Player Matchup

Sylvanus
Sylvanus
Blackturtlesoul
Sylvanus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 4L
1,615 Elo+
Party 2
Ah Puch
Ah Puch
Hades wins
Ah Puch
Level 109
God Stats
52W - 48L
1,558 SR
Queue Stats
344W - 369L
1,457 Elo+
Party 2
Artemis
Artemis
IDontMoan
Artemis
Level 42
God Stats
6W - 0L
1,934 SR
Queue Stats
163W - 71L
1,711 Elo+
Party 2
Persephone
Persephone
SFPSephiroth
Persephone
Level 128
God Stats
1W - 0L
1,648 SR
Queue Stats
190W - 202L
1,511 Elo+
Party 2
Bastet
Bastet
SP Five Ohh
Bastet
Level 123
God Stats
29W - 6L
1,815 SR
Queue Stats
143W - 106L
1,611 Elo+
Party 2
Team Averages
Level 85
1,691 SR
1,581 Elo+

VS

Team Averages
Level 60
1,484 SR
1,520 Elo+
Danzaburou
Danzaburou
Gizmoboi
Danzaburou
Level 34
God Stats
9W - 12L
1,511 SR
Queue Stats
90W - 83L
1,462 Elo+
Solo
Camazotz
Camazotz
IAmBingBong
Camazotz
Level 102
God Stats
4W - 5L
1,286 SR
Queue Stats
169W - 153L
1,507 Elo+
Party 1
Merlin
Merlin
JarheadMickey
Merlin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 215L
1,521 Elo+
Party 1
Osiris
Osiris
Thobek
Osiris
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 76L
1,600 Elo+
Party 1
Hercules
Hercules
legendawwe
Hercules
Level 36
God Stats
2W - 1L
1,623 SR
Queue Stats
64W - 59L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 4 / 5
9,027
451
3,309
16,518
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
Hades wins
Ah Puch
14
2 / 8 / 7
9,262
463
9,864
16,001
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
IDontMoan
Artemis
17
5 / 0 / 4
11,000
550
9,379
13,165
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
SFPSephiroth
Persephone
16
3 / 3 / 3
10,609
530
8,036
8,087
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
18
12 / 2 / 5
12,067
603
23,074
16,608
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gizmoboi
Danzaburou
9
3 / 4 / 0
7,406
370
4,377
7,656
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
IAmBingBong
Camazotz
15
5 / 5 / 5
9,768
488
13,607
21,234
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 3
8,825
441
9,171
11,698
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Thobek
Osiris
16
3 / 5 / 2
9,858
493
7,236
16,201
10,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
legendawwe
Hercules
15
5 / 3 / 3
9,965
498
11,315
16,909
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
22
Kills
17
17
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
4
5
0.63
L
Danzaburou
Gizmoboi
Danzaburou
3
4
0
0.75
W
Ah Puch
Hades wins
Ah Puch
2
8
7
0.69
L
Camazotz
IAmBingBong
Camazotz
5
5
5
1.5
W
Artemis
IDontMoan
Artemis
5
0
4
7
L
1
5
3
0.5
W
Persephone
SFPSephiroth
Persephone
3
3
3
1.5
W
Bastet
12
2
5
7.25
L
Osiris
Thobek
Osiris
3
5
2
0.8
L
Hercules
legendawwe
Hercules
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,662
Damage
45,706
70,379
Taken
73,698
32,905
Mitigated
38,602
26,758
Healing
22,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,309
1,138
1,640
3,268
16,518
14,033
698
3,252
12,980
27,506
0
L
Danzaburou
Gizmoboi
Danzaburou
4,377
2,374
0
1,851
7,656
2,447
125
410
7,246
0
26,276
W
Ah Puch
Hades wins
Ah Puch
9,864
422
0
5,242
16,001
5,449
1,453
3,899
11,756
36,198
0
L
Camazotz
IAmBingBong
Camazotz
13,607
4,663
0
10,233
21,234
6,562
0
4,928
16,018
0
64,711
W
Artemis
IDontMoan
Artemis
9,379
4,591
0
8,028
13,165
4,969
7,463
1,259
11,852
0
81,019
L
9,171
657
0
246
11,698
3,550
117
2,425
9,013
58,712
0
W
Persephone
SFPSephiroth
Persephone
8,036
726
0
1,614
8,087
2,680
438
31
8,053
48,468
0
W
Bastet
23,074
5,639
0
6,966
16,608
5,774
284
1,610
14,902
0
81,324
L
Osiris
Thobek
Osiris
7,236
1,923
0
4,781
16,201
10,436
0
4,189
11,523
0
54,230
L
Hercules
legendawwe
Hercules
11,315
2,190
613
4,354
16,909
15,607
258
7,806
8,689
2,732
32,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
45,822
436
Minions Killed
445
0
Camps Cleared
0
1,861,084
Distance Traveled
1,697,289
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,027
451
47
2
0
318,781
1
L
Danzaburou
7,406
370
52
3
0
212,507
2
W
Ah Puch
9,262
463
58
3
0
347,117
0
L
Camazotz
9,768
488
110
6
0
387,132
5
W
Artemis
11,000
550
131
7
0
350,810
0
L
Merlin
8,825
441
110
6
0
340,771
3
W
Persephone
10,609
530
97
5
0
370,208
0
W
Bastet
12,067
603
103
5
0
474,168
3
L
Osiris
9,858
493
124
6
0
357,110
1
L
Hercules
9,965
498
49
2
0
399,769
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role