Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Datvarga
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,589 Elo+
Solo
Anubis
Anubis
HeinzSeinEnkel
Anubis
Level 28
God Stats
3W - 2L
1,567 SR
Queue Stats
61W - 39L
1,607 Elo+
Solo
Thanatos
Thanatos
NeighBourPL
Thanatos
Level 29
God Stats
9W - 5L
1,717 SR
Queue Stats
154W - 160L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
aAlduin93
Erlang Shen
Level 26
God Stats
10W - 14L
1,543 SR
Queue Stats
139W - 143L
1,440 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,521 Elo+

VS

Team Averages
Level 14
1,498 SR
1,554 Elo+
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ApollosParadox
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,639 Elo+
Solo
Izanami
Izanami
iAuraaa
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,555 Elo+
Solo
King Arthur
King Arthur
malforzen
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,700 Elo+
Solo
Thanatos
Thanatos
xXxXxAngelxXxXx
Thanatos
Level 27
God Stats
133W - 119L
1,492 SR
Queue Stats
247W - 267L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 0 / 6
7,614
544
2,553
7,091
6,954
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Datvarga
Neith
11
3 / 4 / 1
7,049
504
7,131
8,482
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 0 / 1
10,842
774
10,692
9,015
4,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NeighBourPL
Thanatos
14
3 / 1 / 4
7,934
567
5,527
10,688
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
aAlduin93
Erlang Shen
13
3 / 1 / 4
8,482
606
5,436
9,035
5,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 4 / 0
5,628
402
1,795
5,439
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 2
5,547
396
3,222
10,307
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
iAuraaa
Izanami
12
2 / 3 / 0
7,184
513
6,991
9,377
3,093
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
malforzen
King Arthur
10
0 / 3 / 2
5,828
416
3,756
8,851
5,609
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
10
4 / 10 / 0
6,589
471
6,465
13,075
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
24
Kills
6
6
Deaths
25
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
6
5
L
Zeus
 
Zeus
0
4
0
0
L
0
5
2
0.2
W
Neith
Datvarga
Neith
3
4
1
0.88
W
13
0
1
13.5
W
Thanatos
NeighBourPL
Thanatos
3
1
4
5
W
Erlang Shen
aAlduin93
Erlang Shen
3
1
4
5
L
Izanami
iAuraaa
Izanami
2
3
0
0.67
L
King Arthur
malforzen
King Arthur
0
3
2
0.33
L
Thanatos
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
22,229
44,311
Taken
47,049
22,874
Mitigated
15,689
25,802
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,553
742
1,572
2,596
7,091
6,954
949
95
6,992
21,536
0
L
Zeus
 
Zeus
1,795
43
0
0
5,439
1,120
0
4,008
1,431
23,971
0
L
3,222
1,319
0
2,382
10,307
2,649
0
1,100
9,207
0
27,496
W
Neith
Datvarga
Neith
7,131
2,975
0
1,361
8,482
2,758
1,637
0
8,482
0
30,826
W
10,692
1,110
0
6,921
9,015
4,463
1,799
1,380
7,455
80,499
0
W
Thanatos
NeighBourPL
Thanatos
5,527
2,395
0
9,430
10,688
3,096
266
104
10,552
0
46,422
W
Erlang Shen
aAlduin93
Erlang Shen
5,436
2,336
150
3,772
9,035
5,603
106
0
9,035
0
32,912
L
Izanami
iAuraaa
Izanami
6,991
5,325
0
2,220
9,377
3,093
0
2,165
7,212
0
51,459
L
King Arthur
malforzen
King Arthur
3,756
818
0
1,365
8,851
5,609
0
0
8,851
0
18,168
L
Thanatos
6,465
2,088
0
5,338
13,075
3,218
24
5,972
7,103
0
22,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
30,776
414
Minions Killed
265
0
Camps Cleared
0
1,254,353
Distance Traveled
1,191,820
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,614
544
41
3
0
229,913
4
L
Zeus
5,628
402
47
3
0
180,757
1
L
Nemesis
5,547
396
48
3
0
287,389
1
W
Neith
7,049
504
55
4
0
246,051
3
W
Anubis
10,842
774
162
12
0
241,811
3
W
Thanatos
7,934
567
87
6
0
293,126
0
W
Erlang Shen
8,482
606
69
5
0
243,452
1
L
Izanami
7,184
513
103
7
0
254,275
1
L
King Arthur
5,828
416
22
2
0
250,339
1
L
Thanatos
6,589
471
45
3
0
219,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role