepri
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,680
568
2,614
3,982
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Dante--Knight
Gilgamesh
9
0 / 2 / 0
5,058
506
734
6,625
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
11
9 / 0 / 1
6,965
697
7,488
4,941
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
nightwulf667
Sylvanus
9
3 / 2 / 3
5,597
560
3,215
7,219
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 0 / 4
6,512
651
6,294
5,297
1,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,625
563
3,564
3,628
908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 5 / 0
4,796
480
1,472
6,009
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 0
4,383
438
526
4,142
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
8
1 / 3 / 0
4,689
469
3,625
6,231
852
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
ilovemytm8
Khepri
6
0 / 3 / 1
4,092
409
1,244
6,602
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
5
5
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
2
3
2
1
W
Gilgamesh
Dante--Knight
Gilgamesh
0
2
0
0
W
Thanatos
9
0
1
9.5
L
1
5
0
0.2
L
1
3
0
0.33
L
Heimdallr
1
3
0
0.33
L
Khepri
ilovemytm8
Khepri
0
3
1
0.17
W
Sylvanus
nightwulf667
Sylvanus
3
2
3
2.25
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
10,431
28,064
Taken
26,612
9,651
Mitigated
4,987
16,166
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,614
98
0
1,142
3,982
1,060
760
2,408
1,574
31,353
0
L
3,564
1,198
0
0
3,628
908
0
1,648
1,980
25,617
0
W
Gilgamesh
Dante--Knight
Gilgamesh
734
383
0
1,622
6,625
2,025
58
1,562
5,063
0
20,591
W
Thanatos
7,488
1,421
0
7,114
4,941
1,972
0
884
4,057
0
34,650
L
1,472
267
0
1,428
6,009
936
0
1,055
4,954
21,230
0
L
526
180
0
890
4,142
665
0
425
3,717
0
10,080
L
Heimdallr
3,625
1,647
0
1,288
6,231
852
0
1,184
5,047
0
19,371
L
Khepri
ilovemytm8
Khepri
1,244
145
0
738
6,602
1,626
0
1,152
5,450
6,490
0
W
Sylvanus
nightwulf667
Sylvanus
3,215
918
411
3,366
7,219
3,384
117
1,021
6,198
20,864
8,316
W
6,294
3,646
0
2,511
5,297
1,210
283
405
4,892
0
35,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
23,585
314
Minions Killed
194
0
Camps Cleared
0
960,020
Distance Traveled
834,528
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,680
568
82
8
0
177,399
1
L
Vulcan
5,625
563
59
6
0
170,556
7
W
Gilgamesh
5,058
506
47
5
0
193,522
0
W
Thanatos
6,965
697
61
6
0
231,930
2
L
Zeus
4,796
480
53
5
0
165,093
0
L
Loki
4,383
438
26
3
0
167,934
0
L
Heimdallr
4,689
469
48
5
0
182,762
0
L
Khepri
4,092
409
8
1
0
148,183
2
W
Sylvanus
5,597
560
59
6
0
177,877
1
W
Anhur
6,512
651
65
7
0
179,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role