Player Matchup

Bastet
Bastet
CARD_B_PUURR
Bastet
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,566 Elo+
Party 2
Zeus
Zeus
Dhiogo_S
Zeus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 157L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
alpacca_datass
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,582 Elo+
Solo
Neith
Neith
floppy_yam2
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Solo
Anhur
Anhur
lospollos020
Anhur
Level 13
God Stats
15W - 15L
1,547 SR
Queue Stats
20W - 18L
1,562 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,487 Elo+

VS

Team Averages
Level 6
1,480 SR
1,387 Elo+
Cthulhu
Cthulhu
Carl0sGmello_200
Cthulhu
Level 5
God Stats
3W - 3L
1,469 SR
Queue Stats
5W - 6L
1,322 Elo+
Party 1
Janus
Janus
YesImASmurf7711
Janus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,633 Elo+
Solo
Bellona
Bellona
arthurtpaaa16
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 1
Discordia
Discordia
clebingeimiplei
Discordia
Level 4
God Stats
1W - 2L
1,203 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 1
Skadi
Skadi
jontadaki
Skadi
Level 4
God Stats
2W - 0L
1,729 SR
Queue Stats
2W - 3L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 6 / 7
10,765
513
12,389
19,590
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
16
5 / 9 / 1
9,802
467
12,079
15,109
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
alpacca_datass
Morgan Le Fay
15
2 / 9 / 2
9,027
430
6,283
18,962
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 2 / 2
5,868
279
0
1,483
303
13
5 / 1 / 2
9,474
451
2,541
7,058
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
8,653
412
2,177
19,096
9,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
16 / 2 / 1
13,072
622
17,202
14,851
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
20
9 / 3 / 6
12,579
599
17,888
18,484
18,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
clebingeimiplei
Discordia
16
2 / 5 / 5
10,505
500
6,474
8,179
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
jontadaki
Skadi
14
0 / 5 / 6
9,243
440
4,281
9,814
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
19
Kills
27
27
Deaths
20
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
7
6
7
1.75
W
0
5
5
0.5
L
Zeus
5
9
1
0.61
W
16
2
1
8.25
L
Morgan Le Fay
alpacca_datass
Morgan Le Fay
2
9
2
0.33
W
Bellona
9
3
6
4
W
Discordia
clebingeimiplei
Discordia
2
5
5
0.9
L
0
2
2
0.5
W
Skadi
jontadaki
Skadi
0
5
6
0.6
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,292
Damage
48,022
62,202
Taken
70,424
21,207
Mitigated
39,109
11,794
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
12,389
5,078
0
5,576
19,590
7,258
0
7,167
12,149
0
59,443
W
2,177
85
0
4,207
19,096
9,630
566
5,096
13,907
29,435
0
L
Zeus
12,079
1,652
0
1,964
15,109
4,467
0
2,779
12,120
39,313
0
W
17,202
1,090
0
6,838
14,851
5,422
0
996
13,815
97,242
0
L
Morgan Le Fay
alpacca_datass
Morgan Le Fay
6,283
243
95
1,528
18,962
7,070
160
10,037
8,368
51,480
0
W
Bellona
17,888
10,313
0
8,839
18,484
18,824
2,914
6,452
11,888
0
93,725
W
Discordia
clebingeimiplei
Discordia
6,474
103
0
0
8,179
2,617
1,909
4,214
3,761
51,705
0
L
0
0
0
0
1,483
303
0
1,289
194
0
0
W
Skadi
jontadaki
Skadi
4,281
1,205
0
447
9,814
2,616
3,665
1,853
7,947
0
53,267
L
2,541
1,302
0
2,631
7,058
2,109
0
3,498
3,518
0
38,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
54,052
343
Minions Killed
516
0
Camps Cleared
0
1,295,762
Distance Traveled
2,002,765
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,765
513
91
4
0
405,106
1
W
Cthulhu
8,653
412
42
2
0
376,047
0
L
Zeus
9,802
467
63
3
0
349,348
2
W
Janus
13,072
622
134
6
0
469,715
1
L
Morgan Le Fay
9,027
430
101
5
0
338,174
5
W
Bellona
12,579
599
155
7
0
394,341
3
W
Discordia
10,505
500
96
5
0
395,296
0
L
Neith
5,868
279
0
0
0
4,072
0
W
Skadi
9,243
440
89
4
0
367,366
6
L
Anhur
9,474
451
88
4
0
199,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role