Player Matchup

Neith
Neith
MERTUKI4EVER
Neith
Level 24
God Stats
3W - 6L
1,416 SR
Queue Stats
15W - 20L
1,304 Elo+
Solo
Nox
Nox
PrinceGlitta
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Rhillen
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
vov100
Mercury
Level 12
God Stats
2W - 2L
1,736 SR
Queue Stats
7W - 17L
1,266 Elo+
Solo
Susano
Susano
山清啊啊
Susano
Level 7
God Stats
1W - 2L
1,471 SR
Queue Stats
5W - 10L
1,231 Elo+
Solo
Team Averages
Level 10
1,524 SR
1,360 Elo+

VS

Team Averages
Level 21
1,474 SR
1,200 Elo+
Jing Wei
Jing Wei
GoldnForm
Jing Wei
Level 18
God Stats
2W - 1L
1,488 SR
Queue Stats
44W - 41L
1,303 Elo+
Party 1
Ares
Ares
IrosM
Ares
Level 4
God Stats
1W - 1L
1,310 SR
Queue Stats
16W - 16L
1,051 Elo+
Solo
Nemesis
Nemesis
WaikikiSneak
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,014 Elo+
Party 2
Zeus
Zeus
blueshyguy69
Zeus
Level 38
God Stats
11W - 9L
1,570 SR
Queue Stats
189W - 175L
1,385 Elo+
Party 1
King Arthur
King Arthur
vivifyepic
King Arthur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
9,368
426
16,445
16,236
5,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 3
9,373
426
9,497
11,869
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Rhillen
Guan Yu
11
3 / 17 / 2
8,353
380
10,094
24,415
20,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
vov100
Mercury
17
0 / 3 / 2
9,575
435
1,785
13,154
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
16
6 / 6 / 1
10,145
461
7,032
15,270
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GoldnForm
Jing Wei
17
4 / 6 / 11
11,250
511
9,909
20,076
8,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
IrosM
Ares
16
6 / 3 / 9
11,906
541
6,414
17,787
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
WaikikiSneak
Nemesis
16
5 / 4 / 4
11,103
505
6,880
15,671
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
13 / 0 / 5
13,614
619
20,916
18,391
8,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
vivifyepic
King Arthur
18
11 / 2 / 5
12,961
589
12,172
14,125
18,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
14
Kills
39
40
Deaths
15
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
GoldnForm
Jing Wei
4
6
11
1.58
W
Ares
IrosM
Ares
6
3
9
3.5
L
4
6
4
1
L
1
8
3
0.31
L
Guan Yu
Rhillen
Guan Yu
3
17
2
0.24
W
Nemesis
WaikikiSneak
Nemesis
5
4
4
1.75
W
13
0
5
15.5
W
King Arthur
vivifyepic
King Arthur
11
2
5
6.75
L
Mercury
vov100
Mercury
0
3
2
0.33
L
Susano
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,853
Damage
56,291
80,944
Taken
86,050
41,695
Mitigated
64,360
17,609
Healing
25,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
GoldnForm
Jing Wei
9,909
7,192
0
8,000
20,076
8,678
6,366
2,550
17,380
0
60,232
W
Ares
IrosM
Ares
6,414
1,174
0
4,599
17,787
21,507
1,196
1,744
15,911
24,581
0
L
16,445
6,255
508
6,450
16,236
5,681
798
6,984
9,098
0
53,208
L
9,497
1,185
108
918
11,869
4,195
728
6,473
5,050
45,871
0
L
Guan Yu
Rhillen
Guan Yu
10,094
2,113
89
1,696
24,415
20,969
498
10,008
14,107
3,638
28,272
W
Nemesis
WaikikiSneak
Nemesis
6,880
3,388
0
2,402
15,671
7,266
668
1,748
13,865
0
82,278
W
20,916
3,980
549
7,614
18,391
8,135
4,172
5,753
12,454
92,484
0
W
King Arthur
vivifyepic
King Arthur
12,172
1,464
0
2,792
14,125
18,774
680
702
13,372
19,008
37,433
L
Mercury
vov100
Mercury
1,785
1,146
0
5,654
13,154
4,516
1,273
1,636
11,492
0
57,767
L
Susano
7,032
2,073
0
2,186
15,270
6,334
0
4,384
10,717
0
60,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
60,834
444
Minions Killed
491
0
Camps Cleared
0
1,773,181
Distance Traveled
2,056,559
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,250
511
94
4
0
374,715
2
W
Ares
11,906
541
39
2
0
422,535
4
L
Neith
9,368
426
92
4
0
348,454
1
L
Nox
9,373
426
88
4
0
327,902
0
L
Guan Yu
8,353
380
39
2
0
373,191
9
W
Nemesis
11,103
505
98
4
0
460,562
3
W
Zeus
13,614
619
166
8
0
381,150
4
W
King Arthur
12,961
589
94
4
0
417,597
0
L
Mercury
9,575
435
118
5
0
372,142
0
L
Susano
10,145
461
107
5
0
351,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role