Player Matchup

Zeus
Zeus
Aurelsecs
Zeus
Level 127
God Stats
5W - 0L
1,774 SR
Queue Stats
34W - 24L
1,621 Elo+
Party 3
Hercules
Hercules
PHANTOMR3AVER
Hercules
Level 128
God Stats
15W - 14L
1,573 SR
Queue Stats
167W - 168L
1,542 Elo+
Party 1
Bastet
Bastet
VEXjeri
Bastet
Level 127
God Stats
18W - 7L
1,598 SR
Queue Stats
199W - 173L
1,576 Elo+
Party 1
Ares
Ares
YoUnGReD23
Ares
Level 128
God Stats
19W - 8L
1,699 SR
Queue Stats
115W - 95L
1,614 Elo+
Party 3
Nox
Nox
lXIKingIXl
Nox
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 66L
1,634 Elo+
Party 3
Team Averages
Level 133
1,629 SR
1,597 Elo+

VS

Team Averages
Level 113
1,668 SR
1,583 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
FrogLegPrincess
Agni
Level 109
God Stats
3W - 3L
1,708 SR
Queue Stats
26W - 27L
1,685 Elo+
Party 2
Medusa
Medusa
GravyTugboat
Medusa
Level 107
God Stats
1W - 2L
1,796 SR
Queue Stats
20W - 15L
1,685 Elo+
Party 2
Ne Zha
Ne Zha
Lordblack00001
Ne Zha
Level 156
God Stats
4W - 11L
1,535 SR
Queue Stats
72W - 101L
1,564 Elo+
Party 2
Anhur
Anhur
legodan
Anhur
Level 65
God Stats
7W - 2L
1,800 SR
Queue Stats
38W - 47L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
1 / 0 / 1
3,522
704
1,220
1,395
380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
PHANTOMR3AVER
Hercules
7
2 / 0 / 0
4,243
849
1,523
2,378
724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
VEXjeri
Bastet
6
0 / 0 / 2
3,835
767
941
2,431
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
3,472
694
644
2,489
1,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

6
1 / 1 / 0
3,626
725
593
1,183
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 1 / 0
3,079
616
257
2,501
1,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

1
0 / 0 / 0
2,427
485
0
0
0
Medusa
5
0 / 2 / 0
2,951
590
1,820
2,244
515
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
3,609
722
564
2,784
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
legodan
Anhur
5
0 / 2 / 0
3,064
613
1,589
3,169
681
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Zeus
1
0
1
1.5
L
0
0
0
0
L
Medusa
0
2
0
0
L
1
0
0
1
W
Hercules
PHANTOMR3AVER
Hercules
2
0
0
2
W
Bastet
VEXjeri
Bastet
0
0
2
1
W
1
0
1
1.5
W
1
1
0
1
L
Anhur
legodan
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,921
Damage
4,230
9,876
Taken
10,698
2,988
Mitigated
3,056
5,193
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
257
0
0
629
2,501
1,140
0
828
1,633
5,015
0
W
Zeus
1,220
473
0
755
1,395
380
781
87
1,308
13,672
2,366
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
1,820
570
0
205
2,244
515
14
1,158
1,046
0
11,755
L
564
25
0
1,582
2,784
720
0
253
2,525
0
13,252
W
Hercules
PHANTOMR3AVER
Hercules
1,523
863
0
1,129
2,378
724
0
0
2,378
0
14,141
W
Bastet
VEXjeri
Bastet
941
212
0
1,986
2,431
476
0
0
2,431
0
14,725
W
644
0
26
1,127
2,489
1,061
234
46
2,443
7,562
0
W
593
246
0
170
1,183
347
0
124
1,059
9,511
0
L
Anhur
legodan
Anhur
1,589
1,190
0
810
3,169
681
0
0
3,169
0
7,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,698
Gold Earned
15,130
159
Minions Killed
82
0
Camps Cleared
0
492,730
Distance Traveled
384,936
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,079
616
17
3
0
98,414
0
W
Zeus
3,522
704
40
8
0
88,465
1
L
Agni
2,427
485
0
0
0
0
0
L
Medusa
2,951
590
14
3
0
92,099
1
L
Ne Zha
3,609
722
34
7
0
107,331
0
W
Hercules
4,243
849
36
7
0
96,638
1
W
Bastet
3,835
767
46
9
0
120,683
0
W
Ares
3,472
694
14
3
0
96,854
0
W
Nox
3,626
725
23
5
0
90,090
2
L
Anhur
3,064
613
17
3
0
87,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role