Player Matchup

Baron Samedi
Baron Samedi
Gawyn
Baron Samedi
Level 112
God Stats
1W - 2L
1,642 SR
Queue Stats
258W - 346L
1,294 Elo+
Party 1
Mercury
Mercury
QGDiesel
Mercury
Level 56
God Stats
2W - 3L
1,345 SR
Queue Stats
213W - 255L
1,290 Elo+
Party 1
Cabrakan
Cabrakan
SlimmmmmJimmy
Cabrakan
Level 68
God Stats
8W - 15L
1,445 SR
Queue Stats
210W - 298L
1,255 Elo+
Party 1
Team Averages
Level 79
1,477 SR
1,280 Elo+

VS

Team Averages
Level 99
1,571 SR
1,446 Elo+
Cu Chulainn
Cu Chulainn
Fixaac
Cu Chulainn
Level 125
God Stats
12W - 5L
1,578 SR
Queue Stats
98W - 87L
1,588 Elo+
Solo
Bastet
Bastet
Livinlykratchet
Bastet
Level 98
God Stats
11W - 5L
1,635 SR
Queue Stats
78W - 84L
1,377 Elo+
Party 2
Merlin
Merlin
MarathonSurge
Merlin
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gawyn
Baron Samedi
11
6 / 9 / 1
8,358
836
5,717
11,969
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
QGDiesel
Mercury
8
0 / 14 / 4
6,304
630
3,702
11,484
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
SlimmmmmJimmy
Cabrakan
10
3 / 7 / 5
7,705
771
7,100
12,585
10,388
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fixaac
Cu Chulainn
12
7 / 3 / 18
9,044
904
10,700
9,924
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
12 / 3 / 12
9,231
923
8,957
9,566
3,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
11 / 3 / 12
9,207
921
11,208
4,987
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
9
Kills
30
30
Deaths
9
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Fixaac
Cu Chulainn
7
3
18
5.33
L
Baron Samedi
Gawyn
Baron Samedi
6
9
1
0.72
W
12
3
12
6
W
11
3
12
5.67
L
Mercury
QGDiesel
Mercury
0
14
4
0.14
L
Cabrakan
SlimmmmmJimmy
Cabrakan
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
30,865
36,038
Taken
24,477
19,124
Mitigated
13,484
2,649
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Fixaac
Cu Chulainn
10,700
2,965
0
3,216
9,924
7,910
413
4,016
5,908
327
18,533
L
Baron Samedi
Gawyn
Baron Samedi
5,717
896
440
1,416
11,969
4,581
0
3,565
7,849
21,772
0
W
8,957
2,366
479
3,149
9,566
3,594
554
5,622
3,944
0
16,637
W
11,208
803
0
720
4,987
1,980
560
3,586
1,401
26,654
0
L
Mercury
QGDiesel
Mercury
3,702
1,647
0
0
11,484
4,155
0
3,372
7,474
0
8,465
L
Cabrakan
SlimmmmmJimmy
Cabrakan
7,100
1,089
0
793
12,585
10,388
0
3,580
8,094
11,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,367
Gold Earned
27,482
50
Minions Killed
84
2
Camps Cleared
3
426,045
Distance Traveled
553,516
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,044
904
17
2
1
181,278
2
L
Baron Samedi
8,358
836
31
3
0
128,214
0
W
Bastet
9,231
923
21
2
0
207,906
3
W
Merlin
9,207
921
46
5
2
164,332
0
L
Mercury
6,304
630
11
1
1
148,746
0
L
Cabrakan
7,705
771
8
1
1
149,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role