Player Matchup

Sylvanus
Sylvanus
SAKIMORI
Sylvanus
Level 49
God Stats
31W - 5L
2,044 SR
Queue Stats
390W - 85L
1,648 Elo+
Party 4
Da Ji
Da Ji
Saigiri
Da Ji
Level 23
God Stats
4W - 4L
1,416 SR
Queue Stats
41W - 58L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
adogu
Sun Wukong
Level 57
God Stats
30W - 7L
1,862 SR
Queue Stats
411W - 89L
1,622 Elo+
Party 4
Neith
Neith
creativo24
Neith
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 46L
1,204 Elo+
Party 2
Zeus
Zeus
kaishu12
Zeus
Level 60
God Stats
8W - 1L
1,882 SR
Queue Stats
436W - 103L
1,625 Elo+
Party 4
Team Averages
Level 48
1,741 SR
1,473 Elo+

VS

Team Averages
Level 43
1,550 SR
1,478 Elo+
Geb
Geb
GUNR_dylan
Geb
Level 86
God Stats
9W - 6L
1,457 SR
Queue Stats
159W - 161L
1,464 Elo+
Party 1
Vulcan
Vulcan
Juanito824
Vulcan
Level 24
God Stats
8W - 7L
1,631 SR
Queue Stats
94W - 84L
1,568 Elo+
Party 3
Arachne
Arachne
SeaColby50
Arachne
Level 14
God Stats
10W - 14L
1,428 SR
Queue Stats
21W - 36L
1,401 Elo+
Party 1
Chronos
Chronos
Sensamanti
Chronos
Level 38
God Stats
5W - 5L
1,743 SR
Queue Stats
167W - 151L
1,584 Elo+
Solo
Olorun
Olorun
bastetlol
Olorun
Level 55
God Stats
0W - 2L
1,491 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SAKIMORI
Sylvanus
13
3 / 1 / 12
8,308
519
5,601
11,461
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Saigiri
Da Ji
15
5 / 0 / 3
8,718
545
6,607
9,842
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
adogu
Sun Wukong
16
4 / 0 / 4
9,485
593
10,997
15,780
13,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
14
2 / 1 / 4
8,059
504
5,615
4,759
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
11 / 2 / 2
10,206
638
15,200
7,839
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,473
405
3,697
13,429
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Juanito824
Vulcan
13
0 / 4 / 0
7,887
493
9,342
9,262
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SeaColby50
Arachne
13
3 / 4 / 1
8,535
533
4,994
11,555
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Sensamanti
Chronos
13
1 / 4 / 1
7,477
467
5,258
12,088
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
bastetlol
Olorun
10
0 / 9 / 0
6,914
432
7,287
13,708
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
25
Kills
4
4
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Vulcan
Juanito824
Vulcan
0
4
0
0
W
Sylvanus
SAKIMORI
Sylvanus
3
1
12
9
W
Da Ji
Saigiri
Da Ji
5
0
3
6.5
L
Arachne
SeaColby50
Arachne
3
4
1
0.88
L
Chronos
Sensamanti
Chronos
1
4
1
0.38
W
Sun Wukong
adogu
Sun Wukong
4
0
4
6
L
Olorun
bastetlol
Olorun
0
9
0
0
W
Neith
2
1
4
4
W
Zeus
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,020
Damage
30,578
49,681
Taken
60,042
31,532
Mitigated
28,607
20,501
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,697
743
0
1,917
13,429
10,990
75
5,701
7,632
13,415
0
L
Vulcan
Juanito824
Vulcan
9,342
5,159
51
1,806
9,262
3,139
0
539
7,787
58,170
0
W
Sylvanus
SAKIMORI
Sylvanus
5,601
1,415
1,401
5,568
11,461
9,371
210
6,464
4,997
17,786
0
W
Da Ji
Saigiri
Da Ji
6,607
1,295
0
5,416
9,842
4,166
358
3,049
6,793
0
59,946
L
Arachne
SeaColby50
Arachne
4,994
2,575
0
4,727
11,555
5,336
20
3,649
7,766
0
49,181
L
Chronos
Sensamanti
Chronos
5,258
2,165
0
3,209
12,088
4,239
252
2,618
9,470
51,245
7,706
W
Sun Wukong
adogu
Sun Wukong
10,997
1,315
0
6,205
15,780
13,386
73
8,805
6,975
0
73,330
L
Olorun
bastetlol
Olorun
7,287
3,651
0
2,696
13,708
4,903
294
8,294
5,337
37,566
4,383
W
Neith
5,615
2,344
0
1,182
4,759
1,856
154
2,550
2,209
0
47,601
W
Zeus
15,200
1,000
0
729
7,839
2,753
246
3,365
4,474
71,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
37,286
517
Minions Killed
411
0
Camps Cleared
0
1,614,754
Distance Traveled
1,431,372
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,473
405
20
1
0
301,922
2
L
Vulcan
7,887
493
115
7
0
300,061
0
W
Sylvanus
8,308
519
23
1
0
297,930
3
W
Da Ji
8,718
545
114
7
0
364,088
1
L
Arachne
8,535
533
83
5
0
331,597
1
L
Chronos
7,477
467
104
7
0
268,467
5
W
Sun Wukong
9,485
593
147
9
0
353,235
1
L
Olorun
6,914
432
89
6
0
229,325
4
W
Neith
8,059
504
102
6
0
296,061
4
W
Zeus
10,206
638
131
8
0
303,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role