Player Matchup

Zeus
Zeus
Cøsmîč
Zeus
Level 7
God Stats
14W - 10L
1,380 SR
Queue Stats
58W - 70L
1,445 Elo+
Party 4
Athena
Athena
MEDIC_BLaDez_29
Athena
Level 131
God Stats
18W - 16L
1,557 SR
Queue Stats
485W - 510L
1,468 Elo+
Party 4
Osiris
Osiris
Tarnveerh2006
Osiris
Level 25
God Stats
8W - 6L
1,214 SR
Queue Stats
30W - 49L
1,250 Elo+
Party 3
Heimdallr
Heimdallr
YooArmyy
Heimdallr
Level 28
God Stats
17W - 8L
1,382 SR
Queue Stats
61W - 66L
1,352 Elo+
Party 3
Fenrir
Fenrir
xdBarneyy
Fenrir
Level 27
God Stats
2W - 3L
1,353 SR
Queue Stats
60W - 66L
1,339 Elo+
Party 3
Team Averages
Level 44
1,377 SR
1,371 Elo+

VS

Team Averages
Level 13
1,500 SR
1,348 Elo+
Izanami
Izanami
Boneless_water20
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,401 Elo+
Party 1
Thanatos
Thanatos
Kauablack99
Thanatos
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 16L
1,239 Elo+
Party 2
Sobek
Sobek
NHR_bangalo
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,252 Elo+
Party 2
Neith
Neith
Oradeus
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,445 Elo+
Party 1
Ymir
Ymir
nollieNorth
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 25L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
8 / 0 / 2
7,143
714
6,084
2,891
895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
4 / 0 / 7
6,148
615
3,223
6,774
2,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 2
5,286
529
2,056
3,096
1,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
YooArmyy
Heimdallr
9
3 / 0 / 6
5,449
545
7,031
4,625
1,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
xdBarneyy
Fenrir
10
4 / 0 / 3
6,062
606
3,764
4,024
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,206
421
433
4,949
1,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Kauablack99
Thanatos
9
1 / 4 / 1
5,065
507
1,672
5,418
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 3 / 1
4,513
451
910
6,270
2,613
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Oradeus
Neith
7
0 / 3 / 0
4,530
453
3,535
4,789
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 5 / 0
4,295
430
1,877
8,692
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
2
2
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Zeus
8
0
2
9
L
Thanatos
Kauablack99
Thanatos
1
4
1
0.38
W
4
0
7
7.5
L
1
3
1
0.5
L
Neith
Oradeus
Neith
0
3
0
0
W
1
2
2
1
W
Heimdallr
YooArmyy
Heimdallr
3
0
6
6
L
0
5
0
0
W
Fenrir
xdBarneyy
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
8,427
21,410
Taken
30,118
8,172
Mitigated
10,256
10,374
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
433
300
0
48
4,949
1,346
0
4,019
930
0
11,474
W
Zeus
6,084
1,098
0
1,323
2,891
895
692
36
2,855
40,118
0
L
Thanatos
Kauablack99
Thanatos
1,672
823
0
2,819
5,418
1,562
0
344
5,074
0
17,808
W
3,223
1,089
1,287
3,636
6,774
2,726
285
1,255
5,519
11,668
0
L
910
134
0
523
6,270
2,613
0
200
6,070
15,226
0
L
Neith
Oradeus
Neith
3,535
1,224
0
792
4,789
1,421
312
1,704
3,085
0
19,716
W
2,056
1,038
0
0
3,096
1,692
710
910
2,186
0
13,431
W
Heimdallr
YooArmyy
Heimdallr
7,031
4,512
0
1,588
4,625
1,512
743
518
4,107
0
30,664
L
1,877
738
0
407
8,692
3,314
50
3,040
5,652
6,463
0
W
Fenrir
xdBarneyy
Fenrir
3,764
1,162
0
2,540
4,024
1,347
98
68
3,956
0
29,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
22,609
231
Minions Killed
151
0
Camps Cleared
0
930,208
Distance Traveled
938,430
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,206
421
20
2
0
188,024
0
W
Zeus
7,143
714
80
8
0
180,020
2
L
Thanatos
5,065
507
51
5
0
159,211
0
W
Athena
6,148
615
20
2
0
202,162
5
L
Sobek
4,513
451
27
3
0
176,666
0
L
Neith
4,530
453
43
4
0
179,790
1
W
Osiris
5,286
529
32
3
0
149,215
0
W
Heimdallr
5,449
545
42
4
0
192,188
0
L
Ymir
4,295
430
10
1
0
234,739
1
W
Fenrir
6,062
606
57
6
0
206,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role