Player Matchup

Gilgamesh
Gilgamesh
SadowLORD
Gilgamesh
Level 106
God Stats
4W - 3L
1,765 SR
Queue Stats
34W - 36L
1,518 Elo+
Party 3
Bellona
Bellona
Skweejee R6
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,690 Elo+
Party 3
Cerberus
Cerberus
THELEGENDHYMSELF
Cerberus
Level 30
God Stats
4W - 4L
1,516 SR
Queue Stats
132W - 112L
1,495 Elo+
Party 2
Olorun
Olorun
bloodyportrait
Olorun
Level 47
God Stats
3W - 8L
1,311 SR
Queue Stats
148W - 191L
1,420 Elo+
Party 2
Izanami
Izanami
xKINGx OF PAYNE
Izanami
Level 127
God Stats
6W - 8L
1,505 SR
Queue Stats
15W - 24L
1,462 Elo+
Party 3
Team Averages
Level 65
1,520 SR
1,517 Elo+

VS

Team Averages
Level 100
1,682 SR
1,675 Elo+
Bastet
Bastet
Im DuBois
Bastet
Level 153
God Stats
4W - 0L
1,948 SR
Queue Stats
278W - 161L
1,688 Elo+
Party 1
Bacchus
Bacchus
Sir Jugglez
Bacchus
Level 27
God Stats
8W - 0L
1,836 SR
Queue Stats
37W - 8L
1,764 Elo+
Party 1
Mulan
Mulan
SunsWrath
Mulan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 168L
1,666 Elo+
Party 1
Tiamat
Tiamat
TEAMPROMOS
Tiamat
Level 122
God Stats
2W - 2L
1,569 SR
Queue Stats
102W - 44L
1,781 Elo+
Party 1
Danzaburou
Danzaburou
gemmai247
Danzaburou
Level 43
God Stats
46W - 40L
1,555 SR
Queue Stats
619W - 639L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SadowLORD
Gilgamesh
18
4 / 8 / 8
12,149
1,012
14,082
22,332
18,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Skweejee R6
Bellona
18
1 / 4 / 10
11,484
957
12,396
24,008
19,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 10 / 7
11,189
932
13,774
22,083
5,060
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 9 / 2
12,383
1,032
12,256
26,779
10,969
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 10 / 5
12,279
1,023
24,562
22,920
8,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Im DuBois
Bastet
20
17 / 1 / 13
15,708
1,309
37,363
9,922
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Sir Jugglez
Bacchus
20
1 / 4 / 22
11,904
992
12,575
25,264
27,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mulan
SunsWrath
Mulan
20
10 / 4 / 20
14,123
1,177
30,927
24,806
24,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TEAMPROMOS
Tiamat
20
9 / 2 / 17
13,832
1,153
19,332
11,067
8,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
gemmai247
Danzaburou
19
4 / 3 / 10
12,588
1,049
10,603
12,305
5,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
123
14
Kills
41
41
Deaths
14
32
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bastet
Im DuBois
Bastet
17
1
13
23.5
L
Gilgamesh
SadowLORD
Gilgamesh
4
8
8
1
W
Bacchus
Sir Jugglez
Bacchus
1
4
22
3
L
Bellona
Skweejee R6
Bellona
1
4
10
1.5
W
Mulan
SunsWrath
Mulan
10
4
20
5
W
Tiamat
TEAMPROMOS
Tiamat
9
2
17
8.75
L
2
10
7
0.55
L
5
9
2
0.67
W
Danzaburou
gemmai247
Danzaburou
4
3
10
3
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,070
Damage
110,800
118,122
Taken
83,364
63,434
Mitigated
69,729
13,559
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Im DuBois
Bastet
37,363
6,746
0
2,871
9,922
3,764
0
2,730
7,049
0
68,786
L
Gilgamesh
SadowLORD
Gilgamesh
14,082
5,049
313
2,380
22,332
18,962
0
7,465
14,114
0
22,387
W
Bacchus
Sir Jugglez
Bacchus
12,575
1,115
0
4,611
25,264
27,580
0
8,216
16,829
15,148
0
L
Bellona
Skweejee R6
Bellona
12,396
4,932
132
1,305
24,008
19,500
0
8,549
15,025
0
26,352
W
Mulan
SunsWrath
Mulan
30,927
5,205
0
3,945
24,806
24,413
0
5,871
18,360
7,191
43,399
W
Tiamat
TEAMPROMOS
Tiamat
19,332
1,564
140
2,610
11,067
8,280
0
4,398
6,609
37,951
0
L
13,774
344
0
2,284
22,083
5,060
0
4,712
17,061
22,186
0
L
12,256
7,899
668
4,149
26,779
10,969
0
6,445
20,102
33,491
0
W
Danzaburou
gemmai247
Danzaburou
10,603
5,145
0
1,736
12,305
5,692
0
4,815
7,408
0
35,290
L
24,562
19,872
449
1,879
22,920
8,943
0
8,909
13,392
0
73,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,484
Gold Earned
68,155
253
Minions Killed
232
6
Camps Cleared
12
1,083,419
Distance Traveled
1,219,651
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,708
1,309
77
6
4
300,576
2
L
Gilgamesh
12,149
1,012
23
2
0
249,746
0
W
Bacchus
11,904
992
5
0
0
235,097
1
L
Bellona
11,484
957
27
2
1
227,945
1
W
Mulan
14,123
1,177
40
3
3
238,332
0
W
Tiamat
13,832
1,153
43
4
3
246,226
1
L
Cerberus
11,189
932
24
2
1
205,388
1
L
Olorun
12,383
1,032
55
5
1
197,546
0
W
Danzaburou
12,588
1,049
67
6
2
199,420
0
L
Izanami
12,279
1,023
124
10
3
202,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role