Player Matchup

Persephone
Persephone
QueenNyrine
Persephone
Level 62
God Stats
2W - 0L
1,784 SR
Queue Stats
6W - 5L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
RyogiMana
Cliodhna
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 2
Ymir
Ymir
Tyro544
Ymir
Level 8
God Stats
2W - 0L
1,858 SR
Queue Stats
2W - 2L
1,332 Elo+
Party 2
Team Averages
Level 49
1,714 SR
1,384 Elo+

VS

Team Averages
Level 48
1,530 SR
1,349 Elo+
Cthulhu
Cthulhu
Alex Anguian0
Cthulhu
Level 61
God Stats
0W - 2L
1,396 SR
Queue Stats
152W - 292L
1,288 Elo+
Party 1
Sol
Sol
Jorge1x
Sol
Level 16
God Stats
15W - 15L
1,491 SR
Queue Stats
16W - 23L
1,350 Elo+
Party 1
Charybdis
Charybdis
jcmatador1000
Charybdis
Level 67
God Stats
0W - 1L
1,704 SR
Queue Stats
55W - 82L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
QueenNyrine
Persephone
15
0 / 5 / 12
11,291
627
9,394
10,746
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
RyogiMana
Cliodhna
17
8 / 9 / 6
13,218
734
11,978
17,789
7,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
Tyro544
Ymir
17
7 / 1 / 8
13,972
776
13,954
23,099
30,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 4 / 8
11,739
652
7,455
14,965
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
14
1 / 5 / 9
10,677
593
14,696
11,577
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
jcmatador1000
Charybdis
16
10 / 6 / 4
12,202
678
18,669
16,381
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
15
Kills
14
15
Deaths
15
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
4
8
1.75
L
Sol
1
5
9
1.1
W
Persephone
QueenNyrine
Persephone
0
5
12
1.2
W
Cliodhna
RyogiMana
Cliodhna
8
9
6
1.22
W
Ymir
Tyro544
Ymir
7
1
8
11
L
Charybdis
jcmatador1000
Charybdis
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
40,820
51,634
Taken
42,923
42,845
Mitigated
30,749
14,225
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,455
290
103
1,728
14,965
18,647
98
7,826
7,139
29,556
0
L
Sol
14,696
3,691
0
1,402
11,577
4,915
738
8,255
3,322
34,395
3,196
W
Persephone
QueenNyrine
Persephone
9,394
1,243
526
2,379
10,746
4,621
812
4,756
5,985
32,983
0
W
Cliodhna
RyogiMana
Cliodhna
11,978
1,520
593
5,535
17,789
7,686
1,913
6,558
11,231
0
38,742
W
Ymir
Tyro544
Ymir
13,954
2,136
837
4,355
23,099
30,538
319
10,983
12,116
39,760
0
L
Charybdis
jcmatador1000
Charybdis
18,669
8,817
0
788
16,381
7,187
114
7,726
8,655
0
58,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
34,618
152
Minions Killed
168
4
Camps Cleared
11
902,488
Distance Traveled
835,388
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,739
652
27
2
0
287,716
1
L
Sol
10,677
593
56
3
2
283,424
2
W
Persephone
11,291
627
62
3
0
323,679
0
W
Cliodhna
13,218
734
48
3
2
296,509
0
W
Ymir
13,972
776
42
2
2
282,300
1
L
Charybdis
12,202
678
85
5
9
264,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role