Player Matchup

Gilgamesh
Gilgamesh
GODOFWAR8856
Gilgamesh
Level 156
God Stats
17W - 18L
1,743 SR
Queue Stats
195W - 188L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
Ken Andretti
Heimdallr
Level 156
God Stats
0W - 3L
1,690 SR
Queue Stats
146W - 126L
1,539 Elo+
Solo
Hera
Hera
NIFTY5050
Hera
Level 158
God Stats
2W - 4L
1,756 SR
Queue Stats
244W - 235L
1,506 Elo+
Party 1
Chaac
Chaac
SmearierBear62
Chaac
Level 160
God Stats
25W - 19L
1,770 SR
Queue Stats
275W - 247L
1,555 Elo+
Party 1
Geb
Geb
Zircah
Geb
Level 132
God Stats
15W - 13L
1,829 SR
Queue Stats
252W - 222L
1,505 Elo+
Solo
Team Averages
Level 152
1,758 SR
1,525 Elo+

VS

Team Averages
Level 134
1,413 SR
1,574 Elo+
Ah Puch
Ah Puch
Champion9922
Ah Puch
Level 155
God Stats
7W - 5L
1,533 SR
Queue Stats
205W - 184L
1,513 Elo+
Party 2
Chaac
Chaac
CowTeats1
Chaac
Level 126
God Stats
1W - 3L
1,434 SR
Queue Stats
153W - 125L
1,540 Elo+
Party 2
Thor
Thor
Towsk
Thor
Level 110
God Stats
2W - 0L
1,242 SR
Queue Stats
7W - 2L
1,775 Elo+
Party 3
Bastet
Bastet
Zojira
Bastet
Level 157
God Stats
1W - 1L
1,350 SR
Queue Stats
56W - 44L
1,605 Elo+
Party 3
Fafnir
Fafnir
n8thegr8420
Fafnir
Level 122
God Stats
6W - 4L
1,504 SR
Queue Stats
25W - 31L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GODOFWAR8856
Gilgamesh
18
4 / 7 / 7
12,238
680
17,108
20,537
8,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Ken Andretti
Heimdallr
17
2 / 6 / 5
10,787
599
11,897
13,982
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
19
5 / 8 / 3
12,331
685
12,319
13,382
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 5 / 5
12,943
719
21,993
28,014
15,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Zircah
Geb
18
4 / 8 / 2
11,730
652
9,807
19,336
7,542
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Champion9922
Ah Puch
20
3 / 4 / 16
13,406
745
17,671
17,112
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
CowTeats1
Chaac
19
4 / 5 / 14
13,384
744
15,882
19,548
18,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Towsk
Thor
20
11 / 1 / 13
16,048
892
17,415
18,263
11,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
Zojira
Bastet
20
9 / 4 / 10
14,608
812
19,753
19,639
8,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
20
7 / 4 / 21
15,545
864
11,114
20,992
32,187
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
18
Kills
34
34
Deaths
18
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Champion9922
Ah Puch
3
4
16
2.75
W
Chaac
CowTeats1
Chaac
4
5
14
2.2
L
Gilgamesh
GODOFWAR8856
Gilgamesh
4
7
7
1.07
L
Heimdallr
Ken Andretti
Heimdallr
2
6
5
0.75
L
Hera
5
8
3
0.81
L
3
5
5
1.1
W
Thor
Towsk
Thor
11
1
13
17.5
L
Geb
Zircah
Geb
4
8
2
0.63
W
Bastet
Zojira
Bastet
9
4
10
3.5
W
Fafnir
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,124
Damage
81,835
95,251
Taken
95,554
41,366
Mitigated
76,541
16,400
Healing
21,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Champion9922
Ah Puch
17,671
322
0
5,318
17,112
6,490
985
2,667
14,397
78,402
0
W
Chaac
CowTeats1
Chaac
15,882
2,794
0
9,034
19,548
18,322
1
5,527
13,806
7,752
37,030
L
Gilgamesh
GODOFWAR8856
Gilgamesh
17,108
2,846
0
881
20,537
8,117
344
7,886
12,217
0
39,889
L
Heimdallr
Ken Andretti
Heimdallr
11,897
4,024
0
1,690
13,982
5,117
357
4,821
8,756
0
37,795
L
Hera
12,319
2,805
145
1,113
13,382
4,649
55
3,572
9,512
40,927
0
L
21,993
5,901
113
10,946
28,014
15,941
544
6,714
20,694
0
70,521
W
Thor
Towsk
Thor
17,415
2,601
0
231
18,263
11,425
1,648
5,938
12,215
0
44,982
L
Geb
Zircah
Geb
9,807
736
0
1,512
19,336
7,542
622
8,459
10,396
36,717
0
W
Bastet
Zojira
Bastet
19,753
5,042
0
3,236
19,639
8,117
1,267
4,889
14,510
0
39,270
W
Fafnir
11,114
3,584
0
3,237
20,992
32,187
610
2,634
17,852
24,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
72,991
411
Minions Killed
370
11
Camps Cleared
4
1,528,863
Distance Traveled
1,762,098
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,406
745
156
9
4
326,340
0
W
Chaac
13,384
744
80
4
0
346,352
1
L
Gilgamesh
12,238
680
55
3
2
310,453
0
L
Heimdallr
10,787
599
72
4
1
297,098
2
L
Hera
12,331
685
89
5
3
288,286
1
L
Chaac
12,943
719
123
7
1
339,704
3
W
Thor
16,048
892
71
4
0
351,601
4
L
Geb
11,730
652
72
4
4
293,322
2
W
Bastet
14,608
812
51
3
0
397,439
0
W
Fafnir
15,545
864
12
1
0
340,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role