Player Matchup

Izanami
Izanami
Bloodhawk1998
Izanami
Level 89
God Stats
9W - 3L
1,821 SR
Queue Stats
26W - 14L
1,629 Elo+
Party 2
Bacchus
Bacchus
Dascoobs
Bacchus
Level 106
God Stats
16W - 12L
1,705 SR
Queue Stats
58W - 34L
1,677 Elo+
Party 2
Nu Wa
Nu Wa
LightEch0
Nu Wa
Level 148
God Stats
1W - 2L
1,330 SR
Queue Stats
201W - 169L
1,679 Elo+
Party 2
Achilles
Achilles
TheAlphaPaladin
Achilles
Level 126
God Stats
6W - 3L
1,550 SR
Queue Stats
98W - 89L
1,627 Elo+
Solo
Bastet
Bastet
丨訷也丨
Bastet
Level 152
God Stats
8W - 6L
1,684 SR
Queue Stats
239W - 244L
1,546 Elo+
Solo
Team Averages
Level 124
1,618 SR
1,632 Elo+

VS

Team Averages
Level 131
1,516 SR
1,515 Elo+
Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Itachi_uchihaQ
Agni
Level 96
God Stats
18W - 23L
1,520 SR
Queue Stats
298W - 270L
1,552 Elo+
Solo
Hachiman
Hachiman
Mysstic
Hachiman
Level 140
God Stats
7W - 17L
1,335 SR
Queue Stats
299W - 273L
1,507 Elo+
Party 1
Osiris
Osiris
Raw Rangler
Osiris
Level 160
God Stats
6W - 9L
1,530 SR
Queue Stats
493W - 485L
1,490 Elo+
Party 1
Bacchus
Bacchus
unfrndlyfyr
Bacchus
Level 160
God Stats
56W - 43L
1,696 SR
Queue Stats
282W - 270L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 2 / 2
5,080
508
3,565
4,144
791
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Dascoobs
Bacchus
8
1 / 2 / 3
5,088
509
2,636
7,332
4,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
LightEch0
Nu Wa
11
7 / 3 / 4
6,827
683
5,797
4,765
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
11
3 / 0 / 2
6,013
601
5,268
8,167
6,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
11
5 / 0 / 5
6,584
658
3,287
4,471
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 5 / 0
5,608
561
4,594
7,023
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 2
5,105
511
868
4,591
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Mysstic
Hachiman
9
3 / 1 / 1
5,499
550
5,083
5,922
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
8
0 / 3 / 0
4,886
489
3,418
7,344
5,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
unfrndlyfyr
Bacchus
8
1 / 2 / 4
4,996
500
2,537
7,396
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
7
7
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Izanami
1
2
2
1
W
Bacchus
Dascoobs
Bacchus
1
2
3
1.25
L
0
6
2
0.17
W
Nu Wa
LightEch0
Nu Wa
7
3
4
3
L
Hachiman
Mysstic
Hachiman
3
1
1
3.5
L
Osiris
0
3
0
0
W
Achilles
3
0
2
4
L
Bacchus
unfrndlyfyr
Bacchus
1
2
4
1.5
W
Bastet
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,553
Damage
16,500
28,879
Taken
32,276
13,599
Mitigated
15,791
9,474
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,594
1,467
0
4,137
7,023
2,610
0
2,288
4,517
0
23,571
W
Izanami
3,565
2,113
0
590
4,144
791
320
538
3,606
0
26,561
W
Bacchus
Dascoobs
Bacchus
2,636
484
285
2,014
7,332
4,192
0
1,499
5,833
13,036
0
L
868
86
0
74
4,591
1,277
0
1,427
3,098
24,220
0
W
Nu Wa
LightEch0
Nu Wa
5,797
969
0
1,363
4,765
1,064
0
476
4,289
28,852
0
L
Hachiman
Mysstic
Hachiman
5,083
1,966
0
1,933
5,922
1,565
0
1,658
4,206
0
34,245
L
Osiris
3,418
1,324
0
2,189
7,344
5,801
0
459
6,827
0
22,473
W
Achilles
5,268
2,086
0
1,878
8,167
6,324
90
77
8,090
0
30,434
L
Bacchus
unfrndlyfyr
Bacchus
2,537
436
405
1,955
7,396
4,538
0
2,111
5,195
10,148
0
W
Bastet
3,287
833
0
3,344
4,471
1,228
204
815
3,656
0
26,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
26,094
267
Minions Killed
230
0
Camps Cleared
0
1,001,830
Distance Traveled
950,664
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,608
561
46
5
0
214,738
1
W
Izanami
5,080
508
62
6
0
199,078
2
W
Bacchus
5,088
509
23
2
0
192,917
3
L
Agni
5,105
511
50
5
0
178,086
4
W
Nu Wa
6,827
683
57
6
0
184,153
2
L
Hachiman
5,499
550
66
7
0
186,968
5
L
Osiris
4,886
489
54
5
0
170,835
0
W
Achilles
6,013
601
57
6
0
207,214
2
L
Bacchus
4,996
500
14
1
0
200,037
0
W
Bastet
6,584
658
68
7
0
218,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role