Player Matchup

Mulan
Mulan
JJames19
Mulan
Level 5
God Stats
1W - 3L
1,405 SR
Queue Stats
17W - 3L
1,659 Elo+
Solo
Sun Wukong
Sun Wukong
Lucabratz
Sun Wukong
Level 29
God Stats
4W - 4L
1,479 SR
Queue Stats
8W - 10L
1,512 Elo+
Solo
Loki
Loki
cheddarcube
Loki
Level 25
God Stats
8W - 11L
1,351 SR
Queue Stats
11W - 15L
1,372 Elo+
Solo
King Arthur
King Arthur
cnmb99
King Arthur
Level 7
God Stats
2W - 3L
1,539 SR
Queue Stats
8W - 8L
1,519 Elo+
Solo
Ra
Ra
feiyang1led
Ra
Level 14
God Stats
2W - 1L
1,426 SR
Queue Stats
10W - 7L
1,713 Elo+
Solo
Team Averages
Level 16
1,440 SR
1,555 Elo+

VS

Team Averages
Level 10
1,618 SR
1,614 Elo+
Scylla
Scylla
CholeraYellow
Scylla
Level 16
God Stats
2W - 0L
1,702 SR
Queue Stats
28W - 29L
1,420 Elo+
Solo
Neith
Neith
Cope302
Neith
Level 3
God Stats
3W - 0L
1,715 SR
Queue Stats
3W - 0L
1,712 Elo+
Party 1
Bellona
Bellona
RitsBitz
Bellona
Level 23
God Stats
6W - 6L
1,671 SR
Queue Stats
18W - 20L
1,513 Elo+
Solo
Ra
Ra
Shally21
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,712 Elo+
Party 1
Thor
Thor
fifty50obj
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JJames19
Mulan
19
2 / 11 / 15
12,069
1,006
14,398
25,813
32,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Lucabratz
Sun Wukong
18
2 / 2 / 9
11,025
919
7,343
15,775
13,275
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 13 / 7
13,513
1,126
17,406
21,416
8,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
cnmb99
King Arthur
20
6 / 12 / 13
13,674
1,140
18,684
29,710
37,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 10 / 10
11,752
979
12,055
16,693
6,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 17
11,341
945
3,794
12,338
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Cope302
Neith
19
3 / 6 / 21
11,664
972
9,439
11,531
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
RitsBitz
Bellona
20
10 / 4 / 25
13,931
1,161
23,400
17,059
20,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
12 / 3 / 22
14,159
1,180
28,852
16,084
8,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 2 / 22
16,395
1,366
36,000
18,619
20,420
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
155
23
Kills
48
48
Deaths
23
54
Assists
107
Player
Kills
Deaths
Assists
KDA
W
3
8
17
1.44
W
Neith
Cope302
Neith
3
6
21
2.25
L
Mulan
JJames19
Mulan
2
11
15
0.86
L
Sun Wukong
Lucabratz
Sun Wukong
2
2
9
3.25
W
Bellona
RitsBitz
Bellona
10
4
25
5.63
W
12
3
22
7.67
L
11
13
7
1.12
L
King Arthur
cnmb99
King Arthur
6
12
13
1.04
L
2
10
10
0.7
W
20
2
22
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,886
Damage
101,485
109,407
Taken
75,631
97,764
Mitigated
59,588
5,435
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,794
2,370
0
39
12,338
4,163
0
1,720
10,618
23,481
0
W
Neith
Cope302
Neith
9,439
6,271
0
1,342
11,531
5,457
0
2,861
8,670
0
16,597
L
Mulan
JJames19
Mulan
14,398
1,881
0
666
25,813
32,625
0
7,215
18,251
5,403
27,606
L
Sun Wukong
Lucabratz
Sun Wukong
7,343
1,986
0
482
15,775
13,275
0
6,222
9,235
2,663
21,055
W
Bellona
RitsBitz
Bellona
23,400
5,890
0
358
17,059
20,806
0
4,840
12,219
0
33,338
W
28,852
3,369
3,336
6,661
16,084
8,742
0
3,988
12,096
64,252
0
L
17,406
4,679
0
390
21,416
8,229
0
4,182
16,801
0
24,316
L
King Arthur
cnmb99
King Arthur
18,684
856
0
0
29,710
37,335
0
10,383
18,643
4,611
32,902
L
12,055
1,370
2,297
1,600
16,693
6,300
0
4,644
11,791
49,079
0
W
36,000
9,771
0
1,922
18,619
20,420
0
4,721
13,898
0
55,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,033
Gold Earned
67,490
199
Minions Killed
210
6
Camps Cleared
3
1,060,401
Distance Traveled
903,986
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,341
945
59
5
0
133,956
1
W
Neith
11,664
972
15
1
1
115,262
1
L
Mulan
12,069
1,006
33
3
2
201,120
0
L
Sun Wukong
11,025
919
32
3
0
234,015
0
W
Bellona
13,931
1,161
25
2
0
225,650
0
W
Ra
14,159
1,180
69
6
1
197,238
0
L
Loki
13,513
1,126
11
1
3
222,391
0
L
King Arthur
13,674
1,140
33
3
1
233,591
2
L
Ra
11,752
979
90
8
0
169,284
0
W
Thor
16,395
1,366
42
4
1
231,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role