Player Matchup

Geb
Geb
DaddyKongx0
Geb
Level 5
God Stats
0W - 6L
1,756 SR
Queue Stats
1W - 8L
1,698 Elo+
Solo
Yemoja
Yemoja
Devinme12
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
Evol Frostyy
Tsukuyomi
Level 31
God Stats
4W - 2L
1,560 SR
Queue Stats
117W - 105L
1,470 Elo+
Solo
Freya
Freya
Mikey C 123
Freya
Level 28
God Stats
23W - 15L
1,741 SR
Queue Stats
185W - 166L
1,600 Elo+
Solo
King Arthur
King Arthur
jadisandjalen
King Arthur
Level 26
God Stats
1W - 3L
1,387 SR
Queue Stats
117W - 90L
1,557 Elo+
Solo
Team Averages
Level 19
1,589 SR
1,580 Elo+

VS

Team Averages
Level 19
1,576 SR
1,558 Elo+
Scylla
Scylla
Godzilla027
Scylla
Level 19
God Stats
17W - 5L
1,738 SR
Queue Stats
48W - 24L
1,626 Elo+
Party 1
Ares
Ares
JoeCac9
Ares
Level 22
God Stats
3W - 1L
1,497 SR
Queue Stats
31W - 30L
1,511 Elo+
Solo
Aphrodite
Aphrodite
MoxieHoney
Aphrodite
Level 28
God Stats
10W - 7L
1,643 SR
Queue Stats
116W - 85L
1,539 Elo+
Solo
Nemesis
Nemesis
fliqz_227
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
sunWuMonkeyking
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 63L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 10
12,008
1,001
10,153
25,395
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
Devinme12
Yemoja
19
3 / 1 / 13
12,503
1,042
9,899
11,985
11,708
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Evol Frostyy
Tsukuyomi
18
2 / 8 / 8
11,051
921
13,644
19,660
6,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
8 / 9 / 5
12,673
1,056
28,770
25,948
8,925
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
jadisandjalen
King Arthur
18
3 / 9 / 7
11,647
971
19,661
26,623
12,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
15 / 4 / 12
15,053
1,254
25,015
12,633
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
JoeCac9
Ares
20
4 / 1 / 27
13,342
1,112
21,389
21,931
31,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
MoxieHoney
Aphrodite
20
12 / 0 / 15
14,163
1,180
23,250
17,411
18,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
fliqz_227
Nemesis
19
0 / 11 / 14
11,141
928
10,374
20,012
13,308
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 2 / 16
13,256
1,105
19,416
19,643
16,027
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
121
18
Kills
37
37
Deaths
18
43
Assists
84
Player
Kills
Deaths
Assists
KDA
L
2
10
10
0.7
L
Yemoja
Devinme12
Yemoja
3
1
13
9.5
L
Tsukuyomi
Evol Frostyy
Tsukuyomi
2
8
8
0.75
W
Scylla
15
4
12
5.25
W
Ares
JoeCac9
Ares
4
1
27
17.5
L
8
9
5
1.17
W
Aphrodite
MoxieHoney
Aphrodite
12
0
15
19.5
W
Nemesis
fliqz_227
Nemesis
0
11
14
0.64
L
King Arthur
jadisandjalen
King Arthur
3
9
7
0.72
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,127
Damage
99,444
109,611
Taken
91,630
51,363
Mitigated
85,244
11,999
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,153
1,206
0
751
25,395
12,066
0
16,576
8,341
15,502
0
L
Yemoja
Devinme12
Yemoja
9,899
3,205
3,624
1,015
11,985
11,708
0
8,450
3,411
24,674
0
L
Tsukuyomi
Evol Frostyy
Tsukuyomi
13,644
4,108
0
336
19,660
6,430
0
12,462
7,034
0
24,140
W
Scylla
25,015
3,131
159
1,951
12,633
5,589
0
6,587
6,046
43,611
0
W
Ares
JoeCac9
Ares
21,389
2,414
0
144
21,931
31,747
0
13,827
8,104
38,683
0
L
28,770
11,765
0
6,049
25,948
8,925
0
13,831
11,837
53,678
0
W
Aphrodite
MoxieHoney
Aphrodite
23,250
2,937
7,432
8,444
17,411
18,573
0
7,629
9,782
46,666
0
W
Nemesis
fliqz_227
Nemesis
10,374
4,075
0
1,536
20,012
13,308
0
10,890
9,122
0
28,278
L
King Arthur
jadisandjalen
King Arthur
19,661
3,760
0
224
26,623
12,234
0
17,430
9,022
0
44,564
W
19,416
3,034
0
1,526
19,643
16,027
0
9,889
9,004
0
33,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,882
Gold Earned
66,955
166
Minions Killed
208
5
Camps Cleared
10
1,119,757
Distance Traveled
1,120,233
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,008
1,001
7
1
0
222,571
0
L
Yemoja
12,503
1,042
31
3
2
222,161
0
L
Tsukuyomi
11,051
921
26
2
0
211,962
0
W
Scylla
15,053
1,254
27
2
8
222,194
0
W
Ares
13,342
1,112
26
2
0
243,788
0
L
Freya
12,673
1,056
32
3
3
234,098
0
W
Aphrodite
14,163
1,180
73
6
1
246,267
0
W
Nemesis
11,141
928
43
4
0
172,503
0
L
King Arthur
11,647
971
70
6
0
228,965
1
W
Tyr
13,256
1,105
39
3
1
235,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role