Player Matchup

Neith
Neith
B--R--P
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Bigtoothjimmy
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,083 Elo+
Solo
Hades
Hades
PaternalRug3424
Hades
Level 28
God Stats
1W - 2L
1,763 SR
Queue Stats
63W - 81L
1,286 Elo+
Solo
Sun Wukong
Sun Wukong
R33DOLLAZ
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
abootaka
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,553 SR
1,374 Elo+

VS

Team Averages
Level 26
1,505 SR
1,289 Elo+
Tiamat
Tiamat
ChadillacSPILLZ
Tiamat
Level 25
God Stats
24W - 23L
1,434 SR
Queue Stats
45W - 54L
1,273 Elo+
Solo
Izanami
Izanami
DARKBLADE-47xd
Izanami
Level 22
God Stats
20W - 22L
1,781 SR
Queue Stats
74W - 84L
1,347 Elo+
Solo
Jormungandr
Jormungandr
Zaxeious
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 61L
1,297 Elo+
Party 1
Cliodhna
Cliodhna
Zelefaroid
Cliodhna
Level 28
God Stats
7W - 10L
1,343 SR
Queue Stats
36W - 60L
1,231 Elo+
Solo
Loki
Loki
pandaghostking
Loki
Level 29
God Stats
4W - 2L
1,464 SR
Queue Stats
65W - 97L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B--R--P
Neith
4
1 / 6 / 0
4,300
358
1,859
4,059
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 0
4,292
358
1,391
9,062
3,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 8 / 1
5,815
485
3,756
10,023
4,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
R33DOLLAZ
Sun Wukong
4
1 / 7 / 0
4,473
373
2,358
6,636
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
abootaka
Guan Yu
5
0 / 10 / 0
4,443
370
757
8,544
4,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 6
7,119
593
6,269
3,517
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 1 / 6
7,161
597
5,154
3,697
1,041
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Zaxeious
Jormungandr
10
6 / 1 / 6
6,762
564
4,578
6,442
3,454
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Zelefaroid
Cliodhna
11
9 / 0 / 2
7,720
643
4,374
6,617
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 1 / 7
6,784
565
3,847
4,069
1,181
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
3
Kills
34
37
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
B--R--P
Neith
1
6
0
0.17
L
0
6
0
0
W
7
0
6
10
W
6
1
6
9
L
1
8
1
0.19
L
Sun Wukong
R33DOLLAZ
Sun Wukong
1
7
0
0.14
W
Jormungandr
Zaxeious
Jormungandr
6
1
6
9
W
Cliodhna
Zelefaroid
Cliodhna
9
0
2
10
L
Guan Yu
abootaka
Guan Yu
0
10
0
0
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,121
Damage
24,222
38,324
Taken
24,342
16,103
Mitigated
9,466
4,120
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
B--R--P
Neith
1,859
1,086
0
108
4,059
1,265
0
1,646
2,319
0
6,707
L
1,391
350
0
1,202
9,062
3,694
0
3,200
5,656
6,348
0
W
6,269
568
0
1,812
3,517
1,761
1,496
917
2,600
19,617
0
W
5,154
4,551
0
0
3,697
1,041
4,237
984
2,713
0
36,001
L
3,756
365
0
2,118
10,023
4,029
0
3,038
6,701
20,617
0
L
Sun Wukong
R33DOLLAZ
Sun Wukong
2,358
1,169
0
557
6,636
2,333
25
1,342
5,242
0
10,273
W
Jormungandr
Zaxeious
Jormungandr
4,578
1,999
0
484
6,442
3,454
647
1,125
5,317
23,816
0
W
Cliodhna
Zelefaroid
Cliodhna
4,374
1,068
0
2,770
6,617
2,029
169
1,143
5,474
0
34,804
L
Guan Yu
abootaka
Guan Yu
757
124
0
135
8,544
4,782
32
985
7,559
0
10,777
W
3,847
1,500
0
0
4,069
1,181
1,967
978
3,091
0
12,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
35,546
97
Minions Killed
242
0
Camps Cleared
0
933,705
Distance Traveled
1,076,483
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,300
358
11
1
0
160,267
0
L
Sobek
4,292
358
6
1
0
213,900
0
W
Tiamat
7,119
593
37
3
0
228,021
2
W
Izanami
7,161
597
81
7
0
200,769
0
L
Hades
5,815
485
37
3
0
180,809
0
L
Sun Wukong
4,473
373
18
2
0
166,089
0
W
Jormungandr
6,762
564
36
3
0
198,787
0
W
Cliodhna
7,720
643
61
5
0
228,272
0
L
Guan Yu
4,443
370
25
2
0
212,640
0
W
Loki
6,784
565
27
2
0
220,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role