Player Matchup

Jing Wei
Jing Wei
GAME1324
Jing Wei
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,319 Elo+
Party 1
Bellona
Bellona
Kombuchador
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Fafnir
Fafnir
Pepsi Convoy
Fafnir
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 76L
1,286 Elo+
Party 1
Nu Wa
Nu Wa
bngel_123
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,395 Elo+
Solo
Olorun
Olorun
mfahadk80
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,400 Elo+

VS

Team Averages
Level 20
1,380 SR
1,366 Elo+
Cu Chulainn
Cu Chulainn
Descend-Gravity
Cu Chulainn
Level 28
God Stats
6W - 6L
1,339 SR
Queue Stats
119W - 109L
1,442 Elo+
Solo
Ymir
Ymir
Father Rican
Ymir
Level 46
God Stats
1W - 3L
1,190 SR
Queue Stats
99W - 110L
1,394 Elo+
Party 2
Artemis
Artemis
SweatyPanda2020
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
TastesLikeTide
Nemesis
Level 6
God Stats
5W - 2L
1,627 SR
Queue Stats
6W - 5L
1,350 Elo+
Party 2
Olorun
Olorun
VIRUS-RNA_2
Olorun
Level 16
God Stats
43W - 56L
1,246 SR
Queue Stats
61W - 93L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GAME1324
Jing Wei
8
1 / 13 / 0
5,433
362
4,531
10,959
2,520
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Kombuchador
Bellona
9
3 / 6 / 0
6,143
410
10,494
14,988
11,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
8
0 / 9 / 1
5,927
395
2,788
12,605
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
bngel_123
Nu Wa
11
1 / 6 / 2
6,143
410
9,502
7,447
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
mfahadk80
Olorun
3
0 / 4 / 1
4,663
311
682
2,767
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Descend-Gravity
Cu Chulainn
15
20 / 1 / 4
9,557
637
14,705
13,202
11,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 0 / 3
8,097
540
5,061
14,163
9,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 5
6,690
446
4,866
8,042
2,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
10 / 1 / 7
8,007
534
5,997
7,824
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
11
0 / 3 / 7
6,902
460
6,157
7,168
2,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
38
38
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Descend-Gravity
Cu Chulainn
20
1
4
22
W
5
0
3
6.5
L
Jing Wei
GAME1324
Jing Wei
1
13
0
0.08
L
Bellona
Kombuchador
Bellona
3
6
0
0.5
L
Fafnir
0
9
1
0.06
W
3
2
5
2.75
W
10
1
7
13.5
W
Olorun
0
3
7
1.17
L
Nu Wa
bngel_123
Nu Wa
1
6
2
0.33
L
Olorun
mfahadk80
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,997
Damage
36,786
48,766
Taken
50,399
26,688
Mitigated
28,387
4,503
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Descend-Gravity
Cu Chulainn
14,705
5,357
0
5,393
13,202
11,047
890
2,910
10,207
6,090
59,384
W
5,061
1,988
1,726
4,090
14,163
9,777
81
4,401
9,321
32,830
0
L
Jing Wei
GAME1324
Jing Wei
4,531
3,853
0
0
10,959
2,520
926
1,041
9,918
0
21,815
L
Bellona
Kombuchador
Bellona
10,494
2,318
0
2,803
14,988
11,375
0
4,952
10,021
8,974
22,084
L
Fafnir
2,788
1,165
0
815
12,605
9,795
452
3,029
9,576
11,166
0
W
4,866
3,752
0
745
8,042
2,647
31
2,968
4,822
0
21,556
W
5,997
2,516
0
2,993
7,824
2,624
71
1,880
5,859
0
27,763
W
Olorun
6,157
2,401
365
3,160
7,168
2,292
2,454
2,643
4,408
36,954
0
L
Nu Wa
bngel_123
Nu Wa
9,502
1,560
0
755
7,447
2,199
199
2,984
4,463
30,970
0
L
Olorun
mfahadk80
Olorun
682
411
0
130
2,767
799
0
304
2,463
2,755
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,309
Gold Earned
39,253
150
Minions Killed
296
0
Camps Cleared
0
1,167,833
Distance Traveled
1,353,017
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,557
637
90
6
0
280,110
2
W
Ymir
8,097
540
43
3
0
241,192
1
L
Jing Wei
5,433
362
42
3
0
275,282
0
L
Bellona
6,143
410
40
3
0
290,171
3
L
Fafnir
5,927
395
10
1
0
241,663
0
W
Artemis
6,690
446
46
3
0
239,245
0
W
Nemesis
8,007
534
50
3
0
339,222
0
W
Olorun
6,902
460
67
4
0
253,248
0
L
Nu Wa
6,143
410
50
3
0
237,828
5
L
Olorun
4,663
311
8
1
0
122,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role