Player Matchup

Erlang Shen
Erlang Shen
Diamond I
 
Erlang Shen
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
 
Zhong Kui
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond III
ErickEsc20
Ymir
Diamond III
Level 158
God Stats
8W - 8L
1,584 SR
Queue Stats
650W - 660L
2,267 MMR
Solo
Hades
Hades
Diamond IV
Sagging Lawyer
Hades
Diamond IV
Level 129
God Stats
4W - 1L
1,774 SR
Queue Stats
91W - 77L
2,149 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,572 SR
1,783 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,651 SR
2,109 MMR
Artio
Artio
Diamond IV
 
Artio
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Diamond V
Horizon416
Ah Puch
Diamond V
Level 145
God Stats
6W - 6L
1,631 SR
Queue Stats
308W - 299L
2,092 MMR
Solo
Arachne
Arachne
Diamond II
TAQUITOOOO
Arachne
Diamond II
Level 131
God Stats
80W - 65L
1,681 SR
Queue Stats
621W - 618L
2,355 MMR
Solo
Charybdis
Charybdis
Platinum II
dr pepperr23
Charybdis
Platinum II
Level 157
God Stats
0W - 2L
1,509 SR
Queue Stats
69W - 64L
2,168 MMR
Solo
Poseidon
Poseidon
Platinum III
iDisown
Poseidon
Platinum III
Level 68
God Stats
2W - 1L
1,933 SR
Queue Stats
50W - 19L
2,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
2 / 0 / 0
4,945
618
1,939
3,741
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
 
Zhong Kui
9
2 / 0 / 0
4,816
602
1,915
3,393
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
 
Medusa
8
1 / 1 / 2
4,745
593
3,326
3,985
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 2
4,866
608
1,679
2,731
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 2 / 1
4,945
618
3,801
5,192
2,191
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MulanAchillesOdin

VS

Bans
GebAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 2 / 0
4,220
528
1,420
6,215
2,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Horizon416
Ah Puch
8
1 / 3 / 1
5,060
633
2,906
5,971
2,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
TAQUITOOOO
Arachne
9
1 / 1 / 1
4,778
597
1,186
3,642
1,391
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
dr pepperr23
Charybdis
8
1 / 2 / 0
4,566
571
1,636
4,525
841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
iDisown
Poseidon
6
0 / 1 / 0
3,967
496
1,932
3,469
968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
0
2
W
Zhong Kui
 
Zhong Kui
2
0
0
2
W
Medusa
 
Medusa
1
1
2
2
L
Artio
 
Artio
0
2
0
0
W
2
0
2
3
L
Ah Puch
Horizon416
Ah Puch
1
3
1
0.5
W
2
2
1
1.25
L
Arachne
TAQUITOOOO
Arachne
1
1
1
1.5
L
Charybdis
dr pepperr23
Charybdis
1
2
0
0.5
L
Poseidon
iDisown
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,660
Damage
9,080
19,042
Taken
23,822
8,269
Mitigated
8,168
8,540
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,939
840
0
1,947
3,741
1,505
0
702
3,039
0
28,060
W
Zhong Kui
 
Zhong Kui
1,915
279
0
1,897
3,393
2,171
0
1,702
1,691
24,052
0
W
Medusa
 
Medusa
3,326
1,308
0
1,298
3,985
1,052
0
273
3,712
0
24,210
L
Artio
 
Artio
1,420
122
796
2,090
6,215
2,402
0
1,441
4,732
11,083
0
W
1,679
495
0
1,074
2,731
1,350
0
218
2,513
9,374
0
L
Ah Puch
Horizon416
Ah Puch
2,906
558
0
2,798
5,971
2,566
0
3,062
2,909
26,753
0
W
3,801
861
0
2,324
5,192
2,191
0
3,363
1,829
26,143
0
L
Arachne
TAQUITOOOO
Arachne
1,186
669
0
1,610
3,642
1,391
0
397
3,245
0
19,350
L
Charybdis
dr pepperr23
Charybdis
1,636
486
0
1,634
4,525
841
0
796
3,729
0
19,829
L
Poseidon
iDisown
Poseidon
1,932
322
0
1,391
3,469
968
0
1,541
1,812
17,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
22,591
244
Minions Killed
216
0
Camps Cleared
0
744,322
Distance Traveled
725,413
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,945
618
67
8
0
159,652
4
W
Zhong Kui
4,816
602
58
7
0
141,042
4
W
Medusa
4,745
593
46
6
0
141,828
3
L
Artio
4,220
528
22
3
0
131,127
3
W
Ymir
4,866
608
13
2
0
150,271
3
L
Ah Puch
5,060
633
68
9
0
140,621
1
W
Hades
4,945
618
60
8
0
151,529
3
L
Arachne
4,778
597
49
6
0
182,356
3
L
Charybdis
4,566
571
44
6
0
145,357
3
L
Poseidon
3,967
496
33
4
0
125,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role