Player Matchup

Neith
Neith
GreyNoir
Neith
Level 4
God Stats
0W - 2L
1,395 SR
Queue Stats
1W - 3L
1,152 Elo+
Party 1
Nike
Nike
MercifulCarnage
Nike
Level 11
God Stats
7W - 7L
1,196 SR
Queue Stats
42W - 56L
1,027 Elo+
Party 1
Janus
Janus
TheFalloutJesus
Janus
Level 59
God Stats
1W - 7L
1,151 SR
Queue Stats
234W - 316L
1,269 Elo+
Party 1
Team Averages
Level 25
1,247 SR
1,149 Elo+

VS

Team Averages
Level 73
1,508 SR
1,292 Elo+
Jormungandr
Jormungandr
Alex Watter
Jormungandr
Level 28
God Stats
2W - 1L
1,748 SR
Queue Stats
101W - 133L
1,313 Elo+
Party 2
Hades
Hades
CEASAR202
Hades
Level 64
God Stats
10W - 33L
1,193 SR
Queue Stats
123W - 237L
1,178 Elo+
Solo
Fenrir
Fenrir
brianlbr
Fenrir
Level 128
God Stats
3W - 0L
1,582 SR
Queue Stats
64W - 81L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GreyNoir
Neith
13
5 / 13 / 5
10,903
681
12,666
18,618
4,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 5
9,311
582
6,778
15,859
12,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 10 / 3
10,913
682
11,047
14,963
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alex Watter
Jormungandr
17
10 / 1 / 14
12,766
798
11,805
13,568
20,220
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
CEASAR202
Hades
12
0 / 7 / 15
9,965
623
6,314
15,796
6,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
brianlbr
Fenrir
19
19 / 4 / 6
14,033
877
21,901
15,176
10,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
12
Kills
29
29
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alex Watter
Jormungandr
10
1
14
17
W
Hades
CEASAR202
Hades
0
7
15
1.07
L
Neith
GreyNoir
Neith
5
13
5
0.58
L
1
6
5
0.58
L
6
10
3
0.75
W
Fenrir
brianlbr
Fenrir
19
4
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
40,020
49,440
Taken
44,540
20,102
Mitigated
37,922
6,490
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alex Watter
Jormungandr
11,805
3,331
91
1,570
13,568
20,220
513
3,701
9,283
41,644
0
W
Hades
CEASAR202
Hades
6,314
1,633
68
1,355
15,796
6,957
586
4,483
11,004
16,434
0
L
Neith
GreyNoir
Neith
12,666
7,076
0
3,541
18,618
4,904
1,258
8,029
10,589
0
26,303
L
6,778
1,472
46
1,236
15,859
12,446
89
7,110
8,749
786
18,508
L
11,047
701
166
1,501
14,963
2,752
0
3,508
11,455
38,278
0
W
Fenrir
brianlbr
Fenrir
21,901
6,816
0
4,032
15,176
10,745
1,176
4,166
10,708
0
73,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
36,764
119
Minions Killed
187
2
Camps Cleared
10
724,760
Distance Traveled
778,460
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,766
798
60
4
0
265,669
0
W
Hades
9,965
623
25
2
1
230,059
2
L
Neith
10,903
681
34
2
0
206,802
1
L
Nike
9,311
582
37
2
0
274,886
0
L
Janus
10,913
682
48
3
2
243,072
0
W
Fenrir
14,033
877
102
6
9
282,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role