Player Matchup

Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Greenadv
Ymir
Level 22
God Stats
24W - 12L
1,494 SR
Queue Stats
104W - 65L
1,465 Elo+
Party 1
Team Averages
Level 70
1,498 SR
1,488 Elo+

VS

Team Averages
Level 66
1,694 SR
1,329 Elo+
Sun Wukong
Sun Wukong
ColdLuciano
Sun Wukong
Level 81
God Stats
0W - 2L
1,535 SR
Queue Stats
87W - 126L
1,355 Elo+
Party 2
Thanatos
Thanatos
DrunkenDart3945
Thanatos
Level 29
God Stats
0W - 1L
1,895 SR
Queue Stats
19W - 28L
1,268 Elo+
Solo
Kukulkan
Kukulkan
sixtybelowcold
Kukulkan
Level 87
God Stats
8W - 9L
1,653 SR
Queue Stats
71W - 106L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
16 / 2 / 11
11,866
848
25,961
18,033
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
 
Baron Samedi
14
7 / 3 / 17
10,767
769
15,953
15,606
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
5 / 1 / 21
11,255
804
13,156
19,174
20,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColdLuciano
Sun Wukong
12
2 / 9 / 3
8,938
638
10,070
26,470
14,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
1 / 11 / 3
8,254
590
7,542
17,615
7,518
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
12
2 / 8 / 2
8,724
623
18,249
17,291
10,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
28
Kills
5
6
Deaths
28
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
16
2
11
10.75
W
Baron Samedi
 
Baron Samedi
7
3
17
5.17
L
Sun Wukong
ColdLuciano
Sun Wukong
2
9
3
0.39
L
Thanatos
1
11
3
0.23
W
Ymir
5
1
21
15.5
L
Kukulkan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,070
Damage
35,861
52,813
Taken
61,376
35,142
Mitigated
32,130
28,311
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
25,961
17,207
0
5,533
18,033
7,899
2,370
7,311
10,258
0
61,170
W
Baron Samedi
 
Baron Samedi
15,953
1,548
8,182
9,024
15,606
6,976
145
3,975
11,402
35,501
0
L
Sun Wukong
ColdLuciano
Sun Wukong
10,070
1,702
169
4,870
26,470
14,528
0
11,746
14,724
0
20,066
L
Thanatos
7,542
2,124
0
3,375
17,615
7,518
0
9,749
7,866
0
15,609
W
Ymir
13,156
1,522
1,029
4,543
19,174
20,267
0
6,033
12,542
30,156
0
L
Kukulkan
18,249
755
699
651
17,291
10,084
0
7,848
9,443
45,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
25,916
154
Minions Killed
108
6
Camps Cleared
2
722,553
Distance Traveled
632,428
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,866
848
84
6
4
227,809
4
W
Baron Samedi
10,767
769
37
3
1
242,561
4
L
Sun Wukong
8,938
638
26
2
0
225,753
1
L
Thanatos
8,254
590
22
2
1
198,622
2
W
Ymir
11,255
804
33
2
1
252,183
2
L
Kukulkan
8,724
623
60
4
1
208,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role