Player Matchup

Yemoja
Yemoja
BasedChadman
Yemoja
Level 24
God Stats
8W - 24L
1,368 SR
Queue Stats
52W - 76L
1,438 Elo+
Solo
Ra
Ra
ColesawUSA
Ra
Level 7
God Stats
1W - 2L
1,322 SR
Queue Stats
23W - 19L
1,455 Elo+
Solo
Ares
Ares
IrosM
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,087 Elo+
Solo
Gilgamesh
Gilgamesh
TKOSteezy
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,516 Elo+
Solo
Rama
Rama
soyalguien7005
Rama
Level 26
God Stats
2W - 4L
1,440 SR
Queue Stats
81W - 90L
1,438 Elo+
Solo
Team Averages
Level 14
1,426 SR
1,387 Elo+

VS

Team Averages
Level 21
1,575 SR
1,428 Elo+
Skadi
Skadi
IPQQPOnKids
Skadi
Level 28
God Stats
6W - 5L
1,646 SR
Queue Stats
125W - 159L
1,388 Elo+
Party 1
Bellona
Bellona
Kemoxo
Bellona
Level 16
God Stats
12W - 11L
1,590 SR
Queue Stats
51W - 38L
1,549 Elo+
Solo
Thanatos
Thanatos
MrGhostFace71
Thanatos
Level 28
God Stats
15W - 22L
1,403 SR
Queue Stats
92W - 113L
1,421 Elo+
Party 1
Ra
Ra
ShirouST
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,270 Elo+
Solo
Cerberus
Cerberus
萌新萌新而已
Cerberus
Level 25
God Stats
4W - 3L
1,738 SR
Queue Stats
55W - 64L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 0 / 3
5,961
459
584
1,653
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
6,052
466
1,886
5,306
2,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
IrosM
Ares
7
0 / 1 / 0
4,968
382
2,893
9,339
7,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TKOSteezy
Gilgamesh
13
2 / 3 / 0
6,908
531
6,792
11,148
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

5
0 / 1 / 1
4,601
354
2,003
2,999
549
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,847
450
4,636
6,978
1,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kemoxo
Bellona
14
1 / 1 / 1
8,005
616
5,648
7,216
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MrGhostFace71
Thanatos
12
3 / 2 / 2
7,216
555
3,818
8,711
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 2
7,741
595
2,574
3,988
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
6,232
479
3,718
7,024
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
0
3
2.5
L
2
2
0
1
W
1
0
1
1.5
L
Ares
IrosM
Ares
0
1
0
0
W
Bellona
Kemoxo
Bellona
1
1
1
1.5
W
Thanatos
MrGhostFace71
Thanatos
3
2
2
2
W
2
1
2
3
L
Gilgamesh
TKOSteezy
Gilgamesh
2
3
0
0.67
L
0
1
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,158
Damage
20,394
30,445
Taken
33,917
17,347
Mitigated
15,581
8,755
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
584
202
248
0
1,653
596
0
174
1,471
9,879
0
L
1,886
500
81
1,952
5,306
2,543
28
1,706
3,454
35,706
0
W
4,636
2,286
0
1,095
6,978
1,985
0
1,890
5,088
0
30,918
L
Ares
IrosM
Ares
2,893
427
0
894
9,339
7,123
0
2,448
6,851
12,215
0
W
Bellona
Kemoxo
Bellona
5,648
2,028
0
1,474
7,216
4,996
88
0
7,216
0
57,925
W
Thanatos
MrGhostFace71
Thanatos
3,818
1,629
0
7,472
8,711
3,149
47
777
7,934
0
37,546
W
2,574
58
208
1,165
3,988
1,269
0
999
2,989
47,417
0
L
Gilgamesh
TKOSteezy
Gilgamesh
6,792
874
0
4,760
11,148
6,536
0
889
10,223
0
44,809
L
2,003
1,755
0
820
2,999
549
0
845
2,154
0
12,007
W
3,718
743
389
2,546
7,024
4,182
284
1,857
5,167
22,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
35,041
216
Minions Killed
438
0
Camps Cleared
0
1,067,885
Distance Traveled
1,225,029
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,961
459
25
2
0
262,115
3
L
Ra
6,052
466
63
5
0
232,709
3
W
Skadi
5,847
450
54
4
0
241,176
1
L
Ares
4,968
382
15
1
0
219,549
2
W
Bellona
8,005
616
124
10
0
246,465
6
W
Thanatos
7,216
555
83
6
0
240,889
0
W
Ra
7,741
595
109
8
0
256,029
0
L
Gilgamesh
6,908
531
89
7
0
250,728
4
L
Rama
4,601
354
24
2
0
102,784
0
W
Cerberus
6,232
479
68
5
0
240,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role