Player Matchup

Ares
Ares
 
Ares
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Killer_-5506
Odin
Level 107
God Stats
1W - 2L
1,336 SR
Queue Stats
113W - 142L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
illuminateblight
Gilgamesh
Level 97
God Stats
12W - 5L
1,650 SR
Queue Stats
196W - 259L
1,492 Elo+
Party 1
Team Averages
Level 84
1,495 SR
1,466 Elo+

VS

Team Averages
Level 69
1,493 SR
1,318 Elo+
Nu Wa
Nu Wa
LethalQueen
Nu Wa
Level 121
God Stats
4W - 6L
1,568 SR
Queue Stats
444W - 618L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
adearx
Sun Wukong
Level 69
God Stats
0W - 1L
1,411 SR
Queue Stats
16W - 21L
1,422 Elo+
Party 2
Serqet
Serqet
afmau
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 2 / 8
8,546
777
3,556
11,960
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 5 / 7
7,718
702
11,005
8,361
4,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
14
6 / 0 / 5
8,769
797
9,574
10,213
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,943
722
10,007
8,439
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
adearx
Sun Wukong
11
2 / 2 / 5
7,194
654
6,327
9,127
4,840
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
afmau
Serqet
9
0 / 8 / 2
6,148
559
676
9,491
3,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
7
7
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
8
3.5
W
3
5
7
1.3
L
5
2
2
3
L
Sun Wukong
adearx
Sun Wukong
2
2
5
2.25
L
Serqet
afmau
Serqet
0
8
2
0.13
W
Gilgamesh
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
17,010
30,534
Taken
27,057
25,605
Mitigated
10,678
3,621
Healing
1,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,556
187
0
2,783
11,960
12,182
361
4,642
7,318
12,220
0
W
11,005
2,654
0
253
8,361
4,811
0
2,774
5,451
0
27,889
L
10,007
2,782
66
763
8,439
2,302
0
1,250
7,052
27,102
0
L
Sun Wukong
adearx
Sun Wukong
6,327
1,809
0
636
9,127
4,840
0
1,582
7,285
0
17,096
L
Serqet
afmau
Serqet
676
281
0
0
9,491
3,536
0
1,258
7,935
0
3,799
W
Gilgamesh
9,574
1,879
0
585
10,213
8,612
656
3,564
6,547
4,411
37,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,033
Gold Earned
21,285
110
Minions Killed
75
9
Camps Cleared
1
540,936
Distance Traveled
480,212
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,546
777
20
2
3
175,132
1
W
Odin
7,718
702
23
2
2
155,509
0
L
Nu Wa
7,943
722
35
3
0
166,543
3
L
Sun Wukong
7,194
654
29
3
1
173,320
2
L
Serqet
6,148
559
11
1
0
140,349
0
W
Gilgamesh
8,769
797
67
6
4
210,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role