Player Matchup

Loki
Loki
AkiZetta
Loki
Level 14
God Stats
6W - 15L
1,079 SR
Queue Stats
65W - 68L
1,336 Elo+
Solo
Heimdallr
Heimdallr
Vrashnak
Heimdallr
Level 18
God Stats
21W - 16L
1,504 SR
Queue Stats
49W - 44L
1,427 Elo+
Solo
Bellona
Bellona
giney
Bellona
Level 7
God Stats
20W - 13L
1,676 SR
Queue Stats
39W - 54L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
zokidzo
Ao Kuang
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 47L
1,581 Elo+
Solo
Thoth
Thoth
熄灭的烟头
Thoth
Level 17
God Stats
0W - 1L
1,306 SR
Queue Stats
78W - 73L
1,339 Elo+
Solo
Team Averages
Level 17
1,413 SR
1,436 Elo+

VS

Team Averages
Level 17
1,474 SR
1,375 Elo+
Ymir
Ymir
BoeingC137
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Katincka
Nu Wa
Level 27
God Stats
33W - 27L
1,704 SR
Queue Stats
136W - 158L
1,361 Elo+
Solo
Loki
Loki
Khavkalo
Loki
Level 5
God Stats
1W - 1L
1,320 SR
Queue Stats
2W - 1L
1,226 Elo+
Solo
Ah Puch
Ah Puch
Ruandoar
Ah Puch
Level 29
God Stats
21W - 17L
1,534 SR
Queue Stats
87W - 88L
1,410 Elo+
Solo
Poseidon
Poseidon
dosahidia
Poseidon
Level 21
God Stats
1W - 2L
1,310 SR
Queue Stats
10W - 12L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
3 / 9 / 11
11,601
1,055
10,114
15,920
4,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Vrashnak
Heimdallr
18
5 / 11 / 12
12,320
1,120
23,177
24,052
7,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
giney
Bellona
17
7 / 11 / 5
11,997
1,091
11,076
25,486
26,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
zokidzo
Ao Kuang
18
8 / 8 / 11
12,919
1,174
15,107
16,769
4,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 9
10,818
983
11,228
12,629
3,667
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 28
11,798
1,073
7,626
24,557
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Katincka
Nu Wa
19
7 / 5 / 26
12,327
1,121
15,232
10,837
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
7 / 5 / 23
12,521
1,138
13,489
14,680
5,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Ruandoar
Ah Puch
20
13 / 5 / 22
14,017
1,274
29,297
15,334
7,514
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
dosahidia
Poseidon
20
17 / 4 / 15
14,890
1,354
20,920
11,375
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
160
25
Kills
46
46
Deaths
25
48
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Loki
3
9
11
0.94
W
2
6
28
2.67
W
Nu Wa
Katincka
Nu Wa
7
5
26
4
W
Loki
7
5
23
3.7
W
Ah Puch
Ruandoar
Ah Puch
13
5
22
4.8
L
Heimdallr
Vrashnak
Heimdallr
5
11
12
1
W
Poseidon
dosahidia
Poseidon
17
4
15
6.13
L
Bellona
giney
Bellona
7
11
5
0.86
L
Ao Kuang
zokidzo
Ao Kuang
8
8
11
1.69
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,702
Damage
86,564
94,856
Taken
76,783
47,245
Mitigated
35,141
5,005
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,114
922
0
0
15,920
4,337
0
12,624
3,071
0
32,025
W
7,626
1,293
0
4,913
24,557
15,704
0
7,820
16,737
17,574
0
W
Nu Wa
Katincka
Nu Wa
15,232
4,450
39
1,686
10,837
3,138
0
5,436
5,401
27,888
0
W
Loki
13,489
4,100
0
250
14,680
5,089
0
5,372
9,308
0
25,210
W
Ah Puch
Ruandoar
Ah Puch
29,297
1,107
0
5,269
15,334
7,514
0
4,067
11,267
63,212
0
L
Heimdallr
Vrashnak
Heimdallr
23,177
14,616
0
235
24,052
7,553
0
20,367
3,394
0
54,400
W
Poseidon
dosahidia
Poseidon
20,920
3,472
552
1,834
11,375
3,696
0
3,920
7,455
43,521
0
L
Bellona
giney
Bellona
11,076
4,566
0
950
25,486
26,859
0
17,670
7,599
280
25,426
L
Ao Kuang
zokidzo
Ao Kuang
15,107
4,526
0
3,285
16,769
4,829
0
11,432
5,126
26,654
0
L
11,228
865
0
535
12,629
3,667
0
9,901
2,591
26,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,655
Gold Earned
65,553
222
Minions Killed
213
6
Camps Cleared
4
909,274
Distance Traveled
971,802
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,601
1,055
52
5
1
209,071
0
W
Ymir
11,798
1,073
28
3
0
210,834
0
W
Nu Wa
12,327
1,121
29
3
0
146,929
1
W
Loki
12,521
1,138
21
2
3
248,434
0
W
Ah Puch
14,017
1,274
59
5
0
183,836
1
L
Heimdallr
12,320
1,120
79
7
2
174,763
0
W
Poseidon
14,890
1,354
76
7
1
181,769
0
L
Bellona
11,997
1,091
32
3
1
181,534
2
L
Ao Kuang
12,919
1,174
29
3
1
208,761
0
L
Thoth
10,818
983
30
3
1
135,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role