Player Matchup

Zhong Kui
Zhong Kui
Nolzilla_3129
Zhong Kui
Level 48
God Stats
26W - 16L
1,533 SR
Queue Stats
172W - 226L
1,391 Elo+
Party 2
Khepri
Khepri
bulletproof3030
Khepri
Level 88
God Stats
13W - 8L
1,489 SR
Queue Stats
88W - 141L
1,389 Elo+
Party 2
Izanami
Izanami
fullpowergoku121
Izanami
Level 10
God Stats
1W - 4L
1,176 SR
Queue Stats
12W - 28L
992 Elo+
Solo
Team Averages
Level 49
1,399 SR
1,258 Elo+

VS

Team Averages
Level 89
1,382 SR
1,367 Elo+
Chronos
Chronos
Polar_1102
Chronos
Level 83
God Stats
7W - 5L
1,447 SR
Queue Stats
836W - 829L
1,496 Elo+
Solo
Cliodhna
Cliodhna
T9_FLaTz96
Cliodhna
Level 28
God Stats
5W - 12L
1,316 SR
Queue Stats
89W - 149L
1,197 Elo+
Party 1
Tyr
Tyr
overhyped_gamer
Tyr
Level 157
God Stats
6W - 14L
1,384 SR
Queue Stats
265W - 230L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nolzilla_3129
Zhong Kui
14
2 / 5 / 0
9,947
622
17,046
19,589
13,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 2
9,893
618
3,551
11,053
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 12 / 0
8,233
515
5,637
14,818
5,039
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Polar_1102
Chronos
17
7 / 1 / 9
11,245
703
18,575
12,155
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
T9_FLaTz96
Cliodhna
13
7 / 0 / 5
10,488
656
7,322
8,636
3,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 12
10,429
652
13,652
14,100
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
18
18
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Nolzilla_3129
Zhong Kui
2
5
0
0.4
W
Chronos
Polar_1102
Chronos
7
1
9
11.5
W
Cliodhna
T9_FLaTz96
Cliodhna
7
0
5
9.5
L
0
1
2
1
L
0
12
0
0
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
39,549
45,460
Taken
34,891
28,442
Mitigated
18,803
9,497
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Nolzilla_3129
Zhong Kui
17,046
1,607
0
5,839
19,589
13,573
0
7,937
11,169
44,462
0
W
Chronos
Polar_1102
Chronos
18,575
6,617
0
6,057
12,155
5,293
1,618
7,044
5,111
56,042
4,873
W
Cliodhna
T9_FLaTz96
Cliodhna
7,322
991
357
1,501
8,636
3,142
0
5,106
3,530
0
19,859
L
3,551
173
895
2,763
11,053
9,830
0
4,323
6,450
16,287
0
L
5,637
4,457
0
0
14,818
5,039
0
5,579
8,939
0
28,660
W
13,652
2,246
357
3,992
14,100
10,368
469
8,900
5,200
0
27,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
32,162
145
Minions Killed
165
5
Camps Cleared
9
812,870
Distance Traveled
877,224
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,947
622
76
5
2
263,390
4
W
Chronos
11,245
703
103
6
6
289,335
2
W
Cliodhna
10,488
656
31
2
0
280,873
0
L
Khepri
9,893
618
18
1
1
321,776
4
L
Izanami
8,233
515
51
3
2
227,704
0
W
Tyr
10,429
652
31
2
3
307,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role