Player Matchup

Susano
Susano
IAmBingBong
Susano
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 153L
1,521 Elo+
Party 1
Mercury
Mercury
JarheadMickey
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 215L
1,534 Elo+
Party 1
Ares
Ares
MackDaddySteve
Ares
Level 44
God Stats
3W - 5L
1,614 SR
Queue Stats
218W - 272L
1,235 Elo+
Party 3
Gilgamesh
Gilgamesh
Thobek
Gilgamesh
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 76L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
Tr3man53z
Heimdallr
Level 28
God Stats
106W - 118L
1,438 SR
Queue Stats
133W - 160L
1,316 Elo+
Party 3
Team Averages
Level 60
1,510 SR
1,445 Elo+

VS

Team Averages
Level 79
1,577 SR
1,434 Elo+
Zeus
Zeus
DxntPeekMe3193
Zeus
Level 28
God Stats
1W - 1L
1,838 SR
Queue Stats
39W - 25L
1,585 Elo+
Party 2
Neith
Neith
Jayden20161319
Neith
Level 77
God Stats
27W - 38L
1,355 SR
Queue Stats
51W - 96L
1,300 Elo+
Solo
Ne Zha
Ne Zha
McMurrayy
Ne Zha
Level 95
God Stats
6W - 5L
1,574 SR
Queue Stats
258W - 202L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
MonoSlyCoyote
Cernunnos
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 27L
1,227 Elo+
Solo
Chaac
Chaac
iMxrcc
Chaac
Level 138
God Stats
20W - 19L
1,621 SR
Queue Stats
423W - 429L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 6 / 3
7,420
464
7,190
12,484
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
12
3 / 7 / 1
7,234
452
7,152
11,623
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 4
7,207
450
2,002
10,475
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Thobek
Gilgamesh
15
3 / 2 / 2
8,638
540
12,258
13,225
10,572
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Tr3man53z
Heimdallr
11
3 / 5 / 1
7,058
441
8,190
13,890
4,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 2
10,080
630
10,379
7,553
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 6
7,443
465
5,802
7,100
1,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
McMurrayy
Ne Zha
15
7 / 3 / 7
9,275
580
10,780
14,979
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
MonoSlyCoyote
Cernunnos
13
3 / 2 / 7
7,565
473
9,917
9,314
2,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
iMxrcc
Chaac
14
1 / 2 / 4
8,730
546
6,371
18,378
14,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
24
24
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
L
Susano
2
6
3
0.58
L
Mercury
3
7
1
0.5
W
3
3
6
2
L
0
4
4
0.5
W
Ne Zha
McMurrayy
Ne Zha
7
3
7
3.5
W
Cernunnos
MonoSlyCoyote
Cernunnos
3
2
7
3.25
L
Gilgamesh
Thobek
Gilgamesh
3
2
2
2
L
Heimdallr
Tr3man53z
Heimdallr
3
5
1
0.7
W
Chaac
iMxrcc
Chaac
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,792
Damage
43,249
61,697
Taken
57,324
34,740
Mitigated
26,460
12,491
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,379
1,294
0
800
7,553
2,255
176
54
7,499
71,106
0
L
Susano
7,190
1,908
0
1,055
12,484
5,004
0
2,879
9,605
0
40,924
L
Mercury
7,152
2,348
0
568
11,623
4,717
86
5,436
6,187
0
36,750
W
5,802
1,721
229
1,527
7,100
1,866
216
859
6,241
0
28,018
L
2,002
34
0
2,318
10,475
9,605
96
579
9,896
11,131
0
W
Ne Zha
McMurrayy
Ne Zha
10,780
2,906
244
7,254
14,979
4,986
0
118
14,861
0
58,828
W
Cernunnos
MonoSlyCoyote
Cernunnos
9,917
4,756
0
2,528
9,314
2,617
1,310
1,364
7,950
0
40,182
L
Gilgamesh
Thobek
Gilgamesh
12,258
3,318
0
2,474
13,225
10,572
0
853
12,372
10,330
48,317
L
Heimdallr
Tr3man53z
Heimdallr
8,190
3,187
369
5,707
13,890
4,842
279
686
13,204
0
50,088
W
Chaac
iMxrcc
Chaac
6,371
1,550
0
11,000
18,378
14,736
333
2,323
16,055
261
46,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
43,093
347
Minions Killed
438
0
Camps Cleared
0
1,496,262
Distance Traveled
1,611,811
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,080
630
128
8
0
315,893
3
L
Susano
7,420
464
73
5
0
311,105
6
L
Mercury
7,234
452
60
4
0
321,819
3
W
Neith
7,443
465
46
3
0
295,250
3
L
Ares
7,207
450
16
1
0
297,920
0
W
Ne Zha
9,275
580
103
6
0
366,324
0
W
Cernunnos
7,565
473
56
4
0
311,138
1
L
Gilgamesh
8,638
540
112
7
0
324,623
1
L
Heimdallr
7,058
441
86
5
0
240,795
0
W
Chaac
8,730
546
105
7
0
323,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role