Player Matchup

Jing Wei
Jing Wei
BoomnastyHD
Jing Wei
Level 118
God Stats
8W - 9L
1,515 SR
Queue Stats
442W - 415L
1,490 Elo+
Party 2
Bastet
Bastet
Hannesh182
Bastet
Level 128
God Stats
6W - 6L
1,188 SR
Queue Stats
108W - 109L
1,408 Elo+
Party 1
Hera
Hera
Joel182
Hera
Level 86
God Stats
2W - 2L
1,705 SR
Queue Stats
104W - 122L
1,367 Elo+
Party 1
Geb
Geb
blyden_-
Geb
Level 104
God Stats
4W - 2L
1,680 SR
Queue Stats
489W - 438L
1,511 Elo+
Party 2
King Arthur
King Arthur
istvan198213
King Arthur
Level 75
God Stats
1W - 0L
1,139 SR
Queue Stats
59W - 107L
1,278 Elo+
Solo
Team Averages
Level 102
1,445 SR
1,411 Elo+

VS

Team Averages
Level 72
1,517 SR
1,439 Elo+
Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Fliwyy_
Hun Batz
Level 44
God Stats
1W - 2L
1,532 SR
Queue Stats
118W - 159L
1,366 Elo+
Solo
Agni
Agni
Okama02
Agni
Level 109
God Stats
2W - 1L
1,810 SR
Queue Stats
309W - 325L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Whiterabbit20
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 134L
1,449 Elo+
Solo
Hercules
Hercules
真相只有一个
Hercules
Level 35
God Stats
3W - 6L
1,241 SR
Queue Stats
100W - 92L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoomnastyHD
Jing Wei
10
1 / 0 / 1
5,599
560
3,084
4,027
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Hannesh182
Bastet
11
6 / 0 / 3
6,455
646
5,203
5,888
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hera
Joel182
Hera
10
2 / 1 / 1
5,164
516
1,400
2,146
593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 3
5,401
540
1,812
5,460
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
istvan198213
King Arthur
7
1 / 5 / 1
5,107
511
3,326
7,408
4,702
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 0
5,485
549
2,218
5,087
1,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Fliwyy_
Hun Batz
9
1 / 2 / 0
5,239
524
1,472
6,455
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Okama02
Agni
10
1 / 3 / 0
5,586
559
2,255
3,964
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
6
0 / 2 / 0
4,157
416
524
3,819
1,338
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 3 / 1
6,635
664
4,334
6,607
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
6
6
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Jing Wei
BoomnastyHD
Jing Wei
1
0
1
1.5
L
Hun Batz
Fliwyy_
Hun Batz
1
2
0
0.5
W
Bastet
Hannesh182
Bastet
6
0
3
7.5
W
Hera
Joel182
Hera
2
1
1
2.5
L
Agni
Okama02
Agni
1
3
0
0.33
L
Cthulhu
0
2
0
0
W
1
0
3
2.5
W
King Arthur
istvan198213
King Arthur
1
5
1
0.3
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,825
Damage
10,803
24,929
Taken
25,932
12,761
Mitigated
12,200
7,581
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,218
721
0
1,054
5,087
1,364
0
394
4,693
0
31,903
W
Jing Wei
BoomnastyHD
Jing Wei
3,084
1,613
0
1,405
4,027
1,143
0
276
3,751
0
35,833
L
Hun Batz
Fliwyy_
Hun Batz
1,472
323
0
2,907
6,455
1,778
0
1,109
5,346
0
21,472
W
Bastet
Hannesh182
Bastet
5,203
993
0
3,422
5,888
1,938
0
508
5,380
0
23,909
W
Hera
Joel182
Hera
1,400
133
0
125
2,146
593
287
895
1,251
23,138
0
L
Agni
Okama02
Agni
2,255
419
0
616
3,964
1,067
238
1,057
2,907
32,043
0
L
Cthulhu
524
84
0
1,212
3,819
1,338
0
652
3,167
8,154
0
W
1,812
423
0
1,649
5,460
4,385
0
1,100
4,360
9,208
0
W
King Arthur
istvan198213
King Arthur
3,326
1,057
0
980
7,408
4,702
0
0
7,408
0
18,851
L
4,334
1,800
0
2,471
6,607
6,653
0
0
6,607
0
32,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,726
Gold Earned
27,102
232
Minions Killed
283
0
Camps Cleared
0
1,047,666
Distance Traveled
891,770
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,485
549
84
8
0
202,651
3
W
Jing Wei
5,599
560
78
8
0
190,631
4
L
Hun Batz
5,239
524
52
5
0
210,388
2
W
Bastet
6,455
646
43
4
0
236,387
2
W
Hera
5,164
516
57
6
0
193,458
2
L
Agni
5,586
559
59
6
0
188,928
6
L
Cthulhu
4,157
416
19
2
0
109,787
2
W
Geb
5,401
540
7
1
0
215,687
5
W
King Arthur
5,107
511
47
5
0
211,503
2
L
Hercules
6,635
664
69
7
0
180,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role