Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Can_Of_Febreze
King Arthur
Level 76
God Stats
7W - 11L
1,355 SR
Queue Stats
43W - 96L
1,186 Elo+
Party 2
Janus
Janus
FreeBolBol
Janus
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 55L
1,356 Elo+
Party 4
Baron Samedi
Baron Samedi
MoneyBdot
Baron Samedi
Level 41
God Stats
4W - 8L
1,268 SR
Queue Stats
114W - 169L
1,318 Elo+
Party 4
Izanami
Izanami
Zepheric_HK
Izanami
Level 22
God Stats
0W - 7L
1,084 SR
Queue Stats
48W - 84L
1,205 Elo+
Party 2
Team Averages
Level 40
1,341 SR
1,313 Elo+

VS

Team Averages
Level 54
1,672 SR
1,411 Elo+
Guan Yu
Guan Yu
HamSandwich37
Guan Yu
Level 35
God Stats
22W - 14L
1,656 SR
Queue Stats
105W - 112L
1,430 Elo+
Party 1
Geb
Geb
I_Am_AnTi_MaTT3R
Geb
Level 128
God Stats
6W - 1L
1,841 SR
Queue Stats
300W - 252L
1,440 Elo+
Party 3
Cupid
Cupid
OminousRedMoon
Cupid
Level 26
God Stats
12W - 6L
1,569 SR
Queue Stats
70W - 80L
1,435 Elo+
Party 3
Cliodhna
Cliodhna
drpoo55
Cliodhna
Level 45
God Stats
13W - 8L
1,575 SR
Queue Stats
164W - 157L
1,441 Elo+
Party 1
Merlin
Merlin
super-blitzed
Merlin
Level 37
God Stats
4W - 3L
1,717 SR
Queue Stats
88W - 114L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 3 / 0
5,053
505
1,751
5,154
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Can_Of_Febreze
King Arthur
8
1 / 3 / 0
5,203
520
4,133
8,156
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
7
1 / 4 / 1
4,736
474
1,201
4,601
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MoneyBdot
Baron Samedi
8
0 / 3 / 0
4,738
474
619
5,707
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Zepheric_HK
Izanami
6
0 / 6 / 1
4,445
445
3,017
6,954
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
5 / 0 / 4
6,167
617
3,935
3,869
3,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
4 / 0 / 7
6,065
607
2,894
6,855
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 6
5,415
542
3,714
4,210
1,032
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
drpoo55
Cliodhna
11
6 / 1 / 3
6,428
643
5,498
5,851
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 3
5,283
528
3,813
4,009
1,154
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
19
19
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
0
0
L
King Arthur
Can_Of_Febreze
King Arthur
1
3
0
0.33
L
Janus
1
4
1
0.38
W
Guan Yu
5
0
4
7
W
4
0
7
7.5
L
Baron Samedi
MoneyBdot
Baron Samedi
0
3
0
0
W
2
0
6
5
L
Izanami
Zepheric_HK
Izanami
0
6
1
0.08
W
Cliodhna
drpoo55
Cliodhna
6
1
3
7.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,721
Damage
19,854
30,572
Taken
24,794
7,985
Mitigated
11,183
5,090
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,751
186
0
1,428
5,154
1,127
210
203
4,929
26,329
1,284
L
King Arthur
Can_Of_Febreze
King Arthur
4,133
417
0
1,591
8,156
2,860
0
2,959
5,197
0
14,338
L
Janus
1,201
0
0
0
4,601
840
88
1,042
3,559
10,550
0
W
Guan Yu
3,935
853
439
914
3,869
3,324
1,225
655
3,171
0
25,548
W
2,894
836
0
2,585
6,855
3,957
358
626
5,912
9,870
0
L
Baron Samedi
MoneyBdot
Baron Samedi
619
207
50
662
5,707
1,629
316
382
5,325
21,375
0
W
3,714
2,481
241
1,905
4,210
1,032
325
0
4,058
0
22,942
L
Izanami
Zepheric_HK
Izanami
3,017
1,943
49
1,310
6,954
1,529
0
2,121
4,833
0
22,313
W
Cliodhna
drpoo55
Cliodhna
5,498
962
0
1,555
5,851
1,716
0
734
5,059
0
33,096
W
3,813
401
0
184
4,009
1,154
405
775
3,063
24,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
29,358
203
Minions Killed
231
0
Camps Cleared
0
850,146
Distance Traveled
991,835
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,053
505
59
6
0
185,922
0
L
King Arthur
5,203
520
26
3
0
175,433
2
L
Janus
4,736
474
37
4
0
166,190
1
W
Guan Yu
6,167
617
56
6
0
196,987
1
W
Geb
6,065
607
6
1
0
200,802
0
L
Baron Samedi
4,738
474
43
4
0
160,301
4
W
Cupid
5,415
542
50
5
0
179,372
1
L
Izanami
4,445
445
38
4
0
162,300
1
W
Cliodhna
6,428
643
76
8
0
227,832
0
W
Merlin
5,283
528
43
4
0
186,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role