Player Matchup

Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BIGGRAVYBUNS
Charybdis
Level 108
God Stats
11W - 8L
1,603 SR
Queue Stats
146W - 132L
1,480 Elo+
Solo
Bellona
Bellona
DomBowler
Bellona
Level 69
God Stats
35W - 24L
1,612 SR
Queue Stats
229W - 215L
1,483 Elo+
Solo
Hun Batz
Hun Batz
doublebassdrum
Hun Batz
Level 105
God Stats
20W - 24L
1,453 SR
Queue Stats
449W - 555L
1,447 Elo+
Party 2
Sol
Sol
iMonaxia
Sol
Level 109
God Stats
2W - 3L
1,620 SR
Queue Stats
261W - 252L
1,474 Elo+
Party 2
Team Averages
Level 101
1,558 SR
1,477 Elo+

VS

Team Averages
Level 101
1,579 SR
1,450 Elo+
King Arthur
King Arthur
BastyNastard420
King Arthur
Level 160
God Stats
26W - 30L
1,431 SR
Queue Stats
918W - 996L
1,413 Elo+
Party 1
Terra
Terra
BigBrain3078
Terra
Level 79
God Stats
2W - 2L
1,523 SR
Queue Stats
131W - 117L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrBeardlong
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
LegitHitMAN666
Erlang Shen
Level 82
God Stats
2W - 1L
1,927 SR
Queue Stats
367W - 350L
1,509 Elo+
Solo
Nu Wa
Nu Wa
musiqrocks
Nu Wa
Level 114
God Stats
21W - 27L
1,512 SR
Queue Stats
323W - 364L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 3
5,789
526
2,365
6,060
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
BIGGRAVYBUNS
Charybdis
10
3 / 3 / 2
6,171
561
6,103
7,630
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
DomBowler
Bellona
12
6 / 0 / 1
7,609
692
7,388
6,592
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
10
1 / 0 / 2
6,050
550
938
4,641
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
4 / 0 / 2
7,440
676
3,456
4,368
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BastyNastard420
King Arthur
9
0 / 4 / 0
4,867
442
2,827
7,780
3,306
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 3 / 2
4,769
434
3,538
8,285
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
DrBeardlong
Ah Muzen Cab
9
3 / 4 / 0
5,291
481
6,209
7,224
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LegitHitMAN666
Erlang Shen
9
0 / 2 / 0
5,081
462
874
5,506
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
8
0 / 2 / 0
4,716
429
3,624
3,797
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
W
Charybdis
BIGGRAVYBUNS
Charybdis
3
3
2
1.33
L
King Arthur
BastyNastard420
King Arthur
0
4
0
0
L
0
3
2
0.33
W
Bellona
DomBowler
Bellona
6
0
1
6.5
L
Ah Muzen Cab
DrBeardlong
Ah Muzen Cab
3
4
0
0.75
L
Erlang Shen
LegitHitMAN666
Erlang Shen
0
2
0
0
W
Hun Batz
1
0
2
2
W
4
0
2
5
L
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,250
Damage
17,072
29,291
Taken
32,592
13,309
Mitigated
10,840
14,860
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,365
617
462
2,528
6,060
3,276
0
1,865
4,195
14,776
0
W
Charybdis
BIGGRAVYBUNS
Charybdis
6,103
2,174
0
2,942
7,630
2,164
833
1,884
5,746
0
38,846
L
King Arthur
BastyNastard420
King Arthur
2,827
188
0
1,400
7,780
3,306
0
140
7,003
0
24,424
L
3,538
412
983
1,116
8,285
2,825
0
1,434
6,761
15,681
0
W
Bellona
DomBowler
Bellona
7,388
1,702
0
2,826
6,592
4,951
460
1,434
5,158
0
38,983
L
Ah Muzen Cab
DrBeardlong
Ah Muzen Cab
6,209
3,120
0
1,692
7,224
1,411
0
1,279
5,945
0
26,223
L
Erlang Shen
LegitHitMAN666
Erlang Shen
874
278
0
973
5,506
2,124
0
732
4,652
0
26,531
W
Hun Batz
938
69
0
2,911
4,641
1,379
0
578
4,063
0
30,501
W
3,456
1,467
0
3,191
4,368
1,539
621
1,601
2,767
47,020
5,790
L
Nu Wa
3,624
700
0
951
3,797
1,174
0
1,717
2,077
20,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
24,724
394
Minions Killed
209
0
Camps Cleared
0
1,014,672
Distance Traveled
987,978
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,789
526
28
3
0
202,713
2
W
Charybdis
6,171
561
85
8
0
166,663
4
L
King Arthur
4,867
442
47
4
0
215,474
0
L
Terra
4,769
434
28
3
0
210,386
2
W
Bellona
7,609
692
98
9
0
197,470
2
L
Ah Muzen Cab
5,291
481
40
4
0
184,310
1
L
Erlang Shen
5,081
462
49
4
0
208,220
0
W
Hun Batz
6,050
550
73
7
0
248,919
2
W
Sol
7,440
676
110
10
0
198,907
4
L
Nu Wa
4,716
429
45
4
0
169,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role